My load times are pretty bad from the get-go. I really need to get an SSD instead of this ancient HDD.Is there a go-to workaround for the insane loading times with larger savegames aside from defrag etc?
My load times are pretty bad from the get-go. I really need to get an SSD instead of this ancient HDD.Is there a go-to workaround for the insane loading times with larger savegames aside from defrag etc?
Not that I've ever heard of, it's just something you have to deal with in Gamebryo. My saves are up over 12MB now, fresh game is a little under 3MB.Is there a go-to workaround for the insane loading times with larger savegames aside from defrag etc?
Yeah, that's why I favor heated over stunning. Stunning isn't terrible though, since most things will die before the stun ends anyway. For me it comes down to which mod I find on a vendor/loot drop super sledge, since I would never take Blacksmith perks even on a melee-only character.Just be aware only the first swing is a guarantee stun.![]()
Corpses are weird in this game. Sometimes I'll continue to see empty ones left for a long time, and other times I've had to leave during a quest, come back 5 minutes later, and all the corpses with loot are already gone. Frustrating to lose legendary drops that way.Part of the problem is that a fuckton of corpses never decay. It's not even just named NPC corpses either, I see random raiders and shit that I killed weeks (in game-time) ago. When I come across these, I open the console, click the corpse, and type "disable". Useful for getting rid of corpses after you liberate a settlement too.
SSDs are a game changer. The single best/most noticeable upgrade I've ever made to my PC since 3D-accelerated video cards first came to market 20 years ago(I miss my 4mb 3DFX Voodoo1).My load times are pretty bad from the get-go. I really need to get an SSD instead of this ancient HDD.
Called it!
He's right about a lot of it, yeah. I still feel that having a voiced protagonist is worth the tradeoffs though. I think the new SPECIAL/Perk system works better than the old system's skills did too. Everyone just wound up with 100 in every skill long before the end of the game anyway. Traits are about the only thing I miss at all.
Yeah, Bethesda is basically making their own version of FarCry at this point. And while that is a completely fair endeavor to undertake, it pisses me off that they are attaching the Fallout IP to it.
I wonder if Bethesda will keep with tradition and never fix that Ninja bug in any of the future patches. Pretty pissed that there's so many bugs with melee stuff, since I was doing that build on my PS4 and it's pretty pointless to continue if I can't take Big Leagues 5 or properly use Ninja on the console version.List of fixes thus far:
Big Leagues 5 now gives its damage bonus correctly.
Curie now has the sneak perks every other companion in the game has.
Idiot Savant 3 now works at Int 5 and is no longer twice as effective at Int 6.
Iron Fist 5 will let you do an unarmed critical hit in power armor, but it won't paralyze. (Can't fully fix.)
Killshot reduced from 2000% to 20% accuracy bonus.
Lone Wanderer no longer works with Dogmeat. (Separate file as to not ruin character builds)
Ninja 1, 2, & 3 now work correctly with 2-Handed Melee weapons and Unarmed attacks.
Yao Guai Roast now only gives +10% melee damage instead of +500%. (Tooltip will be wrong)
The thing is, Interplay had already taken the rpg out of the game, and watered it down, shat out a stinker for consoles, and then essentially abandoned the ip to rot.Yeah, Bethesda is basically making their own version of FarCry at this point. And while that is a completely fair endeavor to undertake, it pisses me off that they are attaching the Fallout IP to it.