Yeah I figured it out once I learned you could rename it, lol.
And infinite wingwang is the only character you can get with a real personality. He also starts off as a midrange level rather than the low and very low levels the rest are. You can rename your party members too and he's the only person I didn't rename.
I also switched to nodachi's from the fragment axes. I'm not sure if it's a mistake or not but I'm definitely doing worse for now. Basically the hitting of multiple people with the fragment axes wasn't as big of an effect as I thought it'd be and leveling strength really slows down at around 50, which is still pretty far from where it would need to be to get to lightweight/no weight encumberance.
The problem is that with a fragment axe I was easily doing 100 damage with every swing which means that if I hit the head/stomach/chest it was a KO. With the nodachi I'm doing anywhere from 24-70dmg a swing but am swinging like 3x faster. This means I might do the more DPS but I need to hit a specific body part 2 or 3 times to get a KO.
In other words in the first hit the fragment axe has a 3/8 chance to KO the enemy and the nodachi has a 0% chance. In the second swing the fragment axe still has a 3/8 chance to KO the enemy but the nodachi would have a... 3/64 chance to KO the enemy and it increases pretty good from there. Put another way it seems like half the enemies die from getting their stomach/head/chest below 0 and half of them die from simply bleeding.
However I think once I level up my guys enough to get one hit KOs the nodachi will be far superior so I'm sticking with that. I'm having trouble getting my player made divisions to randomly spawn so until I figure that out there's not much I can do with the game. Playing it makes me want to play Mount and Blade though, so you can see what fun things I'm up to in that thread. I'll come back to Kenshi in the next update probably.
And infinite wingwang is the only character you can get with a real personality. He also starts off as a midrange level rather than the low and very low levels the rest are. You can rename your party members too and he's the only person I didn't rename.
I also switched to nodachi's from the fragment axes. I'm not sure if it's a mistake or not but I'm definitely doing worse for now. Basically the hitting of multiple people with the fragment axes wasn't as big of an effect as I thought it'd be and leveling strength really slows down at around 50, which is still pretty far from where it would need to be to get to lightweight/no weight encumberance.
The problem is that with a fragment axe I was easily doing 100 damage with every swing which means that if I hit the head/stomach/chest it was a KO. With the nodachi I'm doing anywhere from 24-70dmg a swing but am swinging like 3x faster. This means I might do the more DPS but I need to hit a specific body part 2 or 3 times to get a KO.
In other words in the first hit the fragment axe has a 3/8 chance to KO the enemy and the nodachi has a 0% chance. In the second swing the fragment axe still has a 3/8 chance to KO the enemy but the nodachi would have a... 3/64 chance to KO the enemy and it increases pretty good from there. Put another way it seems like half the enemies die from getting their stomach/head/chest below 0 and half of them die from simply bleeding.
However I think once I level up my guys enough to get one hit KOs the nodachi will be far superior so I'm sticking with that. I'm having trouble getting my player made divisions to randomly spawn so until I figure that out there's not much I can do with the game. Playing it makes me want to play Mount and Blade though, so you can see what fun things I'm up to in that thread. I'll come back to Kenshi in the next update probably.