Seconded. Motion passed.It's ok. You wrote something that was ambiguous and got called on it. Be a man and stfu about it. You are shitting up the thread with your replies at this point.
Sometimes it's the little things that are really cool. If you have this turned on, go mine something. It's a little thing, but it's pretty friggin cool if you ask me.GPU Physics
For those with PhysX compatible graphics cards we've enabled GPU based turbulence and destruction particle effects. You can see some examples of these on the Leyline crystal on at the Portal Spire, the Void Vault, as well as mining and harvesting debris.
This setting is located in the Game Settings > Video > GPU Physics.
Based on player reports, the increase from the bracer is unnoticeable. What will help you is crafting the top level of smelter and infuser. +3 for every 10 ingots/infusions. make sure to wear at least one Assessors Mark for the extra discovery, so you have enough elemental ore to cover the extra ingots. Also, try to get a fast axe asap, chopping down trees is rough when it's slow.Are those bracers that add +10 to craft quality tradeable? I'm planning on harvesting a bazillion resources and then crafting tons of picks to try for a legendary; who wants to loan me a bracer?
Are you implying Next will be released this year?Seconded what? The stupidity? I wasn't called on shit. Of course some of the gameplay demo was faked. So what? A partially "faked" demo from 8 months ago is positive proof that there is zero development happening right now for a game they want to release this year? Please explain that reasoning in more detail.
During SOE Live last year, didn't they say that they had scrapped three various versions of EQ Next, where the new one (the one we are supposedly getting) was at that point 6 months into development. You can also assume that includes Landmark as the build engine and test platform for voxels.Im still amazed that people still give shit about smeds release dates.
I guess asking your local gypsy at a carnival would net you more accurate results.
My assumption regarding StoryBricks right now is not whether or not it works*, but how easy they can make it for the layperson to start scripting NPC behavior. The SB team already showed the system "worked" at least on a rudimentary level a couple of years ago.I still haven't heard anything about them successfully implementing storybricks either, which the majority of the features described in SOE Live last year depend heavily on.
It was the huge range I was referring to. The whole "drop mobs into the world", setting them free to roam about depending on the actions of the users. That every mob has memory, where you could theoretically become kos / non kos to individual mobs, but not entire factions.My assumption regarding StoryBricks right now is not whether or not it works*, but how easy they can make it for the layperson to start scripting NPC behavior. The SB team already showed the system "worked" at least on a rudimentary level a couple of years ago.
*some doubts about the huge range of dynamic behavior that is supposed to result from it as advertised
I probably made 7-8 and got 2 or 3 rare. Then, today I whipped up a batch of 13. Few rare and 1 legendary. I think the legendary was number 8 or so.Grats, man. That's really nice. I'm pretty sure that Exceptional is the best affix, since it adds to all 3 stats. The only thing that would've made that pick better (best) would have been a bonus to discovery.
How many did you have to make before you got it?