- 4,638
- 5,164
I wish I was 11 again playing Wolfenstein: Spear of Destiny.Draegan said:You know what sucks about this? I"m a little excited that the game is moving on, however I"ll be over 30 before this game comes out.
Completely agree with this. How much of a game would poker be if the cards were turned face up so that everyone could see each others hand? How much skill would it take to fold that straight when you know for a fact that the guy 2 seats down has a flush without even needing to look back at his betting history in that hand and the play he has exihibited in previous hands that clues you in to what he likely has at this time?Fog said:I strongly disagree. In many games of all sorts, limited information adds a layer of skill and decision-making to the game that isn"t present otherwise.
You could say the same thing about poker; your opponent"s cards aren"t visible unless you cheat. However, your opponents" cards are a hugely important unknown, and if you don"t consider what they might be, you will lose consistently. Is that "inexcusable?" It certainly doesn"t make poker less interesting.
Well, in much the same way that you don"t know when that next AE will trigger or how much damage the next swing is going to hit for. Even with threat there are X factors such as threat wipes and fixations and stuff thrown in there. To use your poker analogy, even though you don"t know exactly what cards he has, you know what cards he -doesn"t- have. He doesn"t have any of the cards you have, nor does he have the old maid.Fog said:I don"t understand. How could you make that argument? In WoW, you know quite a lot without the threat meter (more than you know about your opponent"s cards in poker!) You see about how much damage you"re doing, you have experience fighting with your tank so you know vaguely how much threat he produces, and you know who"s on top of the threat list right now because they"re getting attacked.
Anyway, I"m not trying to make some complicated analogy. I"m just pointing out one example of a game -- and there are many -- where limited information is used as an important component of the gameplay.
Dear God, did you just use... an analogy??? Stop the presses! Satan is getting frostbite.Zehn - Vhex said:Well, in much the same way that you don"t know when that next AE will trigger or how much damage the next swing is going to hit for. Even with threat there are X factors such as threat wipes and fixations and stuff thrown in there. To use your poker analogy, even though you don"t know exactly what cards he has, you know what cards he -doesn"t- have. He doesn"t have any of the cards you have, nor does he have the old maid.
So yeah...
I work with what I"m given. 8(Draegan said:And it was a pretty bad one too.
And yet, you poor croc-wrestlers will still be stuck with 500ms latency and 20% packet loss.Faille said:yay for the aussies!
Source:Blue"s News - All the carnage that"s fit to post!Froofy-D said:Well good choice imho going with that graphics engine. Seems pretty low system-spec friendly from the screenies. The U3 engine would have been a huge mistake if they are looking for a large player base.
WoW their ownZhakran said:Here"s a thought....
what engine does WoW use? Is it their own built-from-nothing engine? I really have no clue about such things.
And what engine does a game like, say, LOTRO use?
What does this mean? What capabilities do either of these engines NOT have that would allow us to create this monster?Tancred said:I seriously hope this project is breaking away from the usual open-world structure of MMOs.
Because if it isn"t they just signed THE WORST POSSIBLE choice of engine for their game, IMHO.