Kildrukaun's Prophecy - Progression server

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Jysin

Ahn'Qiraj Raider
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4,515
Considering rolling Bard + something else here since Melody is in. Would I need a heal class? Played a BST box on live, did not enjoy. Too much mashing to play effectively. Thinking Monk or Zerker. Blarghhhhhh........
You are going to need heals of some sort. I play War, Shm, Wiz. There are a ton of people doing the 3 box combos, but we actually have some playing solo characters too. Though I havent played one, I too heard that BL is quite a "busy" class to play effectively. At the opposite end, you have a Mage who you can set the pet and forget it for DPS. My advice is to just play what you enjoy best.
 

Needless

Toe Sucker
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you missed the golem clay drop bro ;(

got all my heads only to see that my druid's bag of the rest of the heads poofed.. hope a GM can fix this, ughhh
frown.png
 

Jysin

Ahn'Qiraj Raider
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Nearly as awesome as Spiroc Lord chain DTing tonight. Basically 1-2 seconds between DTs. *sigh*
 

Xeldar

Silver Squire
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133
Considering rolling Bard + something else here since Melody is in. Would I need a heal class? Played a BST box on live, did not enjoy. Too much mashing to play effectively. Thinking Monk or Zerker. Blarghhhhhh........
I'll suggest a nuker since ooc regen is 10% a tick.
 

Needless

Toe Sucker
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I'm gonna throw this out there, I would advise against adding anything to the bazaar thatIS NOTlore.
If you have duplicates of an item, and attempt to add one it will attempt to add multiple regardless. (which results in the additional(s) poofing)

The GM confirmed that this was a bug, which was related to why I lost all of my progression items.

Thankfully they said this will be restored tomorrow, but a fair warning.. don't sell shit if you have multiple of it on you.
 

Jysin

Ahn'Qiraj Raider
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Yea, I found this out the hard way. Thankfully it was only a crappy Cane of Harmony. I added the one and *poof* both went out of my inventory. Only one was listed on the broker.
 

Needless

Toe Sucker
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Yooop, It sucks lol
I don't really mind though considering i SHOULD get my heads/bag back. Then my little druid can grow up with the other 2 *sniffle*
 

Needless

Toe Sucker
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Whoever did the Beastlord Epic already, is it different on our server? IIRC it involves a lot of luclin shit... that must have changed for this server. Is there a guide for it somewhere?
All i recall is somebody said it was easy on here.

I'm going to start looking into the BL/Ench Epic quests, not a fan of the enchanter one since ive done it before but meh.
 

taebin

Same trailer, different park
973
450
Can't figure out what 3 box I wanna roll with. Can mage pets adequately serve as tanks for SolB/Guk with a dedicated healer? Since enchanter charm lasts 10 mins guaranteed, mage pet becomes defacto backup? Debating on whether to go with bard or enchanter for mez. Having an AE mez is pretty nice, but movement enhancement is nice as well. Wish there was a database to see what spells are actually in game for all the classes. Allakhazam spell list isn't very accurate I would think.

Mage/Ench/Cleric?
War/Bard/Cleric?

Was hoping to be able to play a wiz, but straight DPS without bringing Mez/Tank/Heals to the table seems kinda like a wasted spot. With the porters in every city, even less utility.
 

Agraza

Registered Hutt
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mage pets are pretty solid, neither chanters nor bards are very common atm. toss up between cleric and shaman boxes. wars are very common, but they're OP as fuck atm. War issues and melee issues have been brought up a few times. Some nerfs are probably coming down soon, but their focus and severity is a bit nebulous atm.
 

Needless

Toe Sucker
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I dont understand how people complain about melee... when wizards can pop crits for almost 4k at lvl 50 lol
 

Agraza

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Melee, especially warriors, can keep going long after that wizard is oom, and they can break up their damage into big and little pieces as well as move while doing damage. Wizards are stationary, with non-granular attacks, and a finite resource pool from which to inflict them. And those crits are pretty rare.

Only rogues and berserkers should be on par with wizards, but warriors and probably monks/beastlords are. some of that is berserk, some of that is procs, some of that is how many buffs there are for melee vs. casters.

The buff thing is an issue I've brought up on live and in other games as well. The way melee is handled is so complex with lots of variables to adjust, and a lot of gear to adjust those variables. Magic is very frequently a retardedly simple system with a single mechanic for both avoidance and mitigation (resist check), and few factors that increase damage. So melee can invest time developing themselves through itemization. Magic users can usually only increase the depth of their resource pool, a limitation melee don't even have to begin with. Endurance is pretty much a joke even on live, but there are a ton of focus effects for casters there at least.
 

Jysin

Ahn'Qiraj Raider
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I dont understand how people complain about melee... when wizards can pop crits for almost 4k at lvl 50 lol
My wiz has Improved Damage II focus (loses power >44) and casting Ice Comet (lvl 49), I can crit for about 4750dd. It's huge, but it doesnt happen all the time by any means. But once I am farming dark blue / light blues, I can keep my warrrior in permanent berzerker frenzy and crippling blow 100% of the time and some of those crippling hits are in the 300s per hit. And I dont have the best weapons in the world either. (12/22 and a 14/24). I know a nerf will come, undoubtedly. That said, its dangerous as fuck running in <30% HP mode. Once my 3 box hits 60 and my Shaman gets Torpor, it should be easier.

I kinda regret not rolling a chanter. Fixed duration charm is hugely OP. I know charmed pets in PoP would destroy the DPS of the best geared PCs. Would a Bard, Chanter, Cleric box work? You could always use bard charm / mez as emergency management when chanter charm breaks. Plus you get the added benefits of huge travel speed, in-combat regen bonuses, melee songs, and he will be a great puller once AA's are opened up (Fading Memories).
 

Agraza

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Not sure bout chanter, but I've seen druid charm break early. I'm not convinced it is fixed duration. I think it's just the way resist checks are being done here. I never get partial resists on the wizard. If a mob doesnt have like 200 MR (Vox, Black Reavers, Kirak Vil), you can land pretty much anything. Charm breaks check per tick, and if the charm always succeeds like my nukes always do, then it seems like it's fixed duration.

As far as reliable charm when it can break anytime, snare is a must. Put the 13min snare and tash on the pet, always park it stationary away from the enchanter whenever you're not mobile. Have an audio trigger set up for the break message, and when it happens, stun resnare/tash, recharm. But I dont think those precautions will be necessary until PoP mobs anyway.
 

Jysin

Ahn'Qiraj Raider
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Melee, especially warriors, can keep going long after that wizard is oom, and they can break up their damage into big and little pieces as well as move while doing damage. Wizards are stationary, with non-granular attacks, and a finite resource pool from which to inflict them. And those crits are pretty rare.
This is a key point too. My 3 box (war, shm, wiz) is basically fucked if I overpull and the wiz runs oom. Even with zerker frenzy, my shaman has a finite amount of mana too and the difference of my wiz blasting away vs oom is absolutely night and day. Once the wiz is out, thats it, he is useless. I've been farming Veksar this week and there is one place that I get an unavoidable 4 pull. That was dicey as fuck for the last few levels and I had to evac on multiple occasions. Hell, I was averaging one wipe per loot when I first steppped foot in there.
 

Agraza

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You should do the custom west freeport. get flowing thought 2 bracer on both of them. some other items drop there too, priests get spell haste gloves. if you can handle veksar you can handle that zone. it can be kinda rapey. also it uses luclin graphics, so it can be kinda laggy too if you're used to having all your clients max settings.
 

Jysin

Ahn'Qiraj Raider
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I just wanted to make sure I am not doing something wrong but, even with Underfoot Client, we are limited to one hotbar (with a scrolling spinner)? I know on Live you can open up multiple hotbars. It would be a massive benefit here, but I dont think it's possible?
 

Agraza

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you can assign hotkeys to open as many as 4, perhaps more.

I use 3 on the paladin and 2 on the boxes.

my hotkeys are usually plays on H, shift H, alt H, ctrl H, etc.