Hearthstone

Gavinmad

Mr. Poopybutthole
44,424
53,872
Taking bets on how badly I do with this list.

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The Master

Bronze Squire
2,084
2
I dunno, as long as you control well that's a 6-7 win deck. Removal out the ass.
Efficient removal is what Shaman are about. If you didn't have that you'd be 0-3, no question. But you also can't heal, so you can easily just deck yourself and die to fatigue if you don't have a win condition. Rockbiters are bursty with the Doomhammer, but it requires you didn't have to use them as removal... which is pretty unlikely with no card draw.
 

Gavinmad

Mr. Poopybutthole
44,424
53,872
1-1 so far, lost the game when the faggot I was up against holy wrathed me for fucking 7. stupid fucking game
 

The Ancient_sl

shitlord
7,386
16
This, you also have to look at the quality of your 2 drops, both alchemist and kobold are normally weak turn 2 plays, you would only want to play them if you have no other play and depending on what your opponent played on the board maybe even not at all because it would just be giving them a free card. Then you also have loot hoarder, he's an excellent card and he pays for himself even if your opponent can/does use their hero power to remove it, but with only two 3 drops you can't even take advantage of that slight tempo gain.
Well see that's the thing isn't it because I don't really see what the advice is being offered here or even if I agree with it. If a suggestion is been made to take bad cards just to fill out a curve I really don't think I agree. I could have 29 cards in my deck and only 3 2 drops and I'd still think an azure Drake is a better choice than a Mana Addict
 

Gavinmad

Mr. Poopybutthole
44,424
53,872
3-3. I don't know when I suddenly became so terrible at arena, because I went from consistently getting 5-7 wins with some 8s, 9s, and an 11, to not having done better than 4 wins in like my last 10-15 runs.
 

slippery

<Bronze Donator>
7,931
7,744
3-3. I don't know when I suddenly became so terrible at arena, because I went from consistently getting 5-7 wins with some 8s, 9s, and an 11, to not having done better than 4 wins in like my last 10-15 runs.
There's some variance in the level of people playing as the bad players run out of gold so you're only facing better players. That's also why it's somewhat easier at primetime.
 

Gavinmad

Mr. Poopybutthole
44,424
53,872
Yeah but I mean I was doing well in arenas before open beta started, continued to do well after open beta, then all of the sudden my records make me look like I'm a kripponent or something.
 

Enzee

Trakanon Raider
2,197
715
Well see that's the thing isn't it because I don't really see what the advice is being offered here or even if I agree with it. If a suggestion is been made to take bad cards just to fill out a curve I really don't think I agree. I could have 29 cards in my deck and only 3 2 drops and I'd still think an azure Drake is a better choice than a Mana Addict
Good cards stuck in your hand are worthless though. Having something, even a 'bad' card on turn 2 to help slow down/trade with their early cards keeps you from getting so far behind that your 'good' cards later on don't even come into play. Bloodfist Ogre is a good card, but you wouldn't want 5 of them in your deck, as an extreme example. So, yes, you need to sometimes take relatively 'bad' cards to fill out your curve. It's obviously a balancing act, and you take the best card when possible, but a card's power level isn't the only thing contributing to winning. Using your mana efficiently each turn is just as important.
 

Enzee

Trakanon Raider
2,197
715
The guy was at 14, I had dropped lightspawn previous turn, with a PW:S and inner fire in hand. Then drew the 2nd inner fire, so I just had to do it for the lulz.
I only have one lightspawn myself, and still missing a lot of common 'staple' cards. Have had to craft up stuff like loot hoarders and chillwinds, for example. That hogger in picture I literally opened from my arena run right before playing that match.

edit: err.. not inner fire, the double health card. Can't remember the name.
 

Enzee

Trakanon Raider
2,197
715
Stuff like that, not necessarily that card (yeti is part of basic set, right?) common cards I see in every 'budget' decklist that I hadn't even seen 1 of after about 12 packs.

edit: yea, was thinking of dark iron dwarf and silverhand knight. Plus ironbeak owl, loot hoarder, harvest golem and raging worgen. Looking over a couple decklists I used to start, had to craft up all those.
 

Enzee

Trakanon Raider
2,197
715
So, before I do the actual run, what do you guys think of this list? It's obviously a little heavy on 4s, but I couldn't pass up the fireballs, which all came after I had already picked up defender of argus, spellbreaker and polymorph early on (when they were far and away the best card of the 3).

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slippery

<Bronze Donator>
7,931
7,744
It's a reasonably solid deck, but I have a feeling your success is going to be dependent on the Mana Wyrm and Frostbolts early. Farseer + Blademaster can do good things.
 

Vaclav

Bronze Baronet of the Realm
12,650
877
Gavin: I'd not take it hard, it seems to go that way with the invisible pairing stuff that they do - I noticed the same on my main account (hell, I think I got paired against Kripparrian last night - he plays under the name "Kripp" for his HS account, right? Oddly walked all over him with a ridiculously perfect draw though including a T1 Dust Devil [best card in the pack vs. Wisp and a Murloc - I was living the dream] getting two attacks in unmolested to start the match) - but when I made my secondary account suddenly I'm back to 9-3 to 11-3 averages, I'd wager you did well when you were getting paired against bad players and its slipping now that you're getting paired against great ones.

It bummed me out hard for a few days when it happened. Now I just log on my alt accounts every 3 days or so and unbum a bit. [And note - alt accounts ARE OK by Battle.Net rules - as long as you stick to 3 or less]