Hearthstone

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Mures

Blackwing Lair Raider
4,014
511
The new spell effects are driving me nuts. Please tell me I'm not the only one going crazy here? They don't feel fluid at all anymore. They don't feel smooth and instant the way they did before, particularly silence. It's really clunky now, horrible change.
Maybe its just you? I didn't notice anything with silence and I loved other new spell effects.
 

Delly

Trakanon Raider
2,995
634
That deck is amazing. It's like 4-5 cards off from basically being a top constructed deck. It should have easily gotten 9+ wins. I managed 7 wins even with the worst RNG ever. Even the game I mentioned above with Cenarius I won. same with the other Druid that used Faceless manipulator x2 on my Giants. Still won. Pretty much all 10 games were horrible RNG and I still managed 7 wins. But ah well, 7 wins ain't so bad. I just really wanted to try to get to the new top end today and that was the deck to do it.

The new spell effects are driving me nuts. Please tell me I'm not the only one going crazy here? They don't feel fluid at all anymore. They don't feel smooth and instant the way they did before, particularly silence. It's really clunky now, horrible change.
Take a step back and chillax a little. There is obviously a good amount of RNG in the game, but you cannot possibly blame everything on RNG. I gotta agree with Pyros, you had great Mage spells but you're dead in the water with almost no draw. Constructed has tons of draw, so while that is not a bad arena deck, no way is that a near a constructed deck. I hope that RNG works in your favor or you'd lose against decks that could survive before you draw your whole deck.

Makes me barf when people complain about top decking.. card games have been around for fucking ever and people complain about RNG as if card games haven't been somewhat luck since forever. Sure you do your best to eliminate that by making the most solidly constructed decks, but you never know if you are going to draw the game winning card or a card that was good for turn one.
 

Morrow

Trakanon Raider
3,341
948
Not really no. It doesn't have a bunch of cone of colds/blizzard/frost nova/ice blocks to stall for giants, which there's only 2 of anyway, nor does it have the direct damage to face rush then nuke and finish at 8. Only one fireball, no pyro, no ice lances(not great but does quite a bit of direct damage) means you're not gonna nuke the face and most likely use the the nukes for control. However you also have a bunch of small cards, most of which aren't good combat cards, no shattered, no commander, no dark iron, one argus. Only 2 giants have more than 4 damage as creatures, and the giants are fairly conditional and can be dead cards for many turns(especially molten if you're controlling a lot). Very little drawing so you can't quickly spam your small creatures when they inevitably die in trades.

It definitely has good cards, but imo the deck looks a little weak and I wouldn't expect to get more than 6-7wins out of it. Unless you get heavy momentum and keep drawing the right stuff, you'll run out of steam before you can finish your opponent. The only way I see it winning against good decks would be if the opponent gets derpy and overextend into flamestrike or blizzard, or if you get the giants out without him having any sort of answer at all.

I got 9 wins with a fairly similar deck earlier, I had a lot of good cards, but not enough draw, not enough lategame, not enough direct nuking(unless I could keep my one frost bolt to combo with my one ice lance). I ended up with 9wins but the last 3 wins were pure luck, I top decked twice for a win one turn before death(fireball and the other I top decked frostbolt with icelance in hand) and the other game guy must have had shit for draws cause he pretty much didn't play anything for 4turns.

I find myself building more top heavy lately as unless you're warlock or get lucky on neutrals and/or class cards that give draw, doing an aggro deck when you're not guaranteed to get the good aggro cards(mostly the buffer cards so you can trade you 2 and 3 mana crap for 4 and 5mana mobs) I find a bit pointless. I'd rather smooth the curve and add more lategame options because most games tend to go to 10turns or more and once you're at 0-2cards in your hand you don't want to be drawing a raptor. Varies depending on the class though, don't mind it as much on druid because of mark of the wild/mark of nature, can make shitty creatures into good ones easily. I'll generally draft 5-7cards for 5mana and more though, potentially more if they're good ones and I have decent early control.
Hmm. Good points. Yeah I realize more and more how important card draw is lately. That Warrior deck shouldn't have done so well, but I had such massive card draw that I spanked. Interestingly enough, that Mage deck beat 2 different people whom had gone down to 0 cards while I still had 10+ cards left and they lost because my board control was so efficient. I'd have easily made 9-10 wins though with better RNG. The 7 wins was with horrrrible RNG. And I don't mean me not drawing good cards, but random aspects like Ragnoros and Bomber doing insane things.

@Mures I dunno, does the gryphon sound different to everyone too (when you click it)? It sounds really lame to me now. The colors of the entire interface are all slightly off for me as well now. When I silence something, there's a short delay, a noise, and then a spell effect. When I cast a spell, there's a weird delay and then a spell effect/noise and then the spell goes off. Lots of weird stuff like that, or Shattered Sun Cleric having a delay.
 

Mures

Blackwing Lair Raider
4,014
511
Apparently you're not the only one morrowgirl, there was a thread about it on the official forums, about spell effects that is. I don't necessarily mind the added 1 second delay to see a spell effect though, although I guess it would get rather old.
Other graphical enhancements I love, it looks a lot more 3-dimensional. You now can also adjust graphics setting in your options menu to a low/medium/high. I don't know if it auto-detects, but I was playing on a 5 year old laptop so it was on medium and I left it at that, didn't turn it to high to see how it would look and not sure if turning it to low would make it appear more like it did before the patch.
 

Haast

Lord Nagafen Raider
3,281
1,636
As a counterpoint to everyone else cruising right through the ranks, I got raped unmercifully in ranked. Probably a combination of poor deck construction, players being under-ranked due to the reset and a little bit of bad RNG. But goddamn, I couldn't even polish off dailies.

Think I'm going to have to take a break to protect my fragile ego.

Also, I'm open to deck construction tips. I have all the basic cards unlocked, but I don't have a ton of expert cards or dust yet.
 

Morrow

Trakanon Raider
3,341
948
Christ I'm 9-1 with a really random sub par Rogue deck. Or at least it feels that way to me. Only 1 Eviscerate and 1 Backstab, the only epic is 1 Sea Giant, and the curve is awkward. I went a little top heavy and it's working wonders. The minion swinging around bug is driving me up the fucking wall. Even if you're really careful it happens. Messing up Argus or Sunfury can be a game changer.
 

an accordion_sl

shitlord
2,162
8
As a counterpoint to everyone else cruising right through the ranks, I got raped unmercifully in ranked. Probably a combination of poor deck construction, players being under-ranked due to the reset and a little bit of bad RNG. But goddamn, I couldn't even polish off dailies.

Think I'm going to have to take a break to protect my fragile ego.

Also, I'm open to deck construction tips. I have all the basic cards unlocked, but I don't have a ton of expert cards or dust yet.
Yeah I'm kinda at a point where I want to experiment with decks but need more caaaards... And the acquisition rate is too slow. The obvious answer is "well just play arena", but arena isn't really fun to me so the only real option is drop $50 - 60 or play another game.
 

Mures

Blackwing Lair Raider
4,014
511
How do you drop a quest and get another anyway? I have one from a few days ago that is for 2 classes I don't really play and its only 40g so I wanted to drop it for a chance at more gold or at least a different quest and I didn't see where I could. In the quest journal there weren't any x's on it or anything, was it just because it was an old quest maybe or am I doing something totally wrong?
 

Mures

Blackwing Lair Raider
4,014
511
As a counterpoint to everyone else cruising right through the ranks, I got raped unmercifully in ranked. Probably a combination of poor deck construction, players being under-ranked due to the reset and a little bit of bad RNG. But goddamn, I couldn't even polish off dailies.

Think I'm going to have to take a break to protect my fragile ego.

Also, I'm open to deck construction tips. I have all the basic cards unlocked, but I don't have a ton of expert cards or dust yet.
Ranking up proved much more difficult than I thought it would be. At rank 18 people are already using legendaries and have decks full of rares, rank 14 you're facing tournament winning decks so to get to legendary you must have an insane win percentage.

As far as deck construction I just put in a bunch of solid cards and started play testing. Cards I found sitting in my hand or weren't particularly useful I replaced with something else, rinse and repeat.
 

Morrow

Trakanon Raider
3,341
948
How do you drop a quest and get another anyway? I have one from a few days ago that is for 2 classes I don't really play and its only 40g so I wanted to drop it for a chance at more gold or at least a different quest and I didn't see where I could. In the quest journal there weren't any x's on it or anything, was it just because it was an old quest maybe or am I doing something totally wrong?
Maybe an old quest? I noticed that it's hard to tell when you abandon a quest because you get a new one instantly without it telling you or making any effects, so you might not notice that it swapped to another one of the same gold amount? That's what I concluded cos I couldn't figure out how to abandon either, dunno.
 

Pyros

<Silver Donator>
11,219
2,365
Yeah I'm kinda at a point where I want to experiment with decks but need more caaaards... And the acquisition rate is too slow. The obvious answer is "well just play arena", but arena isn't really fun to me so the only real option is drop $50 - 60 or play another game.
Well you get a pack every 20wins pretty much, if you play a fast deck it goes relatively fast, but not really that fast, and you're capped at 30wins a day too to generate new cards. Can bet on arena runs instead where you can get much better rewards but if you don't like it, yeah it kinda sucks. At the same time, it is a CCG and I think for a CCG it's very very F2P friendly, but it's harder to progress when you're not casual and play a lot as the rewards for sustained play are fairly shit compared to casually logging an hour every day to do the daily and 3wins which gets you half a pack.
 
282
0
Nice, got first 12 wins in arena. Had a weird druid deck that just worked really well. Didn't have any swipes or starfall. My two losses were to the horseshit class that is mages because they dont give a shit about board control. Just melt your face off while spamming Hello and Well Played.

vuojzkB.jpg

Reward was 2xpack, 380 gold and non-gold eviscerate (wtf is this shit...)
 

Morrow

Trakanon Raider
3,341
948
Played 3 minions before lethal, so bm.
LOL. Sometimes you just can't help it. My hand was full and I didn't want to waste a card
biggrin.png
That game was ridiculous. I'm 8-0 atm, best I've ever done. Turns out Divine Shield on a well timed Cult Master with a Brewmaster is just out of control (x2 Divine Shield 2 Mana minion, x2 Hand of Protection). Then I picked Holy Light which would usually seem stupid, to delay for some of my 7 drops (Ravenholdt Assassion, x2 Guardian of Kings, Stormwind Champion). Have a total of 28 life gain. Plus x2 Equality, x1 Consecrate, x1 Avenging Wrath. Haha. I'm doing much better now that I'm going a little top heavy, just need to get a little life gain to get there just incase you face heavy agro. I wonder when they'll add Lifetap minions.

@dassem the non gold commons are infuriating. Thanks for posting a screenshot, tells a much better story. What were the missing cards? I'd be interested to know what got you to 12. Only 2 4 drops is interesting. I've also been considering that the best for Arena is very heavy 2s/3s with heavy 6's+ To make a curve that looks kind of like this: The best I've got so far is a golden Power Overwhelming. I was thinking it'd be cool if you were guaranteed a Golden Legendary if you go 12 wins, but only once a week. Also they desperately need to increase disenchant ratio, particularly if they've mostly removed dust as an arena reward, which seems to be the case from my runs so far. It should be:

1 Common = 1/2 Common (20) . 1 Golden Common = 1 Rare (100)
1 Rare = 1 Common (40) . 1 Golden Rare = 2 Rares (200)
1 Epic = 2 Rares (200) . 1 Golden Epic = 2 Epics (800)
1 Legendary = 2 epics (800) . 1 Golden Legendary = 2 Legendary (3200)
 

Derpa

Trakanon Raider
2,009
664
Makes me barf when people complain about top decking.. card games have been around for fucking ever and people complain about RNG as if card games haven't been somewhat luck since forever. Sure you do your best to eliminate that by making the most solidly constructed decks, but you never know if you are going to draw the game winning card or a card that was good for turn one.
Some games are worse with RNG then others and HS is one of those.
 

Morrow

Trakanon Raider
3,341
948
So games are worse with RNG then others and HS is one of those.
*Some games? Yeah that's my point. I understand raging too hard when you get a string of bad luck is silly, but we all do it and then we calm down. It's just way worse with Hearthstone. When you can lose to a 1% chance of something happening like Ragnoros blasting you 5 turns in a row despite their being 4-5 minions or a Mad Bomber hitting everything perfectly and stuff like that it's infuriating. Or when my Mage was down to 8 cards and 6 of them were Flamestrike, Blizzard and Fireball. It's different in other games like MTG or SWCCG where you have the ability to search for things and cycle your deck and count cards.

In other news I'm starting to be convinced that Venture Co. Mercenary is a #1 or #2 Neutral pic for every class and every deck in Arena.
 

Delly

Trakanon Raider
2,995
634
I was referring to top decking mainly, which is what I said, in which HS isn't any different.

I agree that HS is a lot more RNG based because there are cards that are RNG based, but top decking is not unique to HS. Ever play War? Top deck all day!
 

Morrow

Trakanon Raider
3,341
948
I was referring to top decking mainly, which is what I said, in which HS isn't any different.

I agree that HS is a lot more RNG based because there are cards that are RNG based, but top decking is not unique to HS. Ever play War? Top deck all day!
Of course it's not, but yeah it's worse in Hearthstone. The reason I mention Ragnoros or Mad Bomber is because those are pretty unique to card games, at least from my experience of SWCCG/MTG. I guess Pokemon had coin flips, but usually in serious card games, the random effects are very rare and more for casual/silly decks/plays. Whereas there's more of it in HS, particularly when you pick your draft picks because of the way you pick from a contained static system rather than a set compilation of cards in a box or whatever where the range is less.

These changes are dumb btw. Shattered Sun is still a #1 3 drop pick and Argent Commander a #1 pick as well. Silly changes, they need to upgrade other cards.