Pyros said:
Now that"s somewhat another discussion though ^^. I think however the spec system is one of the reason I never really liked the pure dps classes(mage lock rogue, I actually liked hunter for different reasons though). You"re only limited to one role. One thing I liked about my druid is I was able to run heroics as feral to get badges if I wanted to, or run them as resto if I knew the tank, or run them as feral dps or moonkin if I felt like doing something different(worthless, but different).
Good, we need another topic anyway. This one has become pointless, as it"s clear that there is simply a difference of opinion going on (and I do respect your opinions Zehn/Foghorn, even if we"re disagreeing) and there"s no reason for everyone to get pissed at each other over it.
As I said, I"m a pretty big fan of different specs. I think it should be done a little differently than WoW, however.
First off, it should be free to respec. Not much to say about that, but that"s just what I think. The 50g it costs in WoW is really nothing considering dailies and it"s basically just a meaningless inconvenience. Wouldn"t you have had more fun leveling if you could have respecced all you wanted and just played with different talents?
Second, in my opinion, spec should only
enhanceabilities you already possess rather than grant completely new ones. You should gain all of your class abilities as a base and have all of them to play around with, but those that you spec into would obviously be much more powerful and sometimes even have completely new effects, which is how it is balanced. It also has the side effect of people learning their class a bit better, because they can use and experience all of their abilities rather than the spec they chose.
To use an example from WoW, I see no reason every Warrior should not be able to Shield Slam regardless of spec. Sure, you might not ever
wantto use it, but it should be available to you if you do. Speccing into it would give it the additional damage modified by block value and also additional threat, or something like that, making it clearly better and more useful for Prot Warriors.
This would be especially cool because, for example, an offtank could switch to his more dps oriented skills and actually contribute to the fight even if he isn"t doing as much damage as the Warrior who specced Fury. Similarly, that same Fury Warrior could slap on his shield and actually have access to much needed tanking abilities if the others go down. This type of thing already happens sometimes, but often people feel limited to useless because they aren"t the right spec.
Lastly, I would like to see more varied and perhaps nontraditional specs for classes, especially dps classes. Like Pyros said in the quote above, unlike other classes in WoW the dps classes usually merely have different ways to dps and not much else. What about a Necromancer that becomes a viable pure healer through channeling his own lifeforce, similar to a Shadow Priest or Blood Mage? A class that is normally only dps/utility could then fill the role of healer. Every class should, in my opinion, be able to fill at least two of the crucial group roles, if not more.