Utnayan said:
I believe it has to be. But remember, I am a jaded gamer who has heard it all before. And as much as I want to believe a new company come on here and start saying they think they may have found solutions for these problems outside of the box, you have to remember I have heard all that before from various companies over the years - with little to no result.
Agreed, and the main reason why trying to make points, defend them, and hype anything within forums like this can be a bad thing. If you can get a game to market while keeping the hype to a manageable level you win, if the game is great.
So many games, well heck most, get to the shelf with a year or more of "Holy Crap wait until you play our game" that they never have a chance of meeting expectations.
It"s like the word potential being used in baseball, it means squat. Show me what you can do, don"t tell me.
I know I"ll err here at times as I am excited and passionate about what we are creating, but I will go to great lengths to not play that card as it just gets you nowhere, regardless of your creation. If it"s a great game it will be so without a ton of hype.
Utnayan said:
I just don"t see it. Maybe you could throw out some examples? I wouldn"t think ways to suppress the farmer market would be too much of a trade secret.
It"s not as much "trade secret" as it is starting a trend that"s been done too often. Getting into game mechanics at such an early stage, or development ideas, sets us up to be "wishy washy". There will be so many iterations, already has been, of so many aspects of design and development, that getting into details about things here has the potential of having 5-10 vocal proponents, or opponents, shaping opinions for a game that hopefully many millions will enjoy.
These boards, this one less so than most, are made up of thousands of players, who voice their concerns through a very small portion of the members. THat leads to opinions and focus on a very narrow front, which is incredibly stifling to the creative process.
Look for some press releases soon though, we"ve hired a few people with some industry history for important roles here that I think will please MMO communities everywhere.