They need to roll out at least one of their single player modules they have been previewing. The campaign stuff looks awesome but the wait has been forever.Well the game has been unlocked. They are not calling it an Open Beta but it is an Open Beta now. This feels really odd but I guess they need more players. They say it is for stress testing but I am inclined to think it is for more funds.
It is difficult enjoying half of a game that currently relies on new players wanting to spend real money despite the bugs and lack of a complete game as originally advertised in the Kick Starter.Interest in this title seems to have waned for a large portion of the TCG community from what I can tell. Probably the minor impact patches and updates week to week, lack of tournament queue stability and lack of overall reason to play really.
Yeah I had a lot of fun play testing with some of my friends while this title was still fresh a few months ago. This crap is just taking forever to get off the ground. Like you said it's a fairly incomplete package as it stands now.It is difficult enjoying half of a game that currently relies on new players wanting to spend real money despite the bugs and lack of a complete game as originally advertised in the Kick Starter.
I log in once a week to do my "free" pro kickstarter level draft and that is it. Yesterday I saw that I could get some free gold by playing the starter deck AI so I went through that. I was amazed at how bad the AI is. Killing the wrong creatures, buffing the wrong creatures, making the wrong blocks. etc. They are nowhere near where they need to be with the AI and that is probably why they cant release the PVE stuff.I can't imagine it's easy to create an AI that can handle a game like this, unless you simply give it more powerful decks/gimmicks to offset it's stupidity. You know, what most creators of AI for games do.
Man I new it was bad when the Poca AI would cast blaze elemental hero power after combat phase.. I know they patched it out and stuff. The bad thing is that it took them months upon months to fix just that one thing.I log in once a week to do my "free" pro kickstarter level draft and that is it. Yesterday I saw that I could get some free gold by playing the starter deck AI so I went through that. I was amazed at how bad the AI is. Killing the wrong creatures, buffing the wrong creatures, making the wrong blocks. etc. They are nowhere near where they need to be with the AI and that is probably why they cant release the PVE stuff.
I doubt that's the main reason - PVP AI is a ridiculously complicated affair, for PVE they can just slap together decks of OP cards in a fixed order so the AI doesn't really need to make much in the way of decisions, and still have it playable - look at the success of duels of the planeswalkers.I log in once a week to do my "free" pro kickstarter level draft and that is it. Yesterday I saw that I could get some free gold by playing the starter deck AI so I went through that. I was amazed at how bad the AI is. Killing the wrong creatures, buffing the wrong creatures, making the wrong blocks. etc. They are nowhere near where they need to be with the AI and that is probably why they cant release the PVE stuff.
I have no interest in PvE, this is my replacement for MTGO.How about that PvE content
This x2. I really think they did a great job with the latest patch. Set 2 is extremely fun and I strongly believe they are heading in the right direction, but at a slower pace than I would've liked. That said, I am having a blast in draft.I have no interest in PvE, this is my replacement for MTGO.
Seriously though, if you haven't given the game a go in a few months then you should really jump on and play for the PvP. The card sets are pretty damn good and the drafting is seriously fun.