I got invited a couple of months ago, played one game and promptly turned it off to never be played again. Suffice to say, clunky shitcontrols and a bad mobaclone makes for uninteresting gameplay. Guessing a lot of people who got invited aren't playing because of thisI still only see ~3500 online during primetime
There's not much point to put in a lot of time, it's in alpha, everythings going to get wiped away. Everyone I know that's currently invited is waiting for the game to go no wipe. There isn't a whole lot to 'test' everything seems pretty good.I got invited a couple of months ago, played one game and promptly turned it off to never be played again. Suffice to say, clunky shitcontrols and a bad mobaclone makes for uninteresting gameplay. Guessing a lot of people who got invited aren't playing because of this
I think this is more an issue of queue on hammer in general. If your team isn't willing or unable to support you the game will go sideways very quickly. Honestly that comp seems decent. Probably would be better to lose the Tyrande for a warrior but if everyone played protect the tank and refused to leave the deathball it would have outstanding pushing power with extreme difficulties of getting close between hammer range and owls. If Malf lands a root I don't see how that isn't just a free kill with the extreme burst of owl/snipe/pin/hammer aa. I could see it working. Not an optimal comp but not a losing one.Malfurion, Brightwing, Tyrande, Nova, and Srg (Myself).
Yeah. Not winning with that one.