It's not even the fate grinding that gets me... it's the god damn mob culling IN the fates. I can't even see the mobs to target them before they're AOEed dead.Yeah I have a feeling that if they dont fix this shit, FATEs will be the downfall of this game and lead to alot of people checking out.
It's fucking bad on PS3, no idea what its like on PC.It's not even the fate grinding that gets me... it's the god damn mob culling IN the fates. I can't even see the mobs to target them before they're AOEed dead.
Yeah, risk versus reward is screwed up. They really need to beef up dungeon rewards so it's not just "this thing you must suffer through to finish the story line / GC hunting log".It's really to bad dungeons don't give seals, tired of the fate grinding.
It's bad.It's fucking bad on PS3, no idea what its like on PC.
That's kind of funny now that I think about it. I've leveled a lot of my alt classes, and if I were going to level another DPS, in the time it took me to get through a queue I'd likely already have outleveled the dungeon I was queueing for.Have dungeons give seals and make them have a big exp reward, and they'd be a lot more attractive. As it stands right now, dungeons are much more frustrating and annoying than FATEs, and take 3-4x longer to level - not counting time spent in queues.
In 30-40 level range its 30 mins or so for a healer tooThe whole DPS stuck in a Queue is all relative to the group size in this game. They way they have is set up is a 1:1 ratio for DPS to Healer and Tank with a group size of 4. Any idiot can figure that shit out. If they made the group size bigger we would not be having the DPS queue problem. Or not as big. Some people are reporting queue times in the hours. This shit just was not thought out properly. Most people just do not want the responsibility of a tank or healer.
There is more than just the solo queue. There is also a Dungeon queue, only so many people can run the dungeon at once. Even with a premade, youre waiting up to 5 minutes now. If its 5 mins per group being accepted into the dungeon, and your the 40th DPS in queue, enjoy your wait.The whole DPS stuck in a Queue is all relative to the group size in this game. They way they have is set up is a 1:1 ratio for DPS to Healer and Tank with a group size of 4. Any idiot can figure that shit out. If they made the group size bigger we would not be having the DPS queue problem. Or not as big. Some people are reporting queue times in the hours. This shit just was not thought out properly. Most people just do not want the responsibility of a tank or healer.
You won't see many people in the low areas because it takes about 2 hours to get from L1-20. I did L23 to L48 in a single day over the weekend on my monk. No rested exp, but it wasn't my first to 50 so you get a double exp bonus.ye gilg appears to be open, holy shit its a dead. why the fuck was this server locked? seems like 20 times more people on Faerie. i dont even...
You should bring this up in shout in town or a low level area and enjoy being educated on how wrong you are. It's fun!The whole DPS stuck in a Queue is all relative to the group size in this game. They way they have is set up is a 1:1 ratio for DPS to Healer and Tank with a group size of 4. Any idiot can figure that shit out. If they made the group size bigger we would not be having the DPS queue problem. Or not as big. Some people are reporting queue times in the hours. This shit just was not thought out properly. Most people just do not want the responsibility of a tank or healer.
Mobs are "loading", you just can't see them. So targetless AOE can still tag them.You should bring this up in shout in town or a low level area and enjoy being educated on how wrong you are. It's fun!
And FATE grinding is a wonderful example of why you should instance (split) zones that are overcrowded. COMMUNITY, yay! So many fucking people in one spot the mobs won't even load, awesome! Brings back that EQ feeling of being able to walk from ghoul lord to froglok king without seeing a single mob. Good times, good times.