Palum
what Suineg set it to
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How many fingers they gotThat article could be true, or could be AI generated clickbait and you'd have no way of knowing the difference.
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How many fingers they gotThat article could be true, or could be AI generated clickbait and you'd have no way of knowing the difference.
That article could be true, or could be AI generated clickbait and you'd have no way of knowing the difference.
My point is that all the "journalists" on that site are indistinguishable from fictional people. There's nothing 'current year' about that article, I don't know what you're talking about...... because video game "journalists" are fucking mindless idiot drones that spew out current year talking points.
Actually, the fact that software development has not moved past flat files of text editable in vim in ~50 fucking years represents a real failure of imagination. It would be like if writing never progressed passed chipping stone tablets.Even coding is all taught with block coding that is not coding…
Too many abstraction layers.
Actually, the fact that software development has not moved past flat files of text editable in vim in ~50 fucking years represents a real failure of imagination. It would be like if writing never progressed passed chipping stone tablets.
All software development should have progressed into flow-chart based IDEs. The fact that we'll likely end up going straight from flat text to prompt-driven programming is actually weird, but I imagine a situation where we end up with IDEs where prompt-built functions are arranged into software architectures and ultimately service hierarchies using some kind of GUI.
Sounds like Unreal blueprint. We hates it forever!Actually, the fact that software development has not moved past flat files of text editable in vim in ~50 fucking years represents a real failure of imagination. It would be like if writing never progressed passed chipping stone tablets.
All software development should have progressed into flow-chart based IDEs. The fact that we'll likely end up going straight from flat text to prompt-driven programming is actually weird, but I imagine a situation where we end up with IDEs where prompt-built functions are arranged into software architectures and ultimately service hierarchies using some kind of GUI.
the unembracing begins
You bemoan layers of abstraction and then advocate for something like this. It's just as relevant with programming as it is kids learning about computers.Actually, the fact that software development has not moved past flat files of text editable in vim in ~50 fucking years represents a real failure of imagination. It would be like if writing never progressed passed chipping stone tablets.
All software development should have progressed into flow-chart based IDEs. The fact that we'll likely end up going straight from flat text to prompt-driven programming is actually weird, but I imagine a situation where we end up with IDEs where prompt-built functions are arranged into software architectures and ultimately service hierarchies using some kind of GUI.
Look they really know how to reach their target audience ok?
My point is that all the "journalists" on that site are indistinguishable from fictional people. There's nothing 'current year' about that article, I don't know what you're talking about.
Weird, a cabal of entrenched autists hate change.You do realize there are many examples of these so called flow chart based IDEs and that developers, largely, prefer text based programming languages so these other technologies are usually niche, right?
All computer languages other than assembly are abstractions, (and even that is technically, but only by being pedantic.) I'm not advocating for new GUIs for existing languages, adding additional layers of abstraction. I'm advocating for entirely new programming paradigms that go straight from logical flow architectures straight to compilation in assembly.You bemoan layers of abstraction and then advocate for something like this. It's just as relevant with programming as it is kids learning about computers.
Weird, a cabal of entrenched autists hate change.
A) insult to actual autists to be compared to this cesspool of a communityWeird, a cabal of entrenched autists hate change.
You're missing my point entirely. Your argument is about existing suites of tools that tried to shove existing languages built for syntactic coding into designer IDEs. Yes, I agree, those have all been bad, every one of them basically. I'm talking about "missing link" paradigms that just never seemed to come to fruition for one reason or anything, software development stacks built from the ground up to look like the logical flows that software is meant to manifest. "50 years of vi" is weird, when you look at how the rest of computing evolved over that period.No. You work in telecom right? But you were helpdesk most of your career and don't have nearly the experience that a bunch of the rest of us have with actual software development right?
These GUI driven development IDEs that are basically "design mode" Dreamweaver for other languages have been around forever. I've worked with one such integration product offered by Microsoft since 2007, called BizTalk.
These GUIs allow for very fast development of very simplistic design patterns and ideas. The more complex a problem becomes to solve the more handcuffed you are by the built in functionality and have to create your own tasks/items usable within the design interface, which you are writing code for anyway. This makes more complicated applications much, and I do mean much, more tedious and difficult to code in those languages.
Developers don't hate work-flow development IDEs because they hate change, they hate them because they make it much more difficult to create and work with custom code, and in the real world, custom code and solutions are necessary in 99% of everything software developers do.
But again, doesn't matter. LLMs are going to abstract away 95% of the syntactic programming very quickly.