League Of Legends

Ravishing

Uninspiring Title
<Bronze Donator>
8,456
3,577
@Fawe, I need to see this AD Sion build in action because I've seen some Sions that irritate the shit out of me. I can only find good AP Sion videos.
Oh well, it's still in my match history (the 1st Diana game):
so Ravishing - North America - Summoners - League of Legends

after looking at the game again, now I remember the issue: we had a jungle Vayne.
Bot lane was still bad and cried all game, the ezreal kept screaming for ganks and blaming the team about everything. Obviously my stats look bad too with 12 deaths but most deaths came toward the end. I was positive for a while.
Looks like our bot lane actually went 8-17-18.

Here's the Sion we were against:MeanMother - North America - Summoners - League of Legends
408 wins and 396 losses with Sion in S3 ranked.

Berserker Greaves / Bloodthirster / 2x Phantom Dancers / BortK seems to be his core build for almost every game. Sometimes mixing in an IE.
Summoners are Ignite/TP.

In the game verse my team he went 9-9-7 which isn't the best but most of his deaths were early game then he became a monster. He's similar to Tryn in that way.

He actually doesn't have very many good looking games and he's only 12 games over .500 with Sion.
IMO you should be better than that if you play a champ that much. I have 562 Miss Fortune games and am 80 games over .500 with her. (321 W / 241 L)

I think my team lost mainly due to our own stupidity rather than the Sion, I don't really see it being very viable. If we didn't have a Vayne jungler and our bot lane didnt cry all game then we likely would have won easily.
 

bixxby

Molten Core Raider
2,750
47
DOTA2 is inferior because it looks like shit. Can't stand trying to play with those awful colors.
 

Ravishing

Uninspiring Title
<Bronze Donator>
8,456
3,577
DOTA2 is inferior because it looks like shit. Can't stand trying to play with those awful colors.
I agree, I always wondered why people thought DoTA looked better than LoL... I prefer LoL so much more. Bright clear graphics = ftw. I tried watching DoTA and everything blends in too much. The higher contrast in LoL makes viewing much more pleasurable.


A summary of the Vision changes has been posted:

Sight Beyond Sight: An Introduction to Preseason 4 Vision : leagueoflegends

  • Pink wards will be visible and not have a time limit.
  • Players limited to placing 3 green wards and 1 pink ward.
  • Trinkets are free and go in their own slot.

    There are 3 trinkets:
    • 1 for clearing wards & revealing stealthed units
    • 1 for placing green wards
    • 1 that acts like a mini clairvoyance
 
2,122
3
Meh, she's no Corki. She's just new and different/scary so everyone is crying foul rather than actually learn how to lane vs her.
She's stronger then Corki because she doesn't have a bad support match aside from Soraka who is just a crap support in general. If the Jinx is competent at landing W then it almost automatically translates in to landing your supports CC, then Jinx E... I think you see the point. It also works the other way with the support landing their CC then Jinx going with hers. You essentially cannot ever allow the jinx/support lane to get a touch on you. Its the Ashe/Zyra lane that C9 ran so much, only the CC chain isn't dependent on a minute long CD ult, it comes in to effect every ten seconds with Jinx W. On top of that she has an execute, global ult for picking up map kills or finishing off runners, and then (especially in lane) Jinx becomes entirely too mobile with her passive. Either it saves her from trading deaths in those close fight situations or it ensures a double kill because you aren't getting away from a Jinx with her passive up plus a W and an E to land on you. I suck at adc and I'm 8-2 with her right now when I get forced in to the role. Sure other ADC's may do one specific thing better then her but she rates near the top at everything. AoE damage, Single target damage, range, burst, survivability*. She just has it all.

*Yes I know she doesn't have an innate dash or flash. But with E and W she has more then enough CC and once someone dies in a team fight you aren't catching her and it just snowballs.
 

Amzin

Lord Nagafen Raider
2,917
361
The problem with Jinx's W is the higher skill level you get, the less it matters how good you are with it, it just matters how good your enemy is at dodging it. It's REALLY easy to dodge during the laning phase, to the point where I think I've been hit twice(?) in all the games I've been against Jinx's so far (I also play her myself so that may help). It's basically her trademark skill, and is strong, but I haven't used her in ranked because I can't rely on even plat players sitting there and getting chunked for free. I would actually argue that she needs a support with strong CC (Taric, Leona, Thresh) to help her land her W and to help peel for her, as there's tons of ways to dodge and get around Jinx's W/E and those ways tend to double as escapes for those using them, when needed.

She is a lot of fun and for sure decent. I can buy the mana cost nerf to Zap (the Flame Chomper one was reverted on PBE already). That being said, ANY of the ADC right now are plenty strong to shit on people if you're good at that champ. I still play Graves/MF sometimes just for different skillsets and can usually come out ahead in lane and in the game with them, and they aren't exactly considered top picks. I also hate playing Corki with a passion so I love getting to crush him in lane with a variety of "worse" champs :p

Edit: Her survivability is high-ish vs bruisers maybe, but vs. assassins she has nothing except flash and her passive to break away from them, both of which are terribly to rely on. Her W and E will not stop Zed, Fizz, Kass, Ahri, etc. from just murdering her. Ez, Corki, and Trist at least can create a little space or re-position themselves. The way you're describing her gameplay sounds like it's in a 2v1 vacuum or vs. only very specific champs that are weak to being kited :p
 

Sidian

Lord Nagafen Raider
1,279
7
Tough to call though because with all these Assassin nerfs that have happened and are still happening it will only make Jinx that much stronger.
 

Arbitrary

Tranny Chaser
30,816
87,044
Tough to call though because with all these Assassin nerfs that have happened and are still happening it will only make Jinx that much stronger.
Before S3 they said they wanted assassins to be better but it's like they forgot they always nerf the assassins that do their job well. Something something counterplay something something burst damage.

Guess I am in for reals now, used some of my GameStop credit to buy $25 LOL Card.
The little 5 dollar card that comes with some champions, an IP boost, an exp boost, and a Yi skin is a good deal if you are still leveling.
 
2,122
3
Edit: Her survivability is high-ish vs bruisers maybe, but vs. assassins she has nothing except flash and her passive to break away from them, both of which are terribly to rely on. Her W and E will not stop Zed, Fizz, Kass, Ahri, etc. from just murdering her. Ez, Corki, and Trist at least can create a little space or re-position themselves. The way you're describing her gameplay sounds like it's in a 2v1 vacuum or vs. only very specific champs that are weak to being kited :p
Unless Corki/Ez/trist have their flash up as well they probably aren't surviving Fizz/Ahri/Zed/Kass. Its the combination of two movement abilities that will often save them. What saves adc's against assassins is good positioning pre fight and at the start of a fight, and good peel from their team. Once the team fight gets rolling Jinxes passive makes blue EZ arcane shifts and Vayne ults look like sub par avoidance/chase tools.

I can only speak from experience and watching diamond+ streams. She's high ban/fp in plat and diamond while having a higher win rate in both then Corki does. Corki who has been considered the op adc since worlds. Is she pre nerf nerf vayne or pre attack speed nerf ezreal? No. But she's pretty dominant in comparison to her current competition from an all around standpoint.
 

Sidian

Lord Nagafen Raider
1,279
7
If you need any more advice Oblio, feel free to ask! We're "usually" not assholes here and are happy to help!

also, playing some games tonight if anybody wants to normal/dominion/ranked. Plat 4 here. Playing with a RL buddy atm for another ranked game or two then good to play whatever.
 

Penance

Silver Baronet of the Realm
7,802
11,572
Oh that DOTA2 vs. LOL thing. Here are some facts:

LOL is bigger than DOTA2 as far as population is concerned.
LOL has a bigger internet footprint.
LOL is more popular.

DOTA2 gives you access to all champs (they call them heroes) at the beginning, you can pay money for ascetics.
DOTA2's map is bigger.
DOTA2 champs have a turn speed. You will see your champ turn to attack a target. Unsuspecting LOL players will say they are experiencing "lag" but it's your champ physically turning towards their target.

Generally DOTA2 players will say DOTA2 requires a higher skill cap. DOTA2 players also look down on LOL players. Here's their argument.

DOTA2 has something called denying. This means you can kill your own creeps, denying your opponent CS. DOTA2 players say this adds an extra layer of skill. LOL players will say that you can deny CS in LOL through zoning and other methods. You can argue that this leads to more exciting play/trades and duals which leads to more exciting game play. Personally, I think can argue both ways, and the whole denying thing is just more busy work/tedious gameplay.

DOTA2 has a death penalty. You can actually lose gold if you don't spend it and you die. There is a mechanic in the game where you can send out a donkey or whatever to buy things for you and bring back to lane. This creature can be killed. This adds an extra layer of complexity.

DOTA2 terrain can be destroyed. Also you do more damage with higher altitude.
DOTA2 has "hidden" jungle shops that you can only buy certain items from.

There are some nuanced differences. DOTA2 people like to say the game has a higher skill cap, but I think it just has more stuff to do. League of Legends tends to have a faster pace to it. It has taken out some of the complexity that some argue doesn't need to be there.

Each game has a collection of fanboys that thing the devs of each game are better. I don't touch that fight.

edit:
On esports, LOL just had their world finals in the fucking Staples center in LA with like 8 million people watching it live during the broadcast from around the world. That shit is crazy.

Also, DOTA2 players are kinda like hipsters.
Says he doesn't want to touch the fight. Calls Dota players hipsters. LoL jk jk.

Your right on most counts. However, high terrain gives a person 100% chance to hit (not including evasion items/skills), while shooting from lower terrain gives a small chance too miss (not counting evasion items/skills). Not damage.

Also in DOTA you can buyback. This cost a lot of money. And was recently nerfed in that 25%? of the time you would've spent dead is added to your next death timer.

Heroes in DOTA also have much more complex mechanics. You can control multiple units in DOTA like a RTS. There are cool mechanics that interact with the terrain. It's really neat.

One thing I LOVE about Dota, probably more than anything else doesn't have anything to do with the mechanics or strategy. Valve really has an attention to detail in this game. There are 1000s of easter eggs and little things like 100s of voice overs for each character. Also to the people saying the game looks like shit wtf. Turn your graphics up. The spell effects have more color in their pallet than all of LOL.

I think both games have their place. I prefer Dota but I always come back to lol for a few weeks every now and then. LOL just feels so stale. DOTA devs mix up the meta regularly to keep the game fresh and that's what I like. The one thing I like in LOL is the dueling aspect. Lane phase is much more important in LOL so you have more chances to 1v1 and 2v2 in dueling then in DOTA. That's probably why I don't like watching pro games in LOL as much. The camera is always all over the place and you never get to see the little nuances of why people win their lanes. I think it's also why single player streaming is more popular in LOL (even disregarding the numbers) than in DOTA.
DOTA players don't think DOTA requires more skill because of denying. LOL players always think that. We just think its a more complex game because of skill sets in the hero and the game physics that's it. Once again, each game has their place and I'm not calling either of them better or worse.
In comparison the the pro scene, while LOLs is bigger, fewer teams get to compete it seems. So if you are looking to get into the pro scene DOTA might be a better option for you.

Just remember LOL players, you are playing the COD of MOBAs. Your COD fish!
 

Sidian

Lord Nagafen Raider
1,279
7
I'll say it...

Dota2 sucks. The only reason I believe it is somewhat successful is because Valve is the one controlling everything and Valve is a god damn genius of a company. I honestly believe if it was any other company running the show it would be dead in the water. I've played both games before and I keep coming back to League. The champions, the skills, the graphics, the playstyle are all much more fun in my opinion. The only thing I'd like League to have that Dota has is more screen-wide skill shots. For league, look at Ashe, Ezreal, Draven, Jinx, Karthus, even cross map soraka heals back in season 2. When those ults are going off it's usually really intense and fun to watch.
 

Penance

Silver Baronet of the Realm
7,802
11,572
Karthus and soraka aren't skill shots.

And league has way more cross map skill shots
 

Oblio

Utah
<Gold Donor>
11,863
25,916
Picked up the starter card, thanks for the suggestion. Tried Master Yi and kind of dug him, though I prefer Garen. Went 13/2/9 our team dominated, it was fun I am level 7 now.
 

Oblio

Utah
<Gold Donor>
11,863
25,916
Based on my play style in other games the following Champs interest me

Jarvin
Taric
Graves
Sejuani
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
8,425
8,193
Jarvin is pretty much the king of everything these days, so no reason not to play him. I don't know how well he can jungle pre30/without runes, but he can lane np. Taric is a tad meh these days imo, super boring to play as support. No idea what Sejs buttons even really do besides FUCKING STUN THE FUCK OUT OF ME FROM A BILLION MILES AWAY SOMEHOW. Graves is pretty solid for an adc, he's not fotm right now, but nothing wrong with him at all.