Yeah, it was actually pretty fun - the equipment adds a whole new dimension to deck building strategy and the PVE only cards have some hilarious effects. The experience was marred only by their general coding skills - mass lag to start with, when they fixed that, lots of bugs. It's better than their track record though, most of the bugs were more in card interactions or AI holes - it's very much playable in it's current state.Anyone try the pve out or have anything to say about it?
Pretty sure they were testing massive tournaments (more then the current max of 128).Yeah, it was actually pretty fun - the equipment adds a whole new dimension to deck building strategy and the PVE only cards have some hilarious effects. The experience was marred only by their general coding skills - mass lag to start with, when they fixed that, lots of bugs. It's better than their track record though, most of the bugs were more in card interactions or AI holes - it's very much playable in it's current state.
I dunno why they did stupid shit like having a PVP tournament to encourage people to try out PVE though.
Depends entirely on if the arena is a fucking disaster area or not.Helooo from page 4.
The arena releases 3/10.
Hex TCG | HEX Update Arena Opens March 10th
So when are people expecting dungeons, late 2016?
Yes, which answers the previous question as well - no, the arena content will not require you to buy anything. Can do it with the starter decks, and get more cards and gold as reward.Arena is PVE?
Is it like hearthstone and solforge campaign areas where you only get rewards the first time through?The Arena is now live. Play for free to your hearts content or until you can build the deck you want over time.
Nope you can farm it for gold/equipment/pve cardsIs it like hearthstone and solforge campaign areas where you only get rewards the first time through?