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khalid

Unelected Mod
14,071
6,775
Those all are terrible fixes for MC, and we already had this conversation once for like 10 pages concerning that topic.
So I'm not going to start all that shit again.

I will say comparing it to poly,hex, or a removal card is dumb. There not even in the same league.

MC is a card they can use once for a big advantage while the opponent will have to always have to play around it.
You don't have to hold, or waist a removal in your hand for when you get hexed/polyed....
Yeah, not really surprising you are an idiot on this topic considering you are an idiot on every other topic I have seen you pontificate on.

Saying that priests are entirely built around the single card of MC is moronic. MC is one of the best cards in the game, but the end of the day it is one card.
 

Column_sl

shitlord
9,833
7
They're not built around one card moron. They are built around control which MC is a major factor in.
Take MC out of the picture, and that is major nerf to that control.

MC is in every priest deck. There is no question to take that card, and it is a part of there class defining abilities..

If you think MC is in the same league as poly, and hex then just stop playing now.
 

khalid

Unelected Mod
14,071
6,775
Mind control was such a stupid card from the start, the fact that they built a whole class around it was retarded.
They're not built around one card moron.
You are really fucking bad at arguing and not contradicting yourself immediately.

No one is "comparing" MC to hex or poly other than you. There are plenty of other cards automatically included in every shaman deck, every warrior deck, every hunter deck. Hell, I'm not even arguing that MC should not have been nerfed. Only that this nerf was kneejerk and the wrong thing to do.
 

Column_sl

shitlord
9,833
7
No one is "comparing" MC to hex or poly other than you.
really?

Yeah. I don't think mindcontrol is that big of a problem. Not that much more then poly, big game hunter, or anything else in that nature.

Mind control was such a stupid card from the start, the fact that they built a whole class around it was retarded.
Priests are a control class, and there biggest card by far is MC ( a control card). They have many ways to MC, not just that card.
Without that card tho it breaks the class...

So explain to me how MC is not important to priests again? I want to hear this explanation...
 

khalid

Unelected Mod
14,071
6,775
Dude, I really don't know what you are arguing, since you are contradicting yourself all over the place. Are you saying MC was too powerful and needed to be nerfed? Are you saying it was very powerful but should be allowed because it was necessary? Was it nerfed too harshly? What nerf do you think was justified?


Priests aren't just built around control and nerfing MC doesn't destroy priests. However, a creature steal card I do believe fits quite nicely in control and should be part of it. In magic, cards like Control Magic were always part of the nature of blue. Making a card that fits the nature of control a 10cost seems pretty silly to me. I would much rather it be changed in a way to still make it good and cost less, but less powerful than it is in its current state.
 

Column_sl

shitlord
9,833
7
. Are you saying MC was too powerful and needed to be nerfed?
The mechanic of that card should have never been introduced in the first place hence that card should have never been in the game.
They should have designed priests so they aren't so dependent on control.

There other MC doesn't work like that, it gives them no control on what minion it picks up. Even Faceless just mirrors, it doesn't give the opponent absolutely nothing..


You don't even have to have 2 MC's in your deck to cause extreme caution in your opponent from the start. Just the fact that you might have that card on turn 8 will make them not play.
No mechanic is that powerful...


You get your big card removed by any other class, big deal, it sucks, but you are still in the game.
Hexed, Polyed, destroyed you are fine.

MC tho forces you to have cards to deal with it immediately. You are always at a loss.
 

khalid

Unelected Mod
14,071
6,775
The mechanic of that card should have never been introduced in the first place hence that card should have never been in the game.
They should have designed priests so they aren't so dependent on control.
I disagree. Why can't at least one class be based around control?

Also, cabal shadow priest and shadow madness both contradict what you just said. Both of these cards steal creatures that you pick, one with a restriction on size and the other only taking it for one turn and also being restricted on size. Both of these cards steal without giving the opponent anything else. You only get something back after the end of the turn with shadow madness.

Do you think these cards are overpowered? If you don't, why is it that any sort of restrictions on MC wouldn't be enough and it should be removed instead?
 

Column_sl

shitlord
9,833
7
Because MC is immediate, and is hidden.

It also takes big cards which is the only thing that matters.
Those two cards in your example, can be dealt with , and do not cause the same fear as a priest disabling you from playing a big card on turn 8.

You think a hunter gives 2 shits about MC??? no, because they have a play style that allows them to not even use big cards.
Forcing everyone to play like that to counter priests is retarded.


If you play a deck that doesn't revolve around low level minions then you are always at a loss against a priest. You will always fear MC because no matter what happens he always has the advantage.

The only good fix I saw for the current game was moving MC up to epic status for arena.
 

khalid

Unelected Mod
14,071
6,775
You think a hunter gives 2 shits about MC??? no, because they have a play style that allows them to not even use big cards.
Forcing everyone to play like that to counter priests is retarded.
So then why did you directly say that nerfing MC to have some restrictions would be stupid? Wouldn't this exactly address your concerns? Suppose that MC was reduced a bit in cost (so down from 8) but only worked on creatures of 4 toughness or less. Why would this be something you are against?
 

Column_sl

shitlord
9,833
7
Nerfing MC at this point is stupid. I said that a month ago..

It's too late.

These are the changes I would currently make to priest.

1) make northsire cleric a 3/2/3 or a 2/1/2
2) Put a cap on innerfire.
3) Put a cap on lightspawn
4) move MC to epic for arena, and the new ranking system.
 

khalid

Unelected Mod
14,071
6,775
Nerfing MC at this point is stupid. I said that a month ago..

It's too late.
I don't care what you said a month ago. Justify it now, why is any nerf to MC too late?


In particular, what does a timeframe have to do with it? Why would a nerf have worked a month ago but not now?
 

Column_sl

shitlord
9,833
7
I don't care what you said a month ago. Justify it now, why is any nerf to MC too late?
Because not one person has come up with anything to fix it, or anything to add to the priest class to balance out that major change. It always degrades a major card they need in there deck to control there opponent on turn 8.

They should focus on the cards that are making priests insanely powerful right now outside of MC, and just limit the choice of MC in arena.
 

an accordion_sl

shitlord
2,162
8
Artosis 3-1 over trump, lots of trump fanboys gonna be sad.

These shoutcasters are fucking terrible.

" Artosis, should play equality with consecration on this round" Artosis only has 5 with coin...

"Trump should hope for a shadow madness in his deck right now" Has had shadow madness in his hand since the first round...
Yep, totalbiscuit is retarded.
 

Mures

Blackwing Lair Raider
4,014
511
Such bad draws for trump games 1 and 2. Artosis misplayed game 2, but in the end it didn't matter anyway.
 

MaulNutz_sl

shitlord
182
3
Trump did get shit hands for the most part with the lack of aoe removal but I it seems like he would get crushed by any rush down deck. When your first creature is a 4 cost drop, even if you coin it you're most likely fucked...those are the kinda games I kill them on turn 5.
 

khalid

Unelected Mod
14,071
6,775
Because not one person has come up with anything to fix it, or anything to add to the priest class to balance out that major change. It always degrades a major card they need in there deck to control there opponent on turn 8.

They should focus on the cards that are making priests insanely powerful right now outside of MC, and just limit the choice of MC in arena.
I am not trying to be obtuse here, but you seem to be saying these things...
1) MC is very powerful, unlike any other removal
2) There is no way to nerf it and make it still fit its role
3) Any nerf should have to be balanced with other priest changes
4) They should really focus on the other cards that priest has that make them powerful

It seems to me that many of those points conflict. If MC is so powerful and unique, does it not then deserve a nerf without compensation? If the other cards in a priest deck are the real reason that priests are OP, why then do priests need compensation if MC is nerfed?