EQ Never

Big Flex

Fitness Fascist
4,314
3,166
I would say a Bounty Hunter class would be on the neutral end of the spectrum. Say Thug a_skeleton_02 is tired of being rightfully griefed by Big Flex the Avenger so I send gold to Bounty hunter Vitality to kill Flex. You don't have grief points so his OP ability doesn't do shit to you and you kill him for the bounty, gaining you money and bounty hunter XP.

Was it right to kill the righteous class to allow the griefer back into crushbone? Maybe not but you don't give a shit. More contact for players. Player interaction is KEY for a game like this to succeed.
Vitality gunna get rekt.
 

Vitality

HUSTLE
5,808
30
Vitality gunna get rekt.
Gonna get rekt for sure because you'll be wearing moon shoes:

rrr_img_77096.jpg
 

Big Flex

Fitness Fascist
4,314
3,166
See you in the arena bro

rrr_img_77099.jpg


Actually, its not *THAT* bad, I mean I fucking hate heroic movement and all of the kung fu backflips and shit, but the below video seems like there is at least a little gravity.



Add stam-loss to jumping, tone down the particle effects, and most importantly give me a server with some open-world, non-consensual pvp, and I'll tolerate it.

Add item loot and I'll love it.
 

Vitality

HUSTLE
5,808
30
Gonna get rekt for sure because you'll be wearing moon shoes:

rrr_img_77096.jpg
+

rrr_img_77100.jpg


=

EQ:N

Also... the guy talking in that video wtf.
spell particles at 6:00 wtf.
Why does the chest not position with the legs = GI Joe running wtf.
Those Animation Locks tho... wtf.
 

Vitality

HUSTLE
5,808
30
They 100% read these forums, Maybe they will steal our ideas?

Dear SOE Recruiters PM me, I'll work for cheap I'm an IDEA MAN.
If they are reading this they don't want me anywhere near this game for another year and a half or I'll take an Andre the Giant sized dump all over it.
 

a_skeleton_02

<Banned>
8,130
14,248
See you in the arena bro

rrr_img_77099.jpg


Actually, its not *THAT* bad, I mean I fucking hate heroic movement and all of the kung fu backflips and shit, but the below video seems like there is at least a little gravity.



Add stam-loss to jumping, tone down the particle effects, and most importantly give me a server with some open-world, non-consensual pvp, and I'll tolerate it.

Add item loot and I'll love it.

If Stamina less jumping makes it out of October I'll be surprised. They already nerfed the grappling hook to give it a cooldown and stamina cost so jumping can't be far behind. I think double, triple jumping and gliding are all really cool ideas and being an archer class with insane mobility is really cool but it needs to be something you do situationally and for a reason, not constantly unreal style.

I think armor should effect that as well. They said every class can wear every armor and HP and stuff is all the same but what if leather/cloth make you jump for less stamina? or Roll shorter like Dark souls.

That's the stuff that needs to happen.
 

Randin

Trakanon Raider
1,933
892
If Stamina less jumping makes it out of October I'll be surprised. They already nerfed the grappling hook to give it a cooldown and stamina cost so jumping can't be far behind. I think double, triple jumping and gliding are all really cool ideas and being an archer class with insane mobility is really cool but it needs to be something you do situationally and for a reason, not constantly unreal style.

I think armor should effect that as well. They said every class can wear every armor and HP and stuff is all the same but what if leather/cloth make you jump for less stamina? or Roll shorter like Dark souls.

That's the stuff that needs to happen.
They have acknowledged on the livestream that all the bunny hopping and shit is a problem, and that they intend to fix it. So yeah, I imagine that will show up in October.
 

Quaid

Trump's Staff
11,859
8,265
Return to oldschool combat and encounter design!



Heroic movement is for kiddies. Action combat isn't EverQuest. Bring back weight limits.
 

shabushabu

Molten Core Raider
1,410
186
I just want to know how much of the development costs of Landmark and EQN come from players buying Alpha and or Beta Access.
 

Quaid

Trump's Staff
11,859
8,265
I just want to know how much of the development costs of Landmark and EQN come from players buying Alpha and or Beta Access.
I seem to remember hearing 40,000 founder packs sold, and that 90% of them were the $100 pack. I could be wrong and way out of date.