There's raiding, but there's no gear treadmill in the game so it doesn't serve the same purpose as other MMO's. Other than PVP, the game is mostly centred around achievement hunting and the story stuff.One of my friends is constantly trying to get me to play this game. Is there a decent endgame? Every video i watched made it seem like the only progression was cosmetic.
I still don't have one. I've heard it makes Tangled Depths in HoT bearable, but other than that I haven't felt the need for it. But I think there's at least one Mastery Point that's only obtainable with the Skyscale.Is the Skyscale mount worth rushing to? I typically like to just do a story episode here and there at my own pace, but I'm only halfway through season 4 at the moment.
Is the Skyscale mount worth rushing to? I typically like to just do a story episode here and there at my own pace, but I'm only halfway through season 4 at the moment.
I don't think GW2 gets the love it deserves here. I feel this game is perfect for those that are tired of the WoW model.Game has me hooked again. There's just so much shit to do, and I never feel pressured to do it.
The personal story is pretty rough design-wise. I hate doing them now after experiencing the LW and expansion stories. They're just so much better in every way. I especially like the challenge mode achievment aspect to them.Yeah, im pretty hooked too...Trying for Map completion on my thief, then off to finish personal story and then will start the LW stories. I havent even touched the xpacs except to do the Raptor quest and tbh I hate that fucking mount, so hard to steer it lol
Agreed. I really liked the game design. There just was nothing to do at endgame for so long.I don't think GW2 gets the love it deserves here. I feel this game is perfect for those that are tired of the WoW model.
My only real complaint about the LW stories is that some of the Dragon's Watch companions are annoying.
No NPC could ever be as bad as Traehern (or however you spell it). I think he is the most hated NPC in any game I have ever played.The personal story is pretty rough design-wise. I hate doing them now after experiencing the LW and expansion stories. They're just so much better in every way. I especially like the challenge mode achievment aspect to them.
My only real complaint about the LW stories is that some of the Dragon's Watch companions are annoying.
They're nothing alike. And even if they were, GW2 introduced fractals in 2012. Mythic dungeons started in 2016. Even if you're talking about challenge mode dungeons from MoP: Those came out only a month before fractals (which had been in development previously) and again: Nothing alike.I hated fractals. Seemed like just a cheap rip off of mythics in order to try and grab some of the WoW player base. The raid bosses were fun but there was only 2 by the time HoT came out.