Siliconemelons
Naxxramas 1.0 Raider
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If I had to throw out a guess, it would be that they felt they needed to simplify the calculations being performed server side with each attack for the sake of conserving the limited processing power of 1999 hardware.This sounds much better than how it ended up. Now the mystery is why they chose to change it. I'm sure it is easier to balance when stats do less and fewer things.
Zaide has done a really great job at telling a bunch of random old ass info while he explores a world for the 4,193rd time. Bunch a old names pop in and talk and its an easy background noise if youre into it.
What was the point of that forest zone just outside of freeport? It was the one where you had to run on the wall or just get murdered by all the insane shit in there. I think Kithicor Forest?
One of the biggest takeaways I have had from the EQ Developer Interviews that aVeryLovingRobot has been doing, is the fact that individual developers were assigned full zones. At least for Vanilla through Velious... Every aspect from Lore, NPC density/placement, loot, quests, etc.
That just sounds like the funnest job in the world. Pure creative control. No design by committee, just people passionate about EQ given the responsibility to create awesome content. If it sucked or half-assed, it was on them individually and it seems like they had a healthy competitiveness about it.
One of the biggest takeaways I have had from the EQ Developer Interviews that aVeryLovingRobot has been doing, is the fact that individual developers were assigned full zones. At least for Vanilla through Velious... Every aspect from Lore, NPC density/placement, loot, quests, etc.
That just sounds like the funnest job in the world. Pure creative control. No design by committee, just people passionate about EQ given the responsibility to create awesome content. If it sucked or half-assed, it was on them individually and it seems like they had a healthy competitiveness about it.
Wondering if anyone else experienced this. When I first started playing EQ (Kunark was relatively new), my video drivers didn't work or needed to be updated. So anytime i went in a cave it was pitch black except for my UI or a mob, but the entire inside was black. So like the little area outside of Qeynos where the dog creatures lived, anytime I went there I literally could only see pure black on my screen and then a random mob, I felt like it was the most impossible place and couldn't figure out how to light up the place. Finally I asked someone and they said what the fuck and somehow I upgraded my video card device drivers then I could see everything. So fucking dumb haha.
Bro I though that was just EQ back then. Are you saying 9 year old me just had to update my drivers?
So what you're saying is... You were Human, and you went into Blackburrow.... and it was pitch black except for your UI...Wondering if anyone else experienced this. When I first started playing EQ (Kunark was relatively new), my video drivers didn't work or needed to be updated. So anytime i went in a cave it was pitch black except for my UI or a mob, but the entire inside was black. So like the little area outside of Qeynos where the dog creatures lived, anytime I went there I literally could only see pure black on my screen and then a random mob, I felt like it was the most impossible place and couldn't figure out how to light up the place. Finally I asked someone and they said what the fuck and somehow I upgraded my video card device drivers then I could see everything. So fucking dumb haha.