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Ravishing

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1024! You overflowed their 10-bit int...;)
On Reddit this guy did 1022 and it ended.



Looks like 1k is the cap. Inner fire priest seems to be the deck. It was what I used but I only did like 36 damage the 1x I played it. Never drew my mass dispel and deck isn't optimized. Easy way to complete quests this week.
 
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slippery

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I don't think Inner Fire shenanigans are necessary, I did it without those cards. I just ran every silence and weapon removal, 2x Mind Control, Entomb, SWD, and Lightbomb (which I would probably remove)
 
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Ravishing

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Famm will like this card art
636058230648245953.png


As for it's efficacy...meh? Seems like mixing tribes is a good way to be mediocre with all of them.


Neutral Mech that buffs beast/dragon/murloc... I think this card sucks in standard and might be decent in Wild for an aggro mech deck.

It's tailored for a Zoo deck but actual Warlock Zoo is very efficient already and can't really use this. 3 mana is a bit expensive for warlock Zoo and considering you will need a dire wolf and/or Bilefin on board to make it decent.

Only cheap dragon for zoo would be faerie dragon unless you run priest. I don't see it happening.
 
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Amzin

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I think objectively it's a good card, maybe really good, but those tribes aren't in the mana slots in any decks right now to make it work. It's a Shattered Sun with more restrictions and more potential and Shattered Sun was solid for a long time. If those tribes get filled out more I think it could see play.
 
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Mures

Blackwing Lair Raider
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I think objectively it's a good card, maybe really good, but those tribes aren't in the mana slots in any decks right now to make it work. It's a Shattered Sun with more restrictions and more potential and Shattered Sun was solid for a long time. If those tribes get filled out more I think it could see play.
Yeah, thats what I was thinking of, shattered sun cleric was a very powerful card when it was a 3/3. The card only has to give one minion +1/+1 to be good value. I think best case actual scenario is it gives either a dragon or beast and sir finley +1/+1. Not sure if its enough to replace say frothing berserkers with these, giving a faerie dragon +1/+1 would be super annoying though. I think the card is too conditional, but its not that bad.
 
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Amzin

Lord Nagafen Raider
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The problem is it would be a great tempo play on 3 if it buffs 1-2 minions except the buffing part will rarely be set up on 3. Which is why those tribes getting fleshed out more is key to it working at all.
 
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Enzee

Trakanon Raider
2,197
715
damn.. warriors and anti-zoo decks are out in force right now. Was able to go from 20 to 10 in like 5 days last month, do more arena then anything, now I'm treading water at 15. 3/4 decks I face are warriors with 2 revenge, 2 ravaging ghoul, etc.. like 6-8 whirlwind effects that clear my board over and over. Wish I had the cards for more decks, but I don't even have imp gang boss for the 'optimal' version of zoo. Can't justify buying that adventure just for one card that I need right now.
 

Northerner

N00b
921
9
Zoo was super strong for me early last season but didn't produce much for me later on at all. Warrior-fest is just too brutal and much on it on the back of ghoul really.

Haven't really started on this round but the few games I've played seemed like Warrior of whatever flavor is fine but with pirate being best for quick games. Midrange shammie still seems good too and oddly little luck with midrange hunter (like 1-6).
 
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Lusiphur

Peasant
595
47
Zoo has tanked for me too. The warrior spam is just too harsh. All the other random decks are running mass AE too (eg Arcane Explosion). Shaman, however, is taking names atm.
 
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Ravishing

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Cool new card:




Probably sees some play but 8 mana is expensive and Arch Mage / Rag preferable for Mage but maybe this card can work in another class? Yogg Druid/Hunter come to mind.

Casting Call of the Wild with staff equipped already gives me nightmares.
 
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Ravishing

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And this one:



They are REALLY trying to make discard warlock a thing. MAYBE it works this time?
 
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Mures

Blackwing Lair Raider
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damn.. warriors and anti-zoo decks are out in force right now. Was able to go from 20 to 10 in like 5 days last month, do more arena then anything, now I'm treading water at 15. 3/4 decks I face are warriors with 2 revenge, 2 ravaging ghoul, etc.. like 6-8 whirlwind effects that clear my board over and over. Wish I had the cards for more decks, but I don't even have imp gang boss for the 'optimal' version of zoo. Can't justify buying that adventure just for one card that I need right now.
Imp Gang Boss is one of the most powerful cards in the deck though and it gives warriors more fits than any other class. It is extremely difficult for them to clear the board with an imp gang boss on board and zoo its mandatory to have minions on the board to trade up with. It can force executes saving a councilman or doomguard later in the game.

Another tip everyone may not know also. Say you have villager, argent squire, and void walker in your opening hand against warrior, which do you play turn 1? The villager because it actually dies to blood to ichor so they can't get a turn 1 deal 1 damage 2/2.

Played nothing but zoo so far this season and still at the top of ladder.
 
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Taho

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Good tip on the match up, but man, you are the master of complimenting yourself.
 
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Mures

Blackwing Lair Raider
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Sorry it came off that way? Was just saying you can still climb ladder with zoo. Imp gang boss is really important though.
 
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Northerner

N00b
921
9
Interesting. I don't see IGB as that powerful really when I'm piloting warrior but I guess it has merits. For pirate I probably no longer care about their board by turn four (or have a 4+ damage weapon available if I do) and for dragon or control there are ample answers.

It's a good card no question but I don't know that it is all that special anymore. Still, nice to hear that zoo is remaining competitive for those that use it. It is kinda the baseline deck.
 
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