I took part in those debates...on both sides depending on the year.
At first I thought Chrono Trigger was the best, then later moved more towards FF6, then eventually back to CT as I got older.
When it comes down to it CT looks amazing and plays well, with a compelling narrative and super compelling locations. FF6 is more complex, longer, has a lot more usable strategies, and feels more "adult" and epic. So from a pure gameplay standpoint FF6 is probably best, but from a "games are art" standpoint CT is best. If someone is only gonna play one of them...I think it has to be CT.
Eh it’s pretty easy to explain exactly what is meant by not a ff. Much of it was mentioned already in the thread. Then he goes off on an endless tangent of different straw men.
Sounds like it’s probably a good game. And coming from yoshi I expected as much. But what it actually is, is nothing that I want in a ff aside from a seemingly decent/good story. I’d feel better if it was a ff:gaiden or something, but it doesn’t really matter.
They don’t want my money, cest la vie, it is what it is, etc. Shrug
The market has moved on from that for the most part, on consoles especially. I loved the turn based FF games as much as the next guy, but most modern gamers are used to the action style RPGs. Especially for 3d games
Yeah there was bitching about the plots and the settings and niggles of atb vs turn based. But they still all felt like a ff to me. Even the pseudo ai programming in 12 was atb ish. And you could just turn it off regardless. They were just better or worse games. I’m a simple dude, I just want a party you fully control and to be able to play it with a drink in one hand. You know, like a rpg.I think it's easy to explain in the sense it means different things to different people. Shit, there were complaints about so many cutscenes in VII, and the rise of steampunk stuff in VI and especially VII. People hated on the central love story in VIII. People talk about X as the last turn based combat, but some people bitched about the disappearance of ATB in that. All the shit XII took over the years...it's been a never-ending bunch of changes throughout the series.
At this point I can say for me, give me good story, sprinkle in chocos, moogles, a Cid, summons/Eikons, and a good combat system...and I'm pretty much in. Old school gearing/turn based would be icing on the cake, but I'm really enjoying the action combat from both Remake and XVI. XV's was shit, though.
It’s on my list but I want a swords and sorcery medieval setting.I can’t believe that someone recommended that for someone who is pining for a turn based Final Fantasy. That game looks like a psycho fever dream lmao.
It's probably the best turn based RPG since P5. Seriously a great game and tons of side-quests and mini games in it.I can’t believe that someone recommended that for someone who is pining for a turn based Final Fantasy. That game looks like a psycho fever dream lmao.
You don't know how accurate you are.That game looks like a psycho fever dream lmao.
I’m not sure they’re capable of making a turn based game anymore. 10 is probably the last truly turn based one, that was 22 years ago lol
Eh it’s pretty easy to explain exactly what is meant by not a ff. Much of it was mentioned already in the thread. Then he goes off on an endless tangent of different straw men.
Sounds like it’s probably a good game. And coming from yoshi I expected as much. But what it actually is, is nothing that I want in a ff aside from a seemingly decent/good story. I’d feel better if it was a ff:gaiden or something, but it doesn’t really matter.
They don’t want my money, cest la vie, it is what it is, etc. Shrug
It’s a popcorn flick that manages to hit the right emotional tone and doesn’t have the fucking “message” all over it. Between this, Zelda, and I’d even allow Hogwarts it’s been a pretty nice AAA year so far. Hogwarts still had a dick chopper and the African no-wands bullshit.I mean this about sums up FF16:
1) Fairly Linear with pockets of exploration without a lot of reward in the exploration.
2) Side quests are standard variety with a bit better rewards for mostly Gil/Skill for abilities. What I DO like about it though is they segment out the side quests piece meal - so when they pop up you have a feel to do them (2-3 side quests at a time gated by story progression) so you are never overwhelmed.
3) An action style adventure with a great story line.
4) Very simple Itemization with a bit more complexity in ability training and loadouts
5) Graphical and special effect gameplay moments are many and seem to always be varied. Like you are watching a non stop action movie. And everything has a HOLY SHIT THAT WAS FUCKING COOL moment.
6) Game of Thrones style setting
If you are looking for a deep exploration based RPG, this isn't it. If you are looking for a heavy set of customization and itemization/builds - this isn't it.
However, if you are a story driven gamer that loves deep winding plots with THE best graphical/playable epic encounters ever seen to date from sound design, explosions, destruction, jaw dropping special effects where you will most likely be saying "HOLY FUCK YEAH!" about once or twice every 30-40 minutes, you should definitely play this.
Last night (and I am only about 1/3rd the way through) I was literally fist bumping saying "FUCK YEAH YOU FUCKER!!!!!" Even my Dog looked at me funny. (Also glad my wife is out camping with the girls until Friday)
I struggle to see how this is different from a 20 hour Marvel movie marathon. If the RPG aspects are as lacking as people here are claiming, why am I playing the game and not just watching the 20 hour cut scene mash up to get those super awesome special graphics?However, if you are a story driven gamer that loves deep winding plots with THE best graphical/playable epic encounters ever seen to date from sound design, explosions, destruction, jaw dropping special effects where you will most likely be saying "HOLY FUCK YEAH!" about once or twice every 30-40 minutes, you should definitely play this.
The combat, especially as you unlock all Eikon abilities is also S tier (if you enjoy DMC/GOW style combat).I struggle to see how this is different from a 20 hour Marvel movie marathon. If the RPG aspects are as lacking as people here are claiming, why am I playing the game and not just watching the 20 hour cut scene mash up to get those super awesome special graphics?
If you hate playing action combat I fully recommend just watching the 20 hour YouTube video of it instead of buying it. The game is cutscene after cutscene with some travel and combat sprinkled in between.I struggle to see how this is different from a 20 hour Marvel movie marathon. If the RPG aspects are as lacking as people here are claiming, why am I playing the game and not just watching the 20 hour cut scene mash up to get those super awesome special graphics?
I have to slightly disagree with the exploration side of things, but only slightly. People are right in saying there really isn't much reward for exploration, we won't be finding hidden areas or dungeons in this game... which is disappointing to me as I love exploration. Yet, I have found 4 objects (named ones) which I think will turn into something meaningful (my hope). Aside from those, I see exploration in this game as getting enough Gil to buy all the music tracks and to always have enough materials.I mean this about sums up FF16:
1) Fairly Linear with pockets of exploration without a lot of reward in the exploration.
2) Side quests are standard variety with a bit better rewards for mostly Gil/Skill for abilities. What I DO like about it though is they segment out the side quests piece meal - so when they pop up you have a feel to do them (2-3 side quests at a time gated by story progression) so you are never overwhelmed.
3) An action style adventure with a great story line.
4) Very simple Itemization with a bit more complexity in ability training and loadouts
5) Graphical and special effect gameplay moments are many and seem to always be varied. Like you are watching a non stop action movie. And everything has a HOLY SHIT THAT WAS FUCKING COOL moment.
6) Game of Thrones style setting
If you are looking for a deep exploration based RPG, this isn't it. If you are looking for a heavy set of customization and itemization/builds - this isn't it.
However, if you are a story driven gamer that loves deep winding plots with THE best graphical/playable epic encounters ever seen to date from sound design, explosions, destruction, jaw dropping special effects where you will most likely be saying "HOLY FUCK YEAH!" about once or twice every 30-40 minutes, you should definitely play this.
Last night (and I am only about 1/3rd the way through) I was literally fist bumping saying "FUCK YEAH YOU FUCKER!!!!!" Even my Dog looked at me funny. (Also glad my wife is out camping with the girls until Friday)
I have to slightly disagree with the exploration side of things, but only slightly. People are right in saying there really isn't much reward for exploration, we won't be finding hidden areas or dungeons in this game... which is disappointing to me as I love exploration. Yet, I have found 4 objects (named ones) which I think will turn into something meaningful (my hope). Aside from those, I see exploration in this game as getting enough Gil to buy all the music tracks and to always have enough materials.
I also disagree with the "lack of rpg elements" comment that people use as a mild criticism of FF16. Not sure what more people want, or what FF16 is actually lacking. You have gear. You have crafting. You have Skills of various types and uses, with each being able to be upgraded (for bigger numbers!). Those three aspects all mesh with each other in whatever way you might want. The Accessories you can get will do everything you'd expect them to do: Increase DMG, lower CD's, increase a resource generation, increase the effectiveness of something, or even give you a new ability. Do they need to do anything more? I know I'd rather not have to go farm up mobs or instances for a chance at getting some perfectly rolled item. Thankfully FF16 isn't that type of game.
Most of the complaints, even my own, are just a YOU problem and not really a game problem.