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Daidraco

Avatar of War Slayer
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Nobody heard of it until it failed... The trailers were competently done but never hit target audiences. That's marketing fail.
I mean, Corinne Busche, tranny dude developer for Dragon Age was hired at Wizards of the Coast Skull Key Studios recently. These big companies just dont fucking learn. Big companies would rather hire someone that does fucking terrible at their job, but "knows" the job... rather than give an opportunity to someone that actively wants to climb the ladder out of merit. I say companies, cause I've seen it happen in other industries too.

I personally, regardless of sexual or gender identity - wouldnt hire these people just based on the drama that follows them around. Why anyone would want that shit in their office is beyond me.
 
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Mist

REEEEeyore
<Gold Donor>
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LawBreakers failed just as bad as Concord, despite having better gameplay, way more marketing, and great reviews.
But there was no discourse around that one...
Sometimes games just flop.
 

Daidraco

Avatar of War Slayer
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11,002
LawBreakers failed just as bad as Concord, despite having better gameplay, way more marketing, and great reviews.
But there was no discourse around that one...
Sometimes games just flop.
Because Lawbreakers didnt bring abso-fucking-lutely nothing new to the genre in fucking 2017. Nor did it have anywhere NEAR the budget that Concord had. If you thought this was some GOTCHA moment, then you're fucking retarded. The budget Concord had for marketing alone was massive. BUT ALL OF THIS IS BESIDES THE POINT. These people are failing UPWARD. Their alphabet bullshit puts the eye of sauron on them, sure. But no one gives a fuck about Kyle-in the tranny down in fucking coding. Nor does anyone here gaf about you role playing a girl on these forums.

4blz3h.jpg
 

Khane

Got something right about marriage
20,678
14,443
How did they sell Sony so fucking hard on this game? And who was largely responsible for that? Marketing isn't just about adverts to end users. Maybe this guy wasn't responsible at all for how well funded and pushed this game was and if so, sure, failing upwards. Otherwise, and regardless of whatever politics are at play, if he was there for that and was marketing the game to Sony as director... seems like he's pretty good (and unscrupulous) at what he does?
 

Burns

Avatar of War Slayer
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I mean, Corinne Busche, tranny dude developer for Dragon Age was hired at Wizards of the Coast Skull Key Studios recently. These big companies just dont fucking learn. Big companies would rather hire someone that does fucking terrible at their job, but "knows" the job... rather than give an opportunity to someone that actively wants to climb the ladder out of merit. I say companies, cause I've seen it happen in other industries too.

I personally, regardless of sexual or gender identity - wouldnt hire these people just based on the drama that follows them around. Why anyone would want that shit in their office is beyond me.
Wizards of the Coast has not made a successful computer game, outside Magic the Gathering (which was just a 1:1 transfer of the physical card game to digital format(?)). Last I saw on the RPG side, they were trying to make some interactive UI that paired with DnD 5.0 tabletop; which was orders of magnitude worse than what modders could already do with BG3. That was before Larian released the mod tools.

So the dude went from ruining a game from one of EA's flagship skinsuits, to a new studio that has never released a game, which is possibly building on a vaporware project that Wizards has been trying to get off the ground for years. Otherwise they are building a new game from scratch. Even money that Hasbro shutters the studio before they can even release a game.

Sure, he should have been run out of the industry, but I wouldn't call it failing upward.
 
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Brikker

Trump's Staff
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Yeah… Growing up with all the big leaps in generational visuals… now its all just varying degrees of 99 percentile… there is the big jump to “real” and that is not happening yet, we are just like 95…96!!…98!….ohh yeah so.

I enjoy reading the technicalities of all this stuff… but ehh
 
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Mr_Bungle

Recusant
<Aristocrat╭ರ_•́>
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LawBreakers failed just as bad as Concord, despite having better gameplay, way more marketing, and great reviews.
But there was no discourse around that one...
Sometimes games just flop.

The only thing I remember resembling discourse around LawBreakers involves Cliff Bleszinski, shooting his brand in the foot by telling all of the console players who built him up through Gears of War, to go fuck themselves... and then went to backpedaling from denouncing PC gamers as "thieves" in the same interview.

As far as performance in the market, I think Lawbreakers died because Cliff Bleszinski in his near infinite arrogance declared this to be "My next billion dollar IP" then cut his core "FPS/shoot em' up" Xbox audience out (which he states he regrets doing), openly spat on them and failed to compete in the same space with Overwatch about a year too late. Combine that with announcing free to play being changed to a guaranteed buy in for an online only shooter did not inspire confidence in the gaming community.

TLDR; Fuck Cliff Bleszinski.


Edit:


I think Daidraco Daidraco put it well. "Because Lawbreakers didnt bring abso-fucking-lutely nothing new to the genre in fucking 2017"

This was a time when Arena style shooters could have made a huge comeback. DOOM 2016 having an absolutely pitiful attempt at Deathmatch, TDM, CTF, Control Point, was a missed opportunity for other studios to fill that vacuum.
 
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