- 8,392
- 10,467
Welcome to GW2!Nothing good from them..at all. Kill a couple Vets while keeping a rescue area clear of roamers, get 2 exotic armor pieces for my lvl65 ranger.
Welcome to GW2!Nothing good from them..at all. Kill a couple Vets while keeping a rescue area clear of roamers, get 2 exotic armor pieces for my lvl65 ranger.
They said in that post that currently-existing characters won't be losing their traits, so this new system will largely be for new characters. Although I imagine current characters will still need to go out and collect the new traits they're adding.A bit late to do that l feel. As they say, they're turning the trait system into something a bit more like it was in the original Guild Wars (which is good) but at the same time just pissing everyone off who's playing the game since release. If I had all traits available to me before, then I just feel cheated if everythings taken away now. That's like walking up to an aspiring bodybuilder, breaking his arm and then complimenting him on his 'progress' as it heals back, when really he could've trained to become stronger all this time if only his arm wouldn't have been fucked with.
The (probably) abysmal droprates and the fact they're selling the traits in the gemstore is not really surprising, it's just like how they've stopped putting new gear/skins in the game - everything goes to the gemstore.
These sound like welcome additions, especially for altaholics. And they really don't effect gameplay.Lots more info on the April changes. It looks like they're making as much stuff account-wide as they can (skins are account-wide, tints are account-wide, even Legendaries are account-wide now) and dropping casual coin costs (no respec cost, no repair cost).
In before pussyfication cries begin!
They did everything they could to drive people away, even rabid fans like I am (or I should say "was"). I asked for loot from bosses instead of tokens, ascended gear not tied to that shitty grindfest almost nobody enjoyed, trash not skippable in dungeons, champion trains being ridicolous just by sheer existance, some sort of meaningful player interactions in dungeons that is not only how many stacks of might and vulnerability a group can keep up reliably, more balanced classes in terms of group utility and we could go in details class by class, etc. etc.I just wish they'd get away from a token system for dungeons, kills my desire to play.
Yes.Do you get stats from your weapon as an engineer with weapon kits?
I started playing again recently with the introduction of megaservers and brought my girlfriend along since it was on sale and we were looking for another game to play together. It certainly has a lot of flaws, but it's super great for casual playing and after playing FFXIV since the relaunch it's nice to have an actual, big world to explore again.Anyone still playing this? The new megaservers(keeps maps full during events, pulling from all servers) thing is both good and bad but AWESOME for casuals like me, as I can login take down a world boss and move on. Good times.
I agree with you about how the Living Story stuff seems a bit shallow, or a distraction. Yet, this past "season" of their Living Story, if looked at in its entirety, wasn't that bad. Really depends on where they go with it, since it introduced a new Elder Dragon (kinda)...if the next Living Story is all about this new dragon, with a new area opened up, that would be great.I quit after Halloween because the living story temp content is the majority of stuff they put out (that and gem store clothes). I did check back for 2-3 weeks for the finale that wrecked LA two months ago but otherwise I'll stay away until they present plans for their content additions that actually grow the game instead of moving the same circus from zone to zone in a different color.
I played until I bought wildstar so going to focus on that for now, great game lots of stuff has changed. Check it out.Is anyone still playing this? I have an MMO-itch and I figure the totally free option is not bad place to try and scratch.
I bought this at launch and played for about 1 month. What is the current state of the game?