Zehnpai
Molten Core Raider
- 399
- 1,245
You can keep the system and still make it player focus"d. You"re arguing details here. Instead of hiring NPC crafter, you purchase a shop for your tools. Instead of it taking the NPC crafter 3 days to make a semi-rare item, once you hit combine and play whatever retarded "Press X to not fuck up" minigame some people insist is fun, you get a "hunk of molten steel" that takes 3 days to turn into the item you requested.Grave said:I dunno, I just think a lot of players would rather be the crafter themselves rather than having NPCs do everything for them.
Don"t worry about the details. Worry more about the effect on gameplay. What I"m trying to cure here is the "Make 50 copper rivets to make 50 copper swords to make 50 bronze rivets to make 50 bronze swords...all in 5 minutes" mechanic and make crafting more interesting.
What I tried to do was 3 things.
1) Make rarity and value a function of time, not RNG based luck (item takes 5 days to create, not 3 days of sitting in one spot farming a rare spawn for his rare drop to make an item that takes 5 seconds to combine).
2) Make all tradeskills relatively of equal value as a commodity rather then an obviously valuable resource like gold suddenly worthless simply because it"s no loner used in laterday tradeskills.
3) Make tradeskilling more about materials management and production rather then the climax being "CAN I HAS PUSH COMBINE NOW?"
Anyways...
Materials acquisition is where you start to really have fun with the game. As others and myself suggested, HERE is where you add your mini-games, quests, "stock trading" all sorts of fun stuff. You can invest in an expedition and you get a portion of what they come back with. Try to shy away from "OH LOOK A COPPER NODE OUT IN THE MIDDLE OF A MEADOW HOW FORTUNATE AM I." Right click on node. Push X to not fuck up. "YAY!"
You can really go buck wild here, really create something deep, interesting and new.
Or you can be safe and boring like WoW and LOTRO and make 50 copper rivets to make 50 copper swords to make 50 bronze rivets...only you mix it up by giving players a 5% chance to DIE!
The choice is yours. Choose wisely.