Fallout 4

Vaclav

Bronze Baronet of the Realm
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Zenimax created an entirely new studio, Zenimax Online Studios, to make ESO. I wouldn't be surprised if few of your buddies were part of that.
It's completely separate? I thought it was just a renaming + expansion of the existing substudio...? I've not been in touch though.
 

Aaron

Goonsquad Officer
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Yeah but thats the problem, just *what* is a good Fallout MMO? Gunplay? Humor? Exploration? VAT or FPS? City or desert?

Fallout would not feel like Fallout, to me, if it was overran by people in raid-level powerarmor wasting the gangs and enclave all over the place. It would have to be such a huge area to explore, and a very limited number of players allowed on each server, that the whole point of being an MMO would be negated. You would need to make surviving the wasteland just as hard as shooting down super mutants, and that would not happen if you meet another person every 10 meters.

A Co-op Fallout however... that would possibly work.
I'm with you on this. At most maybe 1-3 friends in co-op. I don't see a Fallout MMO ever being good, regardless of who designs it.
 

Tuco

I got Tuco'd!
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Going back to the temporary MMO nature of Crowfall, what if a Fallout MMO was a cyclical system where on server-start the location was in the pre-war era. You start off as a nobody and have a short amount of time (<2 weeks?) to collect whatever resources you could (with a police force that could lock your ass up) to survive and get your ass into a vault or otherwise protected area. The area would be the size of FO3 and would allow some ~2000 players.

Then the bombs drop, a timeskip occurs and the world is unirradiated enough for you to explore. If you were in a vault or similarly secure area you could stay there and train or do whatever. If you were in some preppers delux basement (ex: Walken in Blast from the Past), you'd be okay but would quickly run out of supplies. If you were in some dude's basement because you got wrekt in your prep phase, you were a ghoul because fuck you.

At first the world would be exactly like you'd expect, all blown up with some areas better than others. Maybe they'd have an a House (FONV) character who would protect a certain area and it'd be unscathed, or maybe not. Either way everyone is starving, thirsty, needs rad-x/radaway and everyone wants to fight.

You then have open-world sandbox mechanisms to build outposts, towns and cities out of the wreckage. NPCs would naturally build these over time if players didn't. Other NPCs would randomly join player or NPC built civilizations and do the NPC work in them as merchants, random quest givers, whatever. Players would use resources to craft weapons, and would be able to scavenge different areas with different difficulty levels.

There could be several ways the server could end. Eitehr based on time, or based on increased radiation, or because of decreased radiation. Or because civilization is rebuilt or even more decimated (with permanent NPC deaths).

Either way, after some 2-3 months the game would be over, scores would be tallied, some players would get a permanent bonus that carries through the next round, other players would get jack shit. Then a new server would start up.




Personally I think that sounds awesome.
 

Zaphid

Trakanon Raider
5,862
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Yes it does sound awesome as long as you are winning, nobody is cheating and those 10 poopsockers won't ruin the game for everybody else.
 

Kedwyn

Silver Squire
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80
Not sure I like the temporary nature. Nor the phases really especially as they reset.

I love the sandbox Idea and maybe starting out in vaults all over a huge area. World has to be massive. Game starts with a wasteland with several large city and surrounding areas, say a century after the bombs drop. Mostly nothing in way of survivors outside of the vault people and of course the nasty shit that awaits you in the wasteland. Game would be open PvP with player made factions which comprise of guilds and alliances. World would be large enough that some areas would need to be procedurally generated with human touch coming in after to make it right. There would be vehicles to get around.

There would need to be a player limit to size of guilds and alliances to prevent the single massive nation everyone joins because they are faggot bandwagoners.Large enough to be big but not so big that everyone can join one or even 1/3 of the server could join including alliances. Goal should be to have 3 or 4 big boys per server with many smaller factions. Everyone is PvP enabled except your nation and its alliances. Full loot. Very limited inventory space so reality will be you can't just auto take everything when you win.

These alliances would form, grow townships with tangible benefits. Storage for goods, water and food would be necessary (think EQ not wasteland) you can set up shops and crafting stations which again would be necessary to build weapons, ammo and the such because there would be practically no civilization besides what you create. You would also have to find a defensible position because your base / buildings can be sieged or destroyed like in Shadowbane. Player communities would be as real lifelike as possible with as many defensive options as you can imagine. Moats, choke points, sniper towers, elevation etc. Everything should be destructible.

You can earn research via exploration and drops in game. Computer terminals in highly sought after areas, safes in the world with plans or rare guns. Named baddies carrying around weapons. There should be a plethora of this shit for people to fight over. You see something with a NPC name on it you should be hauling balls to kill it regardless of what is going on. Stuff should also be fairly random and respawn eventually, even in safes and computer terminals making old areas worthy of going back through often. Breaking down rare drops allows you to be able to create components from it and eventually make the entire item. Weapons decay and need repair. Everything would need to be crafted by a crafter. Only components would drop in the world and the raw materials. The shit weapons that had been sitting around for a century might work but they wouldn't be ideal for anyone. The good weapons will eventually break but can be repaired. So they'll have to be sacrificed or eventually you won't be able to use it if it can't be repaired.

There should be areas in each city section that are designated salvage areas. You can find salvage everywhere but those areas would be focus points for large groups to fight over and salvage.

As the game develops trade routes would be an excellent way to move supplies for money. These would be in game routes to major points in the world. Players would be heavily encouraged to participate with these routes and heavily defend them for the caps and rewards that would come. Think Archage, much more valuable but players defend a convoy they can set someone up to control and drive. Everyone has full access to their abilities and can move at full speed. More more like an armored convoy than a pack run. Enemies and other players would be able to kill you and take your convoy for their own gain.

The only safe zones in the game would be your starting vault and the small surrounding area. There would also be some trading hubs that would be safe with each hub accepting supply runs from PC factions for rewards. No pussy shit, if you attack in a safe zone you're gibbed by NPCs. If you heal anyone under or attacked recently, you get gibbed. These areas would be setup in a similar fashion to Eve stations, obviously far fewer of them than eve but still plentiful in game. People could go and trade here via vendors but the areas would not be connected although you could see what each area had via computer. Players would have to travel and visit to collect their items. Players can hire other players to run their items to them just like Eve or transport materials. Players can also hire players or guilds to bounty other players or guilds. With set number of kills or item collection and reward when received.


TLDR:

Sandbox
PVP enabled except for guild and alliances with size limits
Player created cities which can be sieged and protected
Many trade zones (protected areas)
Eve like trade with separate hubs with look up access via pip boy
Bounties for players to kill others, guilds with stated goals for payment say # of deaths of return of item etc.
Contracts to move goods between hubs
Contracts to gather materials
Trade runs from zone to zone for valuables
Random respawn on advanced plans, weapons and loot in game so old areas are always revisited
Lots of NPC named mobs for drops
All items are crafted by PC
All items in game wear and need to be repaired by crafters
All items can be broken down for components
All items can be broken down for plans (sacrificed to learn how to make the components)
Limited inventory space to what someone could reasonably carry with modifier for STR
Full loot
Plentiful loot, in fact you can get a full set of loot just by going back to your vault
Food and drink like EQ
Stims and doctor bags (everyone self heals)
Death shouldn't be a big deal despite losing your shit (assuming the person that killed you can carry it)
Game would have very few safe zones and they wouldn't be exploitable.
 

Nola

Blackwing Lair Raider
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I'm torn either buying this on PC or PS4. I know it will look beautiful on my PC but playing it on my 60" from my couch is hard to pass up.
 

Kedwyn

Silver Squire
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80
I'm torn either buying this on PC or PS4. I know it will look beautiful on my PC but playing it on my 60" from my couch is hard to pass up.
I usually buy it on PS4 and don't feel bad one bit about torrenting it for PC if there is something there I want to check out mod wise. My Pc is connected to my TV so either or but I enjoy playing on the console more for some reason. Probably because mouse and keyboard gets old on the couch and I don't feel like sitting at my desk over my sofa. I also had occasional issues with bluetooth controllers cutting out from time to time which gets annoying on PC.
 

hodj

Vox Populi Jihadi
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I'm torn either buying this on PC or PS4. I know it will look beautiful on my PC but playing it on my 60" from my couch is hard to pass up.
Hook 60 inch up to pc.

Play with controller on couch anyway

Problem solved.
 

Quaid

Trump's Staff
11,859
8,265
Hook 60 inch up to pc.

Play with controller on couch anyway

Problem solved.
Wife passive aggressively rages on the inside seeing your monsterous gaming rig in the living room.

She begins to notice that you have the hobby of a teenage boy, in spite of her previous acceptance of it.

Sexual encounters drop by 30-60%, blowjobs drop by 70-100% depending on the woman.

Yea, just buy a ps4 and keep the rig in your manspace. The extra pixels ain't worth it man.
 

Quaid

Trump's Staff
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2hp1y4y.jpg
 

hodj

Vox Populi Jihadi
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Wife passive aggressively rages on the inside seeing your monsterous gaming rig in the living room.

She begins to notice that you have the hobby of a teenage boy, in spite of her previous acceptance of it.

Sexual encounters drop by 30-60%, blowjobs drop by 70-100% depending on the woman.

Yea, just buy a ps4 and keep the rig in your manspace. The extra pixels ain't worth it man.
Not really an issue for me, I have a large sized flat screen for my primary monitor. Think we've been over that before, maybe in this very thread.

I rerolled from a dragon knight to a dark elf wizard today and got to like level 10.

Not quite as disgusted with ESO as I was previously. I'm reserving final judgement on the matter we were previously discussing in this thread as a result.
 

Kriptini

Vyemm Raider
3,684
3,576
Hook 60 inch up to pc.

Play with controller on couch anyway

Problem solved.
And move your rig into the living room? Nah, there's a better way to do this.

If you get the game on Steam, there's a feature that allows you to stream a game from one machine to another. All you need is a laptop (hardware doesn't matter whatsoever as long as it can buffer what will essentially be a video).

Install Steam on your laptop, then set it up so you can stream Fallout 4 from your PC to your laptop, then just hook up your laptop to your TV via HDMI or whatever. So instead of having the big rig in your living room, it's just a small laptop.

No gameplay footage.

B R A V O T O D D
 

Quaid

Trump's Staff
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Yeah man get to level 20 or so and you should end up in your faction's main hub city. You'll encounter clusters of players P2P trading and chilling out.
 

Nola

Blackwing Lair Raider
3,016
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Wife passive aggressively rages on the inside seeing your monsterous gaming rig in the living room.

She begins to notice that you have the hobby of a teenage boy, in spite of her previous acceptance of it.

Sexual encounters drop by 30-60%, blowjobs drop by 70-100% depending on the woman.

Yea, just buy a ps4 and keep the rig in your manspace. The extra pixels ain't worth it man.
This is somewhat my issue too. If I go upstairs to my man cave the wife freaks out especially the time I invest in gaming. So I brought my PS4 downstairs and been playing it there since. Women have this thing they have to fucking physically see you to be content even though you may be in another part of the house. So I'm in my recliner playing on my PS4 while she surfs on the Ipad. We both happy and its a win win situation. Plus my rig wouldn't be out of sight. The TV is over the fire place mantle therefore it would be in the way and get constantly get molested by my 3 and 4 year olds.
 

hodj

Vox Populi Jihadi
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This is somewhat my issue too. If I go upstairs to my man cave the wife freaks out especially the time I invest in gaming. So I brought my PS4 downstairs and been playing it there since. Women have this thing they have to fucking physically see you to be content even though you may be in another part of the house. So I'm in my recliner playing on my PS4 while she surfs on the Ipad. We both happy and its a win win situation. Plus my rig wouldn't be out of sight. The TV is over the fire place mantle therefore it would be in the way and get constantly get molested by my 3 and 4 year olds.
Make the wife play Fallout 4 first while you watch.

My wife fucking loves Fallout 3 and New Vegas. Those are the only video games she's ever played from start to finish in her life.
 

Agraza

Registered Hutt
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You can play as a chick, play house (a lot), save the world, and listen to cool old timey music. What's not to like? Maybe you should be able to customize the dog to a cat (mod that).

I brought up computer games with a waitress yesterday b/c I saw her playing on her phone right before I walked in. She was playing Angry Birds, and upon investigation her PC gaming experience included one title: The Sims. And she exclaimed, "but all girls like The Sims, right?". I wasn't surprised, but a little bit sad. Playing house and controlling every second of your family is truly the ultimate girl game.