- 8,456
- 3,577
Current stats with Quest Rogue & Decklist:
PERCENTAGES:
GAMES RECORDED:
I've also played quite a few games on a Tablet which aren't in these stats.
The main list I use now is version 1.2 which is:
Quest Rogue
Version 1.0 is the original RDU list with Bilefins instead of FoKs. I just found Bilefin to be a win-more card. He's only relevant if you finish quest, but if you can't finish then he's pretty useless. FoK is added cycle and can help clear tokens or do that extra 1 damage to a 6 health taunt, etc. If the card can't cycle or charge then he's useless imo. It's already a glass cannon deck, no reason we need taunts.
Version 1.1 was a test with FoK instead of Mimic Pod, and keeping Bilefins. Obviously it sucked. Mimic Pod is pretty clutch as you want dupes of almost everything (Vanish / Mimic Pod / Prep are the worst cards to dupe).
Version 1.3 is same list as 1.2 except -1 FoK for +1 Secret Eater. Mage is the #1 counter for the deck. You can see that even with Secret Eater, I'm 3-4 against Mage, but 43% win rate is still better than the other versions. If I feel like every match will be Mage then it's a viable option, but obviously win rate suffers against the field.
Overall, 58% win rate when you exclude version 1.1 record, and 67% with the main list. Deck is pretty damn powerful!
PERCENTAGES:
GAMES RECORDED:
I've also played quite a few games on a Tablet which aren't in these stats.
The main list I use now is version 1.2 which is:
Quest Rogue
- 2 x Stonetusk Boar
- 2 x Southsea Deckhand
- 2 x Youthful Brewmaster
- 2 x Preparation
- 2 x Fan of Knives
- 2 x Novice Engineer
- 2 x Doomsayer
- 2 x Shadowstep
- 2 x Vanish
- 1 x Patches the Pirate
- 2 x Gadgetzan Ferryman
- 2 x Fire Fly
- 1 x The Caverns Below
- 2 x Mimic Pod
- 2 x Glacial Shard
- 2 x Igneous Elemental
Version 1.0 is the original RDU list with Bilefins instead of FoKs. I just found Bilefin to be a win-more card. He's only relevant if you finish quest, but if you can't finish then he's pretty useless. FoK is added cycle and can help clear tokens or do that extra 1 damage to a 6 health taunt, etc. If the card can't cycle or charge then he's useless imo. It's already a glass cannon deck, no reason we need taunts.
Version 1.1 was a test with FoK instead of Mimic Pod, and keeping Bilefins. Obviously it sucked. Mimic Pod is pretty clutch as you want dupes of almost everything (Vanish / Mimic Pod / Prep are the worst cards to dupe).
Version 1.3 is same list as 1.2 except -1 FoK for +1 Secret Eater. Mage is the #1 counter for the deck. You can see that even with Secret Eater, I'm 3-4 against Mage, but 43% win rate is still better than the other versions. If I feel like every match will be Mage then it's a viable option, but obviously win rate suffers against the field.
Overall, 58% win rate when you exclude version 1.1 record, and 67% with the main list. Deck is pretty damn powerful!
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