EQN:Landmark Beta Starts March 26th!

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Daidraco

Avatar of War Slayer
10,406
10,877
Since you're delving for specifics - I thought they would be further along than what they are since a company like SoE is charging for access to the Alpha. Its not a big deal and I think the game will eventually have legs, but its just not for me right now. All of my solid complaints will be rectified by the beta of Landmark. Im positive.
 

Felmega_sl

shitlord
563
1
I agree with you for the most part. First night I played all night. Now , I dont log in. I like the game, but like others, I am waiting for further updates. I'm not mad about supporting them at all.
 

moontayle

Golden Squire
4,302
165
I agree with you for the most part. First night I played all night. Now , I dont log in. I like the game, but like others, I am waiting for further updates. I'm not mad about supporting them at all.
This is where I am as well. Though I do need to log in and get some templates going since we're in March and the end of the month was when they targeted closed beta.
 

zzeris

King Turd of Shit Hill
<Gold Donor>
20,633
88,310
This is where I am as well. Though I do need to log in and get some templates going since we're in March and the end of the month was when they targeted closed beta.
I'm in the same situation. Haven't really put a lot in during the last 10 days and it's time I starting getting those templates ready.
 

kaid

Blackwing Lair Raider
4,647
1,187
I enjoyed alpha so far but I am sorta of on hold until the next batch of wipes happen because right now I have seen what I need to see to know I enjoy it so no sense going nuts making stuff thats going to go poof soon enough. I am looking forward to checking out the new biomes and messing around with the new materials that in theory come out this week.
 

Skanda

I'm Amod too!
6,662
4,506
A response to feedback on their business plan

Hi there, folks,

The community team was nice enough to aggregate all the responses we got from players over the weekend about the EQN Landmark business plan that we presented to you.

All in all, it was great feedback and we really appreciate it.

Responses on the various community feeds (FB, Reddit, forums, Twitter, etc.) was generally neutral or positive. By our tally, it was almost entirely either neutral or positive with only a small amount of negativity (less than 5% of responses).

That?s a fantastic initial response! But we also wanted to take a moment to answer the questions we saw appearing in more than one place.

This response by no means ends our conversation. However, it does catch us all up to the same place so we can have better conversations moving forward.

Thanks for reading!

-- Dave.

What is the difference between Landmark and EQN? Will they have the same business plans?
There are very large differences between Landmark and Next.

Landmark is a gigantic sandbox world, where we give you all the tools that we use to build EQN and let you go nuts, developing and refining all the stories, adventures, and worlds that you desire. All of the content in Landmark is created by you, the players, and the game is generally system-oriented. Landmark also embraces all genres. There can be sci-fi right next to fantasy right next to a Madison Square Gardens boxing arena.

In Landmark, you not only show the world your own imagination, but you get to wander through the minds and dreams of countless thousands of other players as well.

EverQuest Next, on the other hand is directed content of a Heroic Fantasy nature. It?s still a giant sandbox to play in, but the focus is different. EQ Next provides the story, adventure and focus for the players, and the creativity players provide is all in how they react to those situations and deal with those plot developments.

The business plans for the two games are NOT identical. We?re planning some similarities, but honestly, we have lots of time still to develop what?s needed for an EverQuest Next business plan. We have no intent to just carbon-copy the Landmark plan over to Next.

What about All Access membership?
All Access is a membership plan you can subscribe to in the Landmark marketplace (after it launches publicly). That item lets you gain access toallSOE games. By itself, that?s worth quite a bit. However, each game in the SOE stable will have a short list of benefits that players will get when they play that game. Landmark is no exception.

The details of what will be included for Landmark if you have an All Access membership have yet to be determined.

What about Market Stalls (and by extension, the virtual coin, in-game economy as well)?
This is a pretty extensive topic that probably deserves a write-up of its own, but there have been lots of tangential questions about our business plan that revolve around the fact that you guys just simply don?t know much about our in-game economy yet. (Because we haven?t told you. Oops.)

The in-game economy is robust, but personal. Everything is centered around players finding each other and socializing to make trades/purchases. Items we expect to see traded/sold include resources, crafted items, and templates.

Of course, we have secure trade so that you can trade 1-on-1. There are also Market Stalls at the hubs. These Stalls can be rented for virtual coin or for SC. (Templates can be traded 1-on-1, but cannot be sold in the Market Stalls for virtual coin. They can, however, be advertised at Market Stalls if they are accepted on Player Studio.)

What about Marketplace and NO TRADE?
In many other games, any item purchased on the marketplace is NO TRADE or can only be shuffled between characters on your account.

Landmark is a bit different. Marketplace items are initially locked as NO TRADE for up to 12 hours after purchase, but then become unlocked thereafter so that you can freely trade or sell them to other players. (You can use your purchase yourself during those first 12 hours, you just can?t trade it yet.)

Why the up-to-12-hour delay? It?s nasty fraud prevention stuff. It?s important. But no more than 12 hours after purchase, your item is unlocked for trading!

What resources will get sold?
All resources will be available for sale. Even the super-common resources like dirt and stone will be available. Resources will be in small and large SC bundles, but the number of resources within each bundle will be scaled according to rarity. (In other words, there is far less obsidian in a resource bundle than there would be in a copper bundle of the same price.)

At this time, there are no ?in-game only? resources.

Will cosmetic items be limited exclusively to the marketplace?
No. Although some outfits may be limited to marketplace only, there will be other appearances that are dropped in-game and not available on the marketplace.

Will we sell additional inventory space (bag, vault, chest)?
Yes. Eventually. Not at marketplace launch, but during Phase 3.

Will we allow people to make items (outfits/tools/weapons/etc) in Maya/Blender/Maxx/etc. and submit them to Player Studio?
Yes. But we?re not announcing details on that yet. We have some cool plans and if they come through, it will be much nicer than what we?ve offered in the past.

When will EU players be able to participate in Player Studio?
We are hard at work getting that set up now. We?re working on the major EU countries first, and then we?ll continuously add as we go. There are many tax laws and reporting structures for the different countries, and it takes a reasonably serious investment of time and effort to get each of them running. But we are committed to making this a worldwide game and opening up Player Studio to the world is part of that.

Is there a limit on how many claim flags we can purchase for SC?
Yes. But the rules around that are in flux right now. Let?s discuss this again later, please.

Will purchased claim flags have the same upkeep as a crafted claim flag?
Yes. There is no exception to Upkeep just because you purchased your claim flag.

***

The original thread, "The Business of EQN Landmark (revealed!)" can be foundhere.
 

Jackdaddio_sl

shitlord
727
0
EQNL_sl said:
EverQuest Next, on the other hand is directed content of a Heroic Fantasy nature.It?s still a giant sandbox to play in, but the focus is different. EQ Next provides the story, adventure and focus for the players, and the creativity players provide is all in how they react to those situations and deal with those plot developments.
Is this the first actual public admission of Next being a sandbox and not a sandpark? Kind of weird to say 'directed content' and 'sandbox' in the same paragraph.
 

Felmega_sl

shitlord
563
1
To me, nothing about Next matters until they show 3 things:

1. The Combat

2. The StoryBricks AI

3. The Endgame.

These are the mean and potatoes of the game and we havent gotten a substantial preview of how these systems play, on-screen.
 

Jimbolini

Semi-pro Monopoly player
2,602
991
Livestream going:

Attached claims coming tomorrow. (These are claims that attach to main claim)
 

Agenor

Ahn'Qiraj Raider
2,472
6,416
Did they say how we go about getting them and how many we will get?
Have to craft claim flags. Tomorrow we should have access to 3 total claims. They want to start slow on the total number of claims for now.

Edit: We will be getting one root claim, and two attachment claims to clarify, for now.
 

a_skeleton_03

<Banned>
29,948
29,763
Has anyone requested a refund from Alpha?

I logged on for the first week and just haven't jumped back on. Way too busy and not grabbing as much as I want it to.

I am debating on not asking for a refund at all.
 

Treesong

Bronze Knight of the Realm
362
29
Has anyone requested a refund from Alpha?

I logged on for the first week and just haven't jumped back on. Way too busy and not grabbing as much as I want it to.

I am debating on not asking for a refund at all.
I asked for a refund about 5 days after alpha began and it was processed within a day. Already got my money back.
 

Fubarbox_sl

shitlord
84
0
Did you just email customer support?
I know you asked someone else, but thats what I did to get my refund. I just told them that I loved the concept and direction, but alpha was a little bit too early for me to be involved and enjoy the experience. They responded, thanking me and letting me know my refund was processed and that it should hit my account in a couple of days. It was all a pretty painless process.
 
Did you just email customer support?
You can also file a support ticket through SOE's website (under the "Category" menu > Account/Billing Questions > Refund). The response I got for my ticket said the refund would hit in five to seven days; mine was credited to my account in three or four days.
 

Treesong

Bronze Knight of the Realm
362
29
Already answered but yes, just make a Customer report ticket on the SOE account that is flagged for EQNL and fill in the dropdown boxes. Can even choose the subject of "Refund". Painless indeed.
 

Felmega_sl

shitlord
563
1
With the ability for a single player to now be able to unite three claims, we are truly going to see some amazing stuff. Three claim sizes is enough to really get creative. Looking forward to this patch!