Yeah we'll have to see hopefully they're not like removing dyes or whatever cause that'd be a bitch move, but if they remove a bunch of the garbage that wouldn't be so bad since quick ventures are filled with crap like tome gear that realistically no one ever wants.
The triple triad changes are nice but ultimately it will only take someone trying to get a rare card once to figure out it's such a fucking stupid RNG fiesta that eats up enormous amounts of time for virtually no reward. They should ease up on the card drops especially since they keep adding more. But I guess in a way it's no different than trying to catch all the fishes(pro tip, don't bother, it's a fucking nightmare and every version they add more retarded fishes that spawn once every 20days for 10mins with a low % chance to even get a bite). So probably will stay like this, personally I didn't care enough for the minigame to bother with it.
Otherwise mostly same old. Looking forward to the savage fights streams and the monk rework. Also BLU update later down the road, hopefully I'll be done with Cyberpunk in time for that, the last BLU update was great imo, a lot more fun than the original(which was way too grindy and poorly done plus the skills were all the same), hope the next one does even more of that stuff.
Edit: Also the new tomegear looks pretty nice, very soulsborn-like