Reading you can max in 2 days and all the quests are get 10 of these makes me not even want to play.
Yesterday I played for around 3-4 hours and I am level 11. I still level faster now than in Beta, and you can level faster than I have so far. However, if you have never played the game before (you explore and do not know the minmax way, and do not skip all the quest text) it will be the slowest leveling curve you have encountered since EQ.
Questing is non stop until level 15-17 or so. This is because it keeps introducing you to new things ever 2-3 levels in the beginning. You open up inn resting, travel, guildleaves, dungeons, mounts, etc. Consider the first 15 levels or so a tutorial run. It is linear in the beginning, then opens up to where it is more of a "go where you wish" type of thing. Once the game opens up, it no longer gives you as many trivial tasks (go there, kill that, get that, etc), they are rather put as guildleaves (repeatable quests that you do when you wish).
Difficulty is also, as others have stated, similar to the old days of mmos. You can die from the early levels. Game does not put you in godmode until end game dungeons that other mmos seem to have done. Take WoW as an example, you will never die against a similar level non dungeon mob. In FF 14 you can.
It also looks and feels like a Final Fantasy game. So if you enjoy the theme of Final Fantasy with what feels like old school game mechanics, you will most likely enjoy this game. Quest text is also actually a bit more mature than what we are used to in mmos. I only skip text of quests I have already read in beta. Even the level 2 "go talk to this character" quest have more lore in them than level 30 multiple chain quests from TERA.
This has been posted several times in the thread, but with the 25% off coupon from greenmangaming (GMG25-OGRUH-7SM8H) the game costs 18.75 euro, or probably 20ish something dollars. Well worth trying it at that price in my opinion.