Well classes where significantly more balanced.I mean depending on where the poll is you might get a very biased response. Also, I like both games, but I really don't get people's infatuation with TBC. I enjoyed both Classic and WotLK more for different reasons.
I never liked TBC, it felt small.I mean depending on where the poll is you might get a very biased response. Also, I like both games, but I really don't get people's infatuation with TBC. I enjoyed both Classic and WotLK more for different reasons.
Stuck while looting was the only game breaking bug i ran into after it was released.
Small? Kharazan, Mag, Kazzak, Gruul, TK, SS Cavern, Fel Reaver, Hyjal, BT, Sunwell...that expansion was fucking stacked with content. I guess because some of it wasn't located in Outland it could feel "smallish", but there were a fuckload of raids in the expansion.I never liked TBC, it felt small.
I was playing AO before going to WoW, so was somewhat already used to just running missions/quests over and over. AO was basically missions from a mission terminal over and over.
I mean it was fine, I just have more nostalgia for classic and enjoyed Lich King raiding a lot more. Hardmode Ulduar and ICC were better than anything in TBC by a lot to me.TBC really nailed the elite progression point. Progression to raid content was a fuckin slog but when you made it, it felt good.
Ulduar was by far my favorite raiding experience in WOW. It was so good. Their Hardmode design was so innovative and just... perfect.I mean it was fine, I just have more nostalgia for classic and enjoyed Lich King raiding a lot more. Hardmode Ulduar and ICC were better than anything in TBC by a lot to me.
Yeah, nothing came close to it for a long while. Heroic SoO in MoP before the Mythic patch was about as close as it gets though.Ulduar was by far my favorite raiding experience in WOW. It was so good. Their Hardmode design was so innovative and just... perfect.
Of course, they killed it.
EQ2 launched before WoW and had a better working quest system on launch. So did DAoC. So did FFXI Online.Are you forgetting the standard before WoW for gameplay was "hand this npc who only responds to cryptic messages 1-4 often times very rare and hard to get items and hope it triggers the next step in the quest because often times the quest will bug out due to not saying the right trigger or because fuck you and if it doesnt work those very rare and hard to get items go poof and you have to hope a GM believes your sob story"?
WoW was by no means perfect and had a lot of issues especially with class balance early on but good god it was light years ahead of EQ in most areas.
I wasnt implying it was a standard or the best, just that it was a vastly improved system over EQ's.WoWs quest system on launch was better then EQ but EQ system was by no means the Standard.
This fuckin guy is The Mandella Effect personified. Everything you know to be true, he claims the opposite and it is all so fucking old now that he has you questioning your own memories.EQ2 launched before WoW and had a better working quest system on launch. So did DAoC. So did FFXI Online.
WoW had a dogshit quest system compared to those games when it launched, questing was the primary way to level in Classic WoW and even with 13 patches in Classic adding hundreds of quests and 15 years of people mapping out the best routes you still spend 40 hours+ traveling and can't actually level up using just quests. WoWs quest system on launch was better then EQ but EQ system was by no means the Standard.
And that's different from WoW how, exactly? I guess WoW threw some meaningless pop culture references and dad jokes at you on top of it, but that's essentially what their questing system was in 2004.DAOC Quest System comprised of walking up to a guard, saying "task", then running 5 minutes away to go kill 16 badgers then run back to turn it in.
Which is how EQ2 was also. The only difference was in WoW you didn't have enough quests to do. In those other games you did.And that's different from WoW how, exactly? I guess WoW threw some meaningless pop culture references and dad jokes at you on top of it, but that's essentially what their questing system was in 2004.
Am i wrong? WoW literally just copied those other games and did a worse job because they didn't have as many "gather 8 buckets of Berries" quests. Later on Blizzard started adding some more unique quests like the bombing quest in Hellfire or how the Lore is deeply woven with cut scenes in Durnhold. But that stuff didn't start happening till TBC.This fuckin guy is The Mandella Effect personified. Everything you know to be true, he claims the opposite and it is all so fucking old now that he has you questioning your own memories.
Is he a master class troll or a time traveler?