They've got balls to try it. Someone saw the "One Tamriel" update for ESO and thought it would be cool to just have a "go anywhere, do anything" system in EQ2. But the whole concept revolves around the mechanic that every single thing you do in game progresses your character some. Alternate Experience in some way-shape-form still needs to exist, you just aren't gated by character level. The concept of old vs. new content changes, you are flattening the content out, and not making it a pure vertical progression. If they actually designed a system like this which worked it would be cool. If they learn from it on a sandbox "special" server, they should apply it to Live, along with a stat and ability squish, and call it Everquest 2 : A Realm Reborn