InterSlayer_sl
shitlord
- 441
- 0
Yes. I remember the 2-3 hour queues fondly. Having to log in during the morning, sticking a quarter in my keyboard so I'd spin around, then coming home at the end of the day hoping I was still online.Even though it was unfinished, it was going to be a masterpiece regardless. It's launch was practically perfect compared to the standard.
I remember the random server crashes, repeated unplanned 6pm overnight maintenance, the crippling server incapacity because they and no one else in their wildest dreams thought the game would balloon in popularity like it did.
I remember the stagnant content patches early on. That the only dungeons to run were UBRS/Strath/Scholo, that were so unimaginably poorly tuned players created 20+ man raids to clear them when they were intended for only 5 players.