Explain why you need it. You guys keep spouting this "ur doing it wrong if you're not an ogre," nonsense, but going back to my first post, having raided Agnarr from day 1 to today, and actively raided in classic thru Vel on Mangler and Aradune... And as a DE SK on all of them, I can't recall a single time on a raid where me getting stunned in a raid had any negative consequence to the raid.
And when you're pulling, front stun immunity isn't that big a deal, nobody's pulling by running backwards to face mobs, so if ur pulling 50 frogs in guk and running back to your camp, being an ogre isn't saving you. And if the 50 mobs ARE in camp, your group isn't wiping because you got stunned. If you're wiping it's for other reasons.
If you're tanking a mob and get stunned, you will lose all of your avoidance until unstunned. Pulling a red NPC and getting hit for any reason by it results in a chance to be stunned when your character is in the moving animation, and it's fairly high (35%) - so if you're pulling a raid NPC, you will get stunned OFTEN. Ogres are completely immune to that.
So if you're not dying, it's not because 'it doesn't matter' - it's because your group or raid has many healers working overtime - just because you didn't want the class that has better starting stats and racials.
Also TLP AC/HP is highly inflated to in-era AC/HP. You have access to runspeed potions, regen potions, etc via Daybreak Cash - you did not ever have those back in the day. You also had penalties for rolling an Ogre, which was pretty fucking hefty, in the form of negative experience.
I will say this: EQ is one of the most fundamentally simple games, but is severely not user friendly. You don't know any of this shit when you made your character in 1999, and we only know it because 21 years later, the game is solved - much in the sense that TicTacToe is, there is a formula to beat all of the TLP content.
Compare that to WoW, where developers actively share that information. The mystery behind EQ's races are one of the most important factors in separating EQ as a roleplaying game from a gear treadmill.
The fact that you played a DE SK isn't bad at all. It means you like that race/class combination. There's nothing wrong with doing so, but if you're looking at it from a statistical min/max perspective, there is everything wrong with playing it.
Presumed evidence that the game works a certain way when it actually doesn't is the same reason why we're in a global pandemic despite having a pandemic 100 years ago in 1918: People can't look back 20 years to research a 20 year old game. How do you expect them to know or believe written information from 100 years ago that has even less documentation or evidence of it happening?
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