Hearthstone

Angelwatch

Trakanon Raider
3,053
133
UTH used to be "unplayable" for a long time since the change though, since it was what, 4mana or some shit originally? It became good when it dropped down in mana cost to a point where you could use it with buzzard relatively early. Always the same issue though, if you nerf this, people will just move on to another easy to play rush deck.
Well in fairness, nobody really tried using UTH at 4 mana back then too much. There was a knee jerk reaction that the card now sucked after being changed from it's original OP state of (give beasts charge and +1 attack permanently). As soon as it dropped to 2 mana, a few streamers showed off how powerful the combos could be and the game hasn't been the same since.
 

Quaid

Trump's Staff
11,855
8,260
Game seems decent... But I keep getting matched against people with fucking Ragnaros or Cairn Bloodhoofs coming out the ass. It can be totally demoralizing when I have no cards of that calibre at all.
 

Valderen

Space Pirate
<Bronze Donator>
4,625
2,848
These days I have more fun playing casual mode while making some weird decks that are not necessary "great" but are so much fun to play.

You also encounter a lot more variety that way.
smile.png


I like arena also, which has a lot of diversity.

Ranked is downright boring though right now. I think I played like 15 games this weekend and saw at least 10 Hunter/Warlock decks.

I still enjoy the game a lot though. Hopefully new cards will make things more interesting in the future.
 

Mures

Blackwing Lair Raider
4,014
511
Tank your ranking, I think I've seen one hunter and one warlock, which was a handlock, from 20 -> 12. I guess all the kolento hunters and zoo warlocks are in the 8 - L ranks. Kinda wish seasons were a little bit longer, in order for me to reach legend in a month, this would have to be my main game, maybe I can push to 5 this month and next month when I'm more bored with d3 I can make a push for legend.
 

Brand

Molten Core Raider
1,159
313
Maybe I don't register them so much...But I haven't seen many hunters in the 4-7 area...Lots of Zoo and Druids though. I haven't seen a priest or Mage in the last 40 games I bet.
 

slippery

<Bronze Donator>
7,928
7,742
It's funny, the only thing the mid range hunter has done is make the face hunter come back even more. First 4 games today, 1 mid 3 face. It's dumb when playing against a Hunter the only real important thing in the match is did they draw UTH
 

Column_sl

shitlord
9,833
7
ROFL, that's not someone trolling with a photoshoped card??

That makes any AOE in the game a joke.
They can not be serious about that card..

Well I guess I'm playing a druid.
 

The Ancient_sl

shitlord
7,386
16
10 games into an arena run with Sylvannas in my deck and I haven't seen her once. Most of the games are going pretty long too, my deck is mage stall.
 

Mures

Blackwing Lair Raider
4,014
511
That druid card is pretty amazing, will be nice to have a form of removal other than naturalize.
 

Neph_sl

shitlord
1,635
0
9 mana for this and a Starfall to clear the opponent's board. Against paladins/shamans, it'd be pretty bad by itself. Also, because it's destroy, I would think that deathrattles still trigger, so not too great against Cairne and not terrible against Sylvanas. You could also combo it with Abomination (5 mana) to clear everything for 9 mana.
 

Mures

Blackwing Lair Raider
4,014
511
You could use that + the 6 mana 2/2 chargers, that + bloodmage thalnos + swipe face, or that + starfire/fall? the 2 dmg aoe one, I fail to see how that card + leeroy could be beneficial though. You kill his 1/1's and give him 2/2's, wut?
 

Column_sl

shitlord
9,833
7
I fail to see how that card + leeroy could be beneficial though
Ah I read it wrong because I looked at is so quick, and was focusing in on the treeant section. Its a destroy that put's 2/2's on his side.

I was like wtf blizzard are u serious
 

Zulst_sl

shitlord
264
0
I don't think Druids are going to give up their Yetis, Swipes, Defenders, or Keepers for it. They might throw in one to be cute, but it doesn't look that good on paper. In practice it might turn out to be decent but we'll see.
 

Pyros

<Silver Donator>
11,303
2,415
Ah I read it wrong because I looked at is so quick, and was focusing in on the treeant section. Its a destroy that put's 2/2's on his side.

I was like wtf blizzard are u serious
If it put everything on your side it would be OP even at 10mana lol. It has some good combos, for example with the token build, you play this and make your 1/1 tokens into 2/2, or with that card that makes 2/2 treants when your shit dies(cast both, get 2x 2/2 per creature you had on board) and obviously as removal even though it's not quite as easy to play as the old tinker unless you play low creatures yourself, since it converts your own shit too. Doesn't seem that strong, unless comboed it's a fairly shitty removal for early and lategame it's very board situational since it hurts you too.
 

Mures

Blackwing Lair Raider
4,014
511
I know I'll definitely be running 1 in my mid-range druid deck, being mid-range obviously it struggles against control and it will be a nice tool to remove big threats. Even at 4 mana change a big threat into a 2/2 makes it a slightly worse polymorph. Also being able to attack/sacrifice your own minions before casting it makes it nice. It may not be as useful against "aggro" decks but still can provide some utility such as removing a taunt, etc. Druid really struggles if they fall behind in board position, this with other card combos gives them a way to clear their opponent's board.
 

Enob

Golden Knight of the Realm
413
112
It doesn't look that good overall. Best use I think is vs control decks like warrior or handlock. Perfect counter to that double giant sunfury/argus. It's definitely a defensive spell. I can't see any offensive combos that are worth the cost and card slot. As said the best synergies are still awkward. 9 mana for a board clear that costs 2 cards and requires you to have both in hand is pretty weak. Turning your Force of Nature treants into permanents also sounds good except that it costs all 10 mana and 2 cards for something that's not worth it's cost, let alone the card slots and hand space. Even worse that combo only works if you attack them into their face in which it's only 6 damage. And you can't savage roar on the same turn without 2 innervates. Gross. Could also do a Poison Seeds, Geomancer/Bloodmage, Swipe for 10 mana but again, too much required.

As removal though it's not bad at all. I could see it being the cornerstone of a possible druid ramp/control deck. Not so sure if it'll fit in all that well with the standard druid curve deck.