Couldn't you dump Action Girl and rely only on Grim Reaper? Crit Banker looks op though.Is it the 10th yet?
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Not actually bored enough to plan each level out in advance...........yet.![]()
It's the only thing remaining of the Speech skill as far as I can tell, figured there might be some funny dialogue in there somewhere that would make it worth taking for one playthrough.Why man hunter? +20% damage to male humans doesn't seem worth it.
I don't mind possibly being slowed down. I'd play the whole game in VATS if I could. (Every combat encounter, I mean.) So I'm definitely taking every single VATS perk that I can reasonably get to without massive SPECIAL investment on my first playthrough.Grim Reaper fails when you're fighting a tough mob, which is often one of the critical difficult times in games. Crit banker might end up being bad at the endgame when your crit meter fill rate is so massive every other hit is a crit. Having to manually trigger three crits would just slow me down.
Isn't it like NV? One human (possibly mutant/ghoul/whatever) and one animal/robot for companions.I'm sure it's been asked...Does Dogmeat count as a companion?
Yeah think so.I'm sure it's been asked...Does Dogmeat count as a companion?
Nah, its just Dogmeat is now invincible in Fallout 4.I thought it might be like the original games though in that case it was due to bugs. After the video it occurred to me when the dude threw a grenade into the room with Dogmeat, and he walked out on fire but just fine that perhaps it was innately tied to the character in this game since you always seem to see Dogmeat with the Wanderer.
I didn't miss your point, I disagreed with it. And FO1/FO2 were also fringe titles to a degree, and I still remember the debates that FO3 generated, along the lines of"if you ever want to see a Fallout title again, you'll have to embrace the FPS style because otherwise it will remain in the dustbin of time with so many other games". You may want to ignore the decade between FO2 and FO3 and how it was also a leap forward away from "musty old fucks" into a new FPS generation, but I won't.I think you've missed my point.
Elder Scrolls never came close to dying because its owners went bankrupt due to terrible business decisions by the French, and frankly, had it done so, there would not have been remotely the sort of broad reaching fan base around to keep the dream alive for a decade. I'm sorry but there wasn't. Elder Scrolls became popular mostly with Oblivion. Prior to that it was a fringe title. Oblivion was also awful. Modern gamers know the franchise by its subtitles (Oblivion/Skyrim) not its core name. There might be some old musty fucks like ourselves round these parts that can recall Arena (I can) but the vociferous and near violent passion of Fallout does not exist for ES. It simply doesn't.
Regardless, dramatically improving the melee combat in a melee combat heavy game is not remotely comparable to gutting a core component of that franchise to please a handful of people who get triggered by violence in video games.
Sir, I reject this entire post as egregiously incorrect in every way!I didn't miss your point, I disagreed with it. And FO1/FO2 were also fringe titles to a degree, and I still remember the debates that FO3 generated, along the lines of"if you ever want to see a Fallout title again, you'll have to embrace the FPS style because otherwise it will remain in the dustbin of time with so many other games". You may want to ignore the decade between FO2 and FO3 and how it was also a leap forward away from "musty old fucks" into a new FPS generation, but I won't.
Just admit your comment was bad and move on, and stop trying to do to me what you did to Quaid.
Ah I didn't know that. I assume it gets knocked unconcious and would basically spend any tough fight sleeping on the ground.Nah, its just Dogmeat is now invincible in Fallout 4.
I suspect that will be the case as well, by "invicible" I just mean "can't permanently die".Ah I didn't know that. I assume it gets knocked unconcious and would basically spend any tough fight sleeping on the ground.
Good points, I guess it depends how fast the meter fills up, how it fills up (hits, kills, or damage) and if Crit Banker holds onto the crits in between combats. Recalculating.......Grim Reaper fails when you're fighting a tough mob, which is often one of the critical difficult times in games. Crit banker might end up being bad at the endgame when your crit meter fill rate is so massive every other hit is a crit. Having to manually trigger three crits would just slow me down.
If you watch the 22 minute gameplay video, Todd explained that you can build settlements, recruit people (vendors and such) to it, and set up trade routes between multiple settlements.Anyone know what:
Local Leader
1 CH 6 As the ruler everyone turns to, you are able to establish supply lines between your workshop settlements. 00000000
2 CH 6, LVL 14 You can build stores and workstations at workshop settlements.
Actually does? It sounds like this is all but needed for proper settlements? It's pretty annoying that it's a level 6 charisma perk.