Im going to destroy you point for point ,because its obvious you are new.
Lets go into this
So there potential healing is 14 each
1) you mulligan to get you a watcher, or Drake first round
2) if for some reason you don't get one, you tap for 3 rounds straight
so that is auto 6 cards going into round 4, and you started with 3 cards, or 4 if you go first.
You have 4 giants, 2 drakes, 2 watchers. That is 8 out of 30.
You picked up 9-10 cards before round 4. You would have to be the most unlucky guy in the world not to pick up 1 out 8 potential cards.
Not to mention you also have Pagel,
.
There is only one bad matchup for a Handlock, and that is the Shaman. The rest you will beat. It's the whole reason people run them against Druids who are hands down one of the most powerful heroes this round.
I have a 60 Paladin, had it since the first beta. I understand everything about themThis is a pretty bad answer, and you clearly haven't actually played the Paladin deck,
You obviouslly have no clue what the Handlock is all about, and it is why it is my favorite deck to date.while are massively overstating what the Warlock can do.
Lets go into this
100% they will, if you are at 1 life they will give you 14 each. Those are the facts.Jarraxus and Alexstraza are never going to heal 14 each
So there potential healing is 14 each
Never in the 100's of games I've played has that ever happened, and here it is why it will never happen. Also why Locks are the kings of the giants.It isn't that unheard of to not draw any of the giants or drakes by turn 4, at which point you're going to be incredibly far behind.
1) you mulligan to get you a watcher, or Drake first round
2) if for some reason you don't get one, you tap for 3 rounds straight
so that is auto 6 cards going into round 4, and you started with 3 cards, or 4 if you go first.
You have 4 giants, 2 drakes, 2 watchers. That is 8 out of 30.
You picked up 9-10 cards before round 4. You would have to be the most unlucky guy in the world not to pick up 1 out 8 potential cards.
Not to mention you also have Pagel,
.
Jarraxus is situational like everything in the Lock deck. It is played determined by what you need on the board. There is so many ways you can potentially use it in end game.Jarraxus is overstated in usefulness, because usually by the time you need to play him the act of playing him losses you 2 turns
Agro decks are exactly what a Handlock wants, getting damaged early so you can lay shielded minions with huge board advantage is what makes them so powerful.Especially when there are so many decks running around with huge burst combo's like Force/Savage, various Leeroy stuff, etc.
There is only one bad matchup for a Handlock, and that is the Shaman. The rest you will beat. It's the whole reason people run them against Druids who are hands down one of the most powerful heroes this round.