Everquest II

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Blitz

<Bronze Donator>
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I played a bit of Vanilla, and not much past that: If a new TLP launched, how long does it remain a "decent" game before the heavy ability bloat? Somewhat interested in attempting to play on a TLP.
 

dizzie

Triggered Happy
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I played a bit of Vanilla, and not much past that: If a new TLP launched, how long does it remain a "decent" game before the heavy ability bloat? Somewhat interested in attempting to play on a TLP.

The original game is still bloated compared to most. You get tons more shit from AA points, temporary buffs, scripts, potions. Unless you play something like a chanter or bard then you probably wont' need to spam hundreds of different things. If you play any support you'll be spaming tons of shit if you ever group.

Tanks generally spam the least out of all the classes. Healers have to spam cures later in the game which is very boring.

It's free to play so could just roll something and get to 70 or so and see how you feel about it, the games similar at 70ish spell wise to how it would be end game. But groupings much more spammy than playing solo if you're not a dps.
 

Cynical

Canuckistani Terrorist
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Been playing the expansion for awhile now, gotta admit this probably the most casual friendly expac for awhile now. Sure starts out rough, but once you get into mostly 165+ resolve/lvl120 gear solo stuff becomes a breeze. Devs should really tweak that, could probaly grab more players for awhile, if its more gentle at start. Time spent vs money spent has been a positive, so I at least don't feel ripped off this time.

I purposely started a new char on the new Rivervale server so I could get a "fresh" start, so none of the inflated economy and need to buy kronos, bad side is no groups or doing PQ, or raids of any kind ect. I really don't care about being serious about this game, as that means opening my wallet one way or another, been having fun screwing around, and getting discos on old ass shit.

Haven't touched TLE for awhile. As far as I understand sets are removed, and you can get level 55-60ish quested treasured gear that is as good as level 70 raid gear from EoF
 

Cynical

Canuckistani Terrorist
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Well guess I'm done with this game. I'll come back later on to check out any additional, actual Luclin content. I'll just wait until there's a couple more GU at least. Unless it's more Diaku cowboys take over Vex Thal, last boss being a 4 armed Akheva Gunslinger, then hard pass.

I'm just a sucker for EQ1 stuff reimagined in EQ2, there hasn't been enough substance to this game for over a decade, to justify playing on a regular basis.
 
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Leviothan

Trakanon Raider
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How is this game doing btw? I hear so much about EQ, progression servers, and Project1999 but nothing about EQ2. I loved the game up to EoF after that I kinda dawdled off.
 
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RobXIII

Urinal Cake Consumption King
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Well guess I'm done with this game. I'll come back later on to check out any additional, actual Luclin content. I'll just wait until there's a couple more GU at least. Unless it's more Diaku cowboys take over Vex Thal, last boss being a 4 armed Akheva Gunslinger, then hard pass.

I'm just a sucker for EQ1 stuff reimagined in EQ2, there hasn't been enough substance to this game for over a decade, to justify playing on a regular basis.


There's a lot of well done stuff in EQ2, but the quality of content widely varies. Some expansions are awesome. Some look like they let one unpaid intern take a shot (ie drab computer generated vampire dungeons from the Bloodline Chronicles), some dungeons are awesome and have themes, etc. I had a ton of fun on the TLEs, but the new stuff is always awful.
 
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Penalty

Lord Nagafen Raider
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How is this game doing btw? I hear so much about EQ, progression servers, and Project1999 but nothing about EQ2. I loved the game up to EoF after that I kinda dawdled off.

TLP launches are still fun for a few months. Then DoF drops and the game turns into a turd sandwich.
 
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Kriptini

Vyemm Raider
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New TLP server starting soon. PvP ruleset, KoS start, locking at TSO. Beta begins April 6.
 
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Bobbybick

Trakanon Raider
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New TLP server starting soon. PvP ruleset, KoS start, locking at TSO. Beta begins April 6.
I'm in agreement that it NEEDS to start in KoS but did they actually confirm that anywhere?

Big problem is no matter what else they do, if they keep the broad itemization changes they made for Kaladim's release then everything is still fucked at endgame.
 

Kriptini

Vyemm Raider
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I'm in agreement that it NEEDS to start in KoS but did they actually confirm that anywhere?

Big problem is no matter what else they do, if they keep the broad itemization changes they made for Kaladim's release then everything is still fucked at endgame.

KoS start is confirmed as of yesterday via Dreamweaver in the official Discord. Itemization is going to be looked at during the beta, particularly anything with procs on it.
 

jayrebb

Naxxramas 1.0 Raider
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New TLP server starting soon. PvP ruleset, KoS start, locking at TSO. Beta begins April 6.

What's the expected pop of a TLP launch these days?

Is it seeing 2k concurrent?

Timing is good for some eq2 pvp nostalgia. WoW is tanking out right now.

I might give it a run if these things start out pretty healthy.
 

Muligan

Trakanon Raider
3,232
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How is this game doing btw? I hear so much about EQ, progression servers, and Project1999 but nothing about EQ2. I loved the game up to EoF after that I kinda dawdled off.

I know this is an old post but with the thread bump, thought I would add my yearly dose of EQ2 disappointment.... EQ2 simply can't escape the corner they painted themselves into. I will never understand why they have never addressed it but in the end, the ability bloat will always be present, combat is meh, and you never really adventure for gear/items but currency for items. I despised constantly spamming dungeon x to get token y so I could get item z. That's all of EQ2. It had its moments. Nagafen was awesome (PvP server) but they couldn't leave it alone. Kunark expansion (Hartsman era) showed real promise but ultimately EQ2 was its own worst enemy. They missed the boat on this countless times and now its too late.
 
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Identikit

Redneck Pornographer
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I like to just remember this game as it was when it was good and never play it again. Every time I try to play it now, its kind of a depressing, non fun experience.
 
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Secrets

ResetEra Staff Member
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What's the expected pop of a TLP launch these days?

Is it seeing 2k concurrent?

Timing is good for some eq2 pvp nostalgia. WoW is tanking out right now.

I might give it a run if these things start out pretty healthy.
They won't start out healthy. EQ2 ruined all its goodwill with its own community.

Their current live servers have less than 300 clients ingame. TLP servers struggle to hit 900 clients online and die out after Destiny of Velious. There's probably even less actual humans playing, as the dev team lets bots run rampant because it's a majority of their income.

Their current team, quite honestly, has ruined any goodwill the Hartsman era brung. It's completely pay to win on live.
Dave Georgeson made sweeping monetization changes in EQ2 that effectively let you pay for power, such as statted mercenaries and mounts through lootboxes, and paid spell progression. You remember those adept IIIs? spells can be bought with Daybreak cash and there's no incentive to farm anything but high-ticket Krono items to resell via RMT.

Only hope for EQ2 is emulators now.
 
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Cynical

Canuckistani Terrorist
2,278
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They won't start out healthy. EQ2 ruined all its goodwill with its own community.

Their current live servers have less than 300 clients ingame. TLP servers struggle to hit 900 clients online and die out after Destiny of Velious. There's probably even less actual humans playing, as the dev team lets bots run rampant because it's a majority of their income.

Their current team, quite honestly, has ruined any goodwill the Hartsman era brung. It's completely pay to win on live.
Dave Georgeson made sweeping monetization changes in EQ2 that effectively let you pay for power, such as statted mercenaries and mounts through lootboxes, and paid spell progression. You remember those adept IIIs? spells can be bought with Daybreak cash and there's no incentive to farm anything but high-ticket Krono items to resell via RMT.

Only hope for EQ2 is emulators now.
I hated what they did to spells/skills. It's literally designed to progress with your wallet, instead of traditionally. Oh sure you could, but it will take you 6 months to take a single adept to max, but with chunks of DoucheBag Cash you can do it instantly!

I also hated how easy it was to hand out loot to people that weren't in the raid. yeah it's common thing in many MMO's now, but not the degree EQ2 went. Why bother raiding, when everyone just buys loot from the 1-2 raiding guilds? That's a really old complaint though.

I'm pretty much convinced the only serious people that play EQ2, use it for a krono/cash farm. I funded myself with some kronos for personal use pretty easy there during last TLP and luclin, I can't imagine what someone motivated and actually in tune with markets on the servers is capable of. Still a shitload of bored women playing dressup and the sims.
 

jayrebb

Naxxramas 1.0 Raider
14,573
14,410
They won't start out healthy. EQ2 ruined all its goodwill with its own community.

Their current live servers have less than 300 clients ingame. TLP servers struggle to hit 900 clients online and die out after Destiny of Velious. There's probably even less actual humans playing, as the dev team lets bots run rampant because it's a majority of their income.

Their current team, quite honestly, has ruined any goodwill the Hartsman era brung. It's completely pay to win on live.
Dave Georgeson made sweeping monetization changes in EQ2 that effectively let you pay for power, such as statted mercenaries and mounts through lootboxes, and paid spell progression. You remember those adept IIIs? spells can be bought with Daybreak cash and there's no incentive to farm anything but high-ticket Krono items to resell via RMT.

Only hope for EQ2 is emulators now.

Ah jeez I forgot when the Duke from p99 rolled TLP he posted some "gameplay" video highlight and it was entire guilds botted. Like 40-50 bots to contest a raid or something ridiculous.

If it's still a botfest it's a no-go for me. I can deal with a little pay2win for the nostalgia grab, but botfest is a deal breaker if they dominate interactions.