Hekotat
FoH nuclear response team
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fun but interface is aids
Sounds undemocratic and like something an Automaton would say.
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fun but interface is aids
Fixes
- Fixed multiple crashes triggered when joining other players’ ships.
- Fixed crash triggered when exiting ADS.
- Fixed crash triggered when players leave a session while bombardments are active.
- Fixed issue where online missions in Galactic War Map were unselectable.
- Fixed issue with GameGuard and Steam’s “verify integrity” step.
- Fixed issue with GameGuard and the Windows firewall.
- Fixed issue preventing access to Ship Management panel.
- Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic
- Fixed crash triggered when the process of buying Super Credits fails.
- Fixed crash triggered after consecutive quickplay attempts.
- Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen.
Continuous improvement on client > backend communications.
Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
- No text is present for the Requisitions and Social Menu on the Player HUD
- Crash may occur when trying to Match Make on Galactic War Map
- PS5 players may encounter error code 10003001 on the login screen.
- Login rate limiting when many are logging in at the same time.
- Players can become disconnected during play.
- Rewards and other progress may be delayed or not attributed.
- Various UI issues may appear when the game interacts with servers.
- Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
- Other unknown behaviors may occur.
- Japanese VO is missing from intro cutscene and Ship TV.
- Armor values for light/medium/heavy armor do not currently function as intended.
old news.
- Armor values for light/medium/heavy armor do not currently function as intended.View attachment 515934
I've been trying out some lesser used stuff a little disappointed in progression items. Tesla gun seems to have to be pretty close to be effective. I bought the spear and couldn't get it to lock on to anything. The Tesla turret just got shat upon by bots and didn't seem to kill much. I hear a lot of people say they like the rail gun but you have to reload on every shot. I know each thing
Basically, I am bringing a Devastator, Eagle Cluster, Mortar, Autocannon, and one free slot to tweak strategy, usually either another turret or strike. Mortar is king right now and will probably be nerfed. You get a lot of FF with it but it is clutch.
I agree that they're going to have to get armor fixed, items rebalanced, and more content out fast or this game is going to flame out in a month. It's a lot of fun but people are flying through the progression and there isn't a lot of content to look forward to.
You have the exact experience we all had, then shit starts to click as to why it is good. Also I really tried to make sentry’s work but sadly even fully upgraded kind of suck you are better off grabbing any kind of strike or even EMS Orbital since the cooldown is so low.I've been trying out some lesser used stuff a little disappointed in progression items. Tesla gun seems to have to be pretty close to be effective. I bought the spear and couldn't get it to lock on to anything. The Tesla turret just got shat upon by bots and didn't seem to kill much. I hear a lot of people say they like the rail gun but you have to reload on every shot. I know each thing
Basically, I am bringing a Devastator, Eagle Cluster, Mortar, Autocannon, and one free slot to tweak strategy, usually either another turret or strike. Mortar is king right now and will probably be nerfed. You get a lot of FF with it but it is clutch.
I agree that they're going to have to get armor fixed, items rebalanced, and more content out fast or this game is going to flame out in a month. It's a lot of fun but people are flying through the progression and there isn't a lot of content to look forward to.
We did a Strategems scrambled modified mission last night, we thought it would change the directions to call them in, NOPE, it calls in random strategems. I killed myself multiple times with eagle strikes, lol.
No, you input a backpack call down and throw it…you get something random not on cooldown. Hekotat clustered himself a few times trying to call down support weapons.What do you mean by this? Is this something that happens automatically or you guys just randomly picked strats?
Also, why does the game sometimes not allow you to add a booster (even if it isn't already in use)? I also noticed sometimes (rarely) you can only bring three strategems. Is this a bug?
I really, really like the orbital laser. If you're in an oh shit scenario, it's basically a reset.
The only downside is the 3 use limit.