Zehnpai
Molten Core Raider
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Wait a second, what? I think you"re misremembering here. Tirisfall, Mulgor, Durotar, Teldrassil, Dun Morogh and Elwynn Forest are all vastly different. And most of them bleed over into completely different secondary zones.Ngruk said:I think it speaks volumes about how good WoW gameplay was, back then. Compared to many other MMO"s the starting "experience" sucked .... but the variety was non-existent.
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EQ had some pretty awesome variety
Granted there"s little difference between kill 10 rats and collect 10 monkey ass quests but by the same vein, there"s pretty much zero difference between killing a goblin and killing a kobold then.
By level 15 in EQ we were all following the same progression path. There was no greatly diverse leveling experience unless you were a soloist. I like the multiple starting cities idea and EQ did a good job of it for it"s day. But saying that EQ was amazingly diverse and WoW was not for it"s starting gameplay is just...well...
If anything you should mimic LotRO opening"s. The first 5 or 6 tutorial levels were great at setting the backstory for your race choice as well as what was motivating you to start adventuring in the game world. AoC tried something similar but it was too long and got annoying by the 3rd time you did it.