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Vorph

Silver Baronet of the Realm
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Skyrim in VR is awesome. Even the PSVR version
I remember buying and returning PSVR because playing Skyrim with it was like looking at a 360p screen that someone smeared an entire container of vaseline on. I guess there was a graphics patch a year or so after my experience with it though.
 
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Siliconemelons

Naxxramas 1.0 Raider
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I remember buying and returning PSVR because playing Skyrim with it was like looking at a 360p screen that someone smeared an entire container of vaseline on. I guess there was a graphics patch a year or so after my experience with it though.

The blurryness I did not have - some people did, that was a physical issue with the lense.

The bad giant pixle screen door- was indeed the low resolution. They didnt really make the skyrim graphics /technically better/ they made it "Look" better in the low resolution of the PSVR - kinda like simpler texture would actually look better than a more complex one etc.

But- that is to say, even in the lowest denominator of PSVR - skyrim VR is great.
 

Mr_Bungle

Recusant
<Aristocrat╭ರ_•́>
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In October of 2011 I built a whole new PC for one game: Skyrim. My old PC wasn't going to cut it. Current games aren't really doing anything for me lately so I thought about reinstalling Skyrim, actually I'm doing it now. Probably mod it a bit. I've forgotten most of the game except the beginning. Here is the crazy thing: The original version of Skyrim needs 13GB of space to install, that's today's small patch size. The special edition takes a little over 14gb.
What's really sad is this is the last good Elder scrolls game. I really used to love them. I do not have high hopes for the next one but I'll give it a chance.

Also since this is general games, I retired my MS Elite 2, I found a controller with pretty much the same layout , hall effect sticks, fully programmable back buttons, gyroscopes, RGB if that's your thing (I turned it off) that does USB wireless/Bluetooth/Switch and was $60.


Cannot recommend this controller more.

I play Skyrim with mods quite frequently, the quality and ease of install and set up has drastically improved. However;

!!! FIRST AND FORMOST! DO NOT ALLOW SKYRIM TO UPDATE UNDER ANY CIRCUMSTANCES ONCE YOU START MODDING !!! OVERLORD TODD HOWARD KEEPS CHANGING THE ADDRESS LIBRARY !!!

If you use Nexus Mod Manager I would immediately upgrade to the Vortex launcher as NMM is no longer officially supported, or use something like FOMOD.

After the initial Skyrim Script Extender, Skyrim Special Edition Engine Fixes, Unofficial Community Patch, and a few other prerequisites have been installed and set up; you can download many mod files that have compiled into "Collections" from the Nexus website so you spend less time scouring for mods one by one.

For a general performance boost while outdoors I would strongly suggest you use Insignificant Object Remover Mod. This only removes small rocks and seagrass that you wont miss anyways, literally. A vast majority of them are rendered below the map where player activity occurs . ~ 10 FPS boost on some areas

For a brand new start more fitting of an RPG I use Alternate Start- Live Another Life. Skips the "Oh GoOd, YoU'Re AwAke" meme-stravaganza we've become accustomed to.
 
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Mr_Bungle

Recusant
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I think there are a couple of really good Morrowind "remaster" mods out there, and I swear I heard about something using AI to add voice. Might be worth a search.

I believe you are thinking of the project, Skywind

Edit: This project has a full cast of voice actors.
 

Palum

what Suineg set it to
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I'm waiting for a new version of Skyrim to come out before picking it up and trying it out.
 
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Kajiimagi

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Skrim VR for me = pukefest.

Tried modded out Morrowind , I had eyebleeding visuals just could not get into it to win it. Mr_Bungle Mr_Bungle I'll try those out and yeah after Cyberpunk decided to update on me I'll make sure to disable updates. Didn't Steam add built in mod support? What made me think about it was I read an article about someone adding AMD FSR3.1 to the game. I have a 7900XTX that could run the game in it's RAM but still that would be neat to play with. Whatever I do I'm aware it will entail a lot of reading.
 
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Denamian

Night Janitor
<Nazi Janitors>
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Skrim VR for me = pukefest.

Tried modded out Morrowind , I had eyebleeding visuals just could not get into it to win it. Mr_Bungle Mr_Bungle I'll try those out and yeah after Cyberpunk decided to update on me I'll make sure to disable updates. Didn't Steam add built in mod support? What made me think about it was I read an article about someone adding AMD FSR3.1 to the game. I have a 7900XTX that could run the game in it's RAM but still that would be neat to play with. Whatever I do I'm aware it will entail a lot of reading.

Steam has the workshop for games that choose to enable it. Cyberpunk has it own REDmod system instead.
 

Rajaah

Honorable Member
<Gold Donor>
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Asmongold twitch-banned?

...PHEW, a month of nonstop Asmongold face thumbnails might have just been averted.
 

jayrebb

Naxxramas 1.0 Raider
14,505
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I'm waiting for a new version of Skyrim to come out before picking it up and trying it out.

My only copyright strike was for grabbing Skyrim with some mods off off the usual places. Already owned a copy of the game, forget why I even downloaded it. Bethesda still pinching every penny out of Skyrim. Got the letter in the mail saying I needed to delete it.
 

TJT

Mr. Poopybutthole
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Dude isn't wrong. The "soft modern aesthetic" infests fucking everything now.
 
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Aldarion

Egg Nazi
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I dunno if it started it but thats absolutely what made me lmao that people flocked to that game.

For me the beginning of WoW was the end of MMOs.
 
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Kaines

Potato Supreme
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you know what started this trend?

WoW.
WoW kept the same aesthetic as Warcraft 3 and 2. Warcraft 1 was a bit grittier but most of that was due to resolution limitations. They all had a very cartoony look though.
 
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TJT

Mr. Poopybutthole
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That and a major point of maintaining stylization was network and system performance in the early 00s.
 
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Mist

REEEEeyore
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That and a major point of maintaining stylization was network and system performance in the early 00s.
"Network" has absolutely nothing to do with it. The graphics are all local during gameplay. It helped with rendering performance, sure.

I'm just saying, WoW was a massively profitable game that had a very cartoony look. Tons of games copied it. Then Fortnite did it all over again, likely for performance reasons as well. Between the two of those, plus asian/anime influences, plus comic book shit, that's why like 90% of games are cartoony as fuck.

PS: I think Blizzard did a great job on the aesthetics of D4, too bad the gameplay is shit.
 
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Caliane

Avatar of War Slayer
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you know what started this trend?

WoW.
sort of. it is more complicated then that of course.mario 64 and the N64 in general is also a major factor.

between those two things, everyone noticed the lower poly, cartoonish games lasted longer and had much lower specs required. you can go back now and play mario 64, windwaker and it still looks good. you can't do that with ps1 games of the same period.


A lot of it is art schools too though.
the calarts style which got famous for being so derivative in cartooning. There is also a videogame/ttcg style that is just taking over.

40k is the same. modern 40k art is all very the same. its extremely well made.. but no edge to it. no uniqueness.
look at those modern book covers, then compare it to pre 2010 art.
LmpwZw

418px-Visionsofwar.jpg


cGc



we can't blame wow for this. unless we think its people who grew up on wow/n64 somehow incorporating that into their art.
 
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