https://imgur.com/a/txBhWKG
Scaling up is kind of a mistake I've made a ton. A key thing Space Exploration drives into you, especially during the space science stage, is that it's better to have a small amount of production and bounce between all the different things you need to do. I find myself finishing a new science and then immediately wanting it to be done, but the truth is that by the time I go work on the other three sciences, do upkeep on my Nauvis base and some outposts, that new science will be long done and everything buffered.I decided to try rushing space elevator and holy shit was it a mistake. I'm like 28% of the way there and it's just slowed everything to a crawl. I don't produce nearly enough science because I'd need about 10x the resources in space to keep up. And the backend infrastructure just isn't there.
I did go back to all my outpost planets (holmium/cryo, vulcanite/iridite, beryl) and setup some on-site production. I had been shipping the crushed resources all back to Nauvis (except the cryo rods) and it was kind of ridiculous. I've got ingots now on all 3 planets. Went ahead and setup cannons on the vulcanite planet because using a rocket was overkill since a single stack of ingots is basically a rocket load of crushed stuff. And sending a rocket with just 1k ingots was stupid. Need to go ahead and do the same for the other two outposts. My vita planet isn't doing shit because I have a massive stone shortage and the planet has none that I can find.
I watched a video prior to going to the vita planet to make sure you didn't need some kind of extra to mine it (like beryl), and the guy had just fuckloads of resources everywhere. He setup like a dozen city blocks almost instantly. Shit would've taken me hours. About 100 hours earlier in my playthrough I mentioned I suck at scaling things up, and that still holds true. I'm not even sure where to start to get something like that going.
For instance, in the video, guy had hundreds of red solar panels ready to go. I've got about 750MW of power from them total. I just can't think big enough, or how to scale up better. Maybe I need to start going with core mining to really pump shit up?
Just scrounge up whatever power you need however you can. I built tons of solar panels but nuclear is fine too if you prefer and have a good source of uranium. Once you get space elevators, solar in space is A+++ since you can transmit it down to the surface. I'm probably going to build a space elevator on all my planets and moons for that reason. I've got it on a few already.Speaking of power, although maybe you don't have an answer, is there a certain amount I should push for before space elevators? I thought I read someone say something about it being a huge power drag and it destroyed their factory once they started using it.
I'm currently making about 750MW in nOrbit, and like 250MW on Nauvis.
I did core mining on all of my outpost bases and on Nauvis, with one exception. My cryonite rod outpost was one of my first and I didn't dive into outpost core mining yet. It's easily my least hassle outpost, happily consuming the cryonite patches I have set up while ensuring delivery of cryonite rods without issue. Meanwhile my other bases that are larger, more complex and heavily use core mining break down regularly, lol.Maybe I need to start going with core mining to really pump shit up?
I use LTN instead of CyberSyn but I regular have lockups in my network and everytime I do it's because of an error in my network that, when corrected, should make the same problem theoretically impossible, though intense congestion can cause lockups. It's pretty satisfying that it almost never happens due to pure congestion even though my network is fairly busy.The joys of trying to figure out trains and cybersyn...
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Actually didnt realize this was only the cargo car and the next time the train blew through here it also went through the engine that was still on the track, just off screen from me with a loud 'boom'
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Yep. Learning how to use the rail signals and chain signals to make your network unstoppable is a lot of fun, but not easy.I'm sure you're seeing kernals of the natural progression we all go through as we take on more complexity of the game and can relate to some degree, lol.