Which is exactly why the krono lords of current TLP's won't be interested.
Which is exactly why the krono lords of current TLP's won't be interested.
Which is exactly why the krono lords of current TLP's won't be interested. There's a reason why people keep doing the same shit over and over and over and over again. They know it inside out. They know how to create money from it. The later expansions? Not so much.
The problem is when you are thrown into the frying pan without ANY context for 800 new systems, all that shit is information overload and people opt out. When those systems are GRADUALLY introduced to players, they're far more accepting of them. Miragul was just too deep into EQ's timeline and most people were overwhelmed by what to do, where to go, what system did what, etc.It's amusing you guys pining for later content refuse to do it on any tlp that naturally progresses to it. The only way you'll play it is if it is forced upon others.
If anyone wanted that shit they would already be playing it. At least on current era servers you'll have mercs to pretend others want any part of it.
Miragul was a bone thrown to you guys, while it might have started a bit later than you like, it just wasn't anyone's cup of tea.
Too much bloat, too foreign. Think i spent like an hour straight learning what aa's to get what all these spells do and the merc tiers that inevitably i didn't have the plat for to not know what the hell im supposed to be doing or where to go. I believe that would be the case for any expacs after pop.
It's amusing you guys pining for later content refuse to do it on any tlp that naturally progresses to it. The only way you'll play it is if it is forced upon others.
If anyone wanted that shit they would already be playing it. At least on current era servers you'll have mercs to pretend others want any part of it.
Miragul was a bone thrown to you guys, while it might have started a bit later than you like, it just wasn't anyone's cup of tea.
Too much bloat, too foreign. Think i spent like an hour straight learning what aa's to get what all these spells do and the merc tiers that inevitably i didn't have the plat for to not know what the hell im supposed to be doing or where to go. I believe that would be the case for any expacs after pop.
The problem is when you are thrown into the frying pan without ANY context for 800 new systems, all that shit is information overload and people opt out. When those systems are GRADUALLY introduced to players, they're far more accepting of them. Miragul was just too deep into EQ's timeline and most people were overwhelmed by what to do, where to go, what system did what, etc.
It's amusing that you pretend to know peoples' motivations and why they stop playing when they do.
It's amusing that you pretend to know peoples' motivations and why they stop playing when they do.
The last part of this post is where you lose me. As someone who ran through all the expansions on Selo, I do think there's a community that was/is very interested in doing all of 1-115 content. I think that community numbers maybe 200 or so people, 100 or so who stuck it out to do it with my guild. Just not a lot of people interested, most of the TLP player base is playing for Nostalgia, and for most people Nostalgia ends somewhere between Luclin and Omens. Simple as that, nothing will ever change it, people should quit acting like anything can ever change it.The TLP churn, fall off pop #s and miragul are on my side with this with my own anecdotal evidence.
I tried but it's just not eq to me, it feels like everything wrong with luclin is in the later expansions.
Same but different seems to be the magic recipe for EQ. They really should nuke all that shit and start adding content after ldon again like has been mentioned alot in these kinds of threads. Adding more and more stuff on top of all the bloat is just too much. EQ needs a reset and to deflate all the useless shit in it for people to be reinvested in it for long term growth from here.
PoP is too fucking long. The time necessary to hop in really late is a substantial investment before you get to the thing you really want to do. If PoP was shorter it would grind less people down and if it was easier to hop in late you'd get a few more people showing up down the road. I think the first exp jump is Gates of Discord? It's just too late. I'd rather they changed the whole fucking system such that hopping in whenever felt more doable. The 1-60 could easily get better in Velious and then again in PoP.