Final Fantasy VII Remake

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Rude

Potato del Grande
3,809
12,011
12 has a bronze man bad villain in it. Incoherent plot, a few utterly useless characters, plays itself after awhile, somehow ended up being some single player MMORPG. That game was completely trash tier.

 
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Merrith

Golden Baronet of the Realm
18,415
7,127
I think I was just a bit older when I went back and played IX, because playing the remaster of X I just can't rank IX anywhere close to X. Combat system blows it out of the water, story is far better imo, and every time I play IX the character design and what not just comes off as very kid friendly to me. Still think it's a good game with some good characters, just missing something with the story. And as tedious as blitzball gets, at least I can stomach Brother just wrecking other teams by himself for awhile whereas with the chocobo hot and cold shit by the 2nd time I go back to it I'm sick of it.
 

k^M

Blackwing Lair Raider
2,739
2,006
Chocobo hot and cold wasn't as bad as breeding in 7, or blitzball (to me at least). That said, the whole "Go find this random treasure, here's an image" shit was agrivating, and then your gold bird can't even fly freely, needs to land in a forest.
 

Merrith

Golden Baronet of the Realm
18,415
7,127
Chocobo hot and cold wasn't as bad as breeding in 7, or blitzball (to me at least). That said, the whole "Go find this random treasure, here's an image" shit was agrivating, and then your gold bird can't even fly freely, needs to land in a forest.

Found racing and blitzball to be far more engaging. They're all super repetitive, but hot and cold was the worst of it confined to the smallest area. Watching my "beak level" increase didn't really move the needle, either.
 

Fogel

Mr. Poopybutthole
13,138
52,011
They would have to finish xenogears before they could remake it...
 
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Lunis

Blackwing Lair Raider
2,286
1,517
Xenogears was barely a game. Most of it was endless exposition that made no sense.

That's my problem with a lot of those types of jrpg's... they never lay out the ground rules... its more of anything goes.
 
  • 1Seriously?
Reactions: 1 user

StoiCynic

Trakanon Raider
2,708
1,013
Xenogears was so damn good for it's time, but this is my obligatory "Now do Chrono Trigger" post.
 
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bigmark268

Vyemm Raider
675
1,890
Ohhhh chrono trigger. Do you guys remember that old ct remake game being worked on some dude. I think it was called chronic resurrection or somthing. For the time he did it, it sure was perdy
 
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Reactions: 1 users

cabbitcabbit

NeoGaf Donator
2,666
8,224
I probably put more than 80 hours into 12 when it came out and looking back I remember fuck all about what the plot was.
 

Valderen

Space Pirate
<Bronze Donator>
4,545
2,772
I'm 50, I don't even remember the plot of Death Stranding I played for 90 hours less than 1 month ago(all I remember is I loved it and it's GotY for me), no way I remember the plot of any of the FF games that I played 10+ years ago, I don't even remember if I liked them or not...hell some of them I don't even remember if I played them at all. :)

This will be like a brand new game for me. :)
 
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yimmien

Molten Core Raider
877
669
Xenogears was barely a game. Most of it was endless exposition that made no sense.

That's my problem with a lot of those types of jrpg's... they never lay out the ground rules... its more of anything goes.

Im with you on nonsensical jrpg plots but Xenogears has a pretty coherent and interesting story, especially for the time it was made. It was the Xenosaga games that really went off the rails.

If anything its problem was it was too big of a game which lead to the rocking chair exposition dumps. Two different battle systems, big overworld and area maps, killer soundtrack, and well done sprites AND 3d mech models for the time. It really could have been the best ps1 era game if they had time to finish it.
 
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TJT

Mr. Poopybutthole
<Gold Donor>
42,720
109,019
Xenogears was barely a game. Most of it was endless exposition that made no sense.

That's my problem with a lot of those types of jrpg's... they never lay out the ground rules... its more of anything goes.

I loved playing Xenogears but yeah it had no plot. Like a lot of Japanese games do.

It had some cool plot-like elements though.
 

Lunis

Blackwing Lair Raider
2,286
1,517
Define coherent? It just kept throwing more stuff at you without explaining it. It's like oh.. i guess ppl can morph into other characters.. and reincarnation is a thing.. and ppl are being turned into mutants so a space ship can eat them... also there's a cosmic battle between a Terminator-like AI & a being from a different dimension that is also the power source for giant fighting robots... and on and on.
 

TJT

Mr. Poopybutthole
<Gold Donor>
42,720
109,019
Lunis Lunis

I actually spent a lot of time discussing this with my friends back when I played this as a teenager. I recall this about the game.
  1. Humans in a colony ship crashlanded on the Xenogears planet in the distant past. This is why it has the cool dystopian setting... kinda.
  2. Ellie and Jan(whatever his name was, main character) have some kind of direct genetic relation to the original survivors of the crash.
  3. They reincarnate every so often and have done this through many civilizations that have risen and fallen.
  4. Mechs are weapons of choice but are generally relics of a bygone era. But they can keep making them, just not to the original quality.
  5. This is why Jan's crew gets super-mechs when they interact with the ancient anima-tech.
  6. Some people have also survived through the epochs and recognized that Elly and Jan reincarnate and they are important to... stuff
  7. The enemy behind everything is this guy. As he orchestrated absolutely everything to achieve his goal. Krellian was a pretty cool enemy.
  8. Krellian converted himself to nanomachines to become immortal and that guy Gan was a Jan from the distant past who was also immortal and insane.
  9. Something something Krellian triggers the apocalypse and shit and kills off a bunch of people and the immortal Cain who was the leader of technologically advanced humans and connected to machines. Krellian created that knight guy as a clone of cain just so he could kill Cain. As nobody else had the power to get close to him for some reason.
  10. World goes batshit
  11. You fight a machine called God in the ruins of the crashed colony ship
  12. ????????
  13. Game ends.

The reason japanese stories are like this is because of their preference for Aspect to Aspect storytelling. They don't really care about a linear story.
 
  • 1Mother of God
Reactions: 1 user

yimmien

Molten Core Raider
877
669
Its been like 15 years since I played it but pretty much a spaceship crashes and seeds life on the planet it crashed on. There is one civ that has access to the old tech and secretly rules over the planet from the sky. The AI from the ship somewhat survived too and was up to some shit to repair itself (DNA fuckery turning people to mutants).

I guess the reincarnation/past memories causing personality issues and religious "what is god/existence" stuff put it a bit out there but i didnt feel it was anywhere near as crazy as stuff like FF12/13 got.

Edit: Ok TJTs explanation makes me question my stance, lol
 
Last edited:

StoiCynic

Trakanon Raider
2,708
1,013
Lunis Lunis

I actually spent a lot of time discussing this with my friends back when I played this as a teenager. I recall this about the game.
  1. Humans in a colony ship crashlanded on the Xenogears planet in the distant past. This is why it has the cool dystopian setting... kinda.
  2. Ellie and Jan(whatever his name was, main character) have some kind of direct genetic relation to the original survivors of the crash.
  3. They reincarnate every so often and have done this through many civilizations that have risen and fallen.
  4. Mechs are weapons of choice but are generally relics of a bygone era. But they can keep making them, just not to the original quality.
  5. This is why Jan's crew gets super-mechs when they interact with the ancient anima-tech.
  6. Some people have also survived through the epochs and recognized that Elly and Jan reincarnate and they are important to... stuff
  7. The enemy behind everything is this guy. As he orchestrated absolutely everything to achieve his goal. Krellian was a pretty cool enemy.
  8. Krellian converted himself to nanomachines to become immortal and that guy Gan was a Jan from the distant past who was also immortal and insane.
  9. Something something Krellian triggers the apocalypse and shit and kills off a bunch of people and the immortal Cain who was the leader of technologically advanced humans and connected to machines. Krellian created that knight guy as a clone of cain just so he could kill Cain. As nobody else had the power to get close to him for some reason.
  10. World goes batshit
  11. You fight a machine called God in the ruins of the crashed colony ship
  12. ????????
  13. Game ends.

The reason japanese stories are like this is because of their preference for Aspect to Aspect storytelling. They don't really care about a linear story.

Man, I played this when I was a kid and didn't pick up on 90% of that. I just remember it had Anime cut scenes, cool 3d sprites/world and a fun combo combat system. And there was weird god stuff going on.

In my defense, I was a pretty dumb kid.
 
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Lunis

Blackwing Lair Raider
2,286
1,517
I think my original point still stands. Because you could remove or completely change any number of those things at it would make no difference. The game doesn't tell you what the rules of its world are.