yerm
Golden Baronet of the Realm
In a velious+ start I would STRONGLY recommend at least one necro and/or druid in any serious powerleveling comp. The only drawback in classic is the lack of access to animals in almost any decent level spots and the lack of undead anywhere good 43+. That isn't the case with additional content available. Your druid or necro allows you to haste charm pets with a far superior buff and also is considerably higher dps aside from the charm as well. You still need that one enchanter of course, but if you focus on viable areas any 2nd+ enc would be better served as a nec or druid alternate.
With a god start the nerf to pet mitigation is gone, so you can just forego a tank entirely. You could anyway but now it's comfortable. On selo I boxed a buddy's mage a few times in luclin and pop and didn't like it, but then in god farming bic it was night and day different. Even unfocused necro and beast pets are chonkers and probably superior to near naked characters. Beast pets are from what I had tested the weakest dps but their procs actually seemed regularly to give them agro over water and skelly bros. Potentially, a beastlord could be a real clutch "tank" where sk or ranger would have been slotted in classic starts. My testing was super amateurish though.
With a god start the nerf to pet mitigation is gone, so you can just forego a tank entirely. You could anyway but now it's comfortable. On selo I boxed a buddy's mage a few times in luclin and pop and didn't like it, but then in god farming bic it was night and day different. Even unfocused necro and beast pets are chonkers and probably superior to near naked characters. Beast pets are from what I had tested the weakest dps but their procs actually seemed regularly to give them agro over water and skelly bros. Potentially, a beastlord could be a real clutch "tank" where sk or ranger would have been slotted in classic starts. My testing was super amateurish though.