League Of Legends

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I'm thinking its shady stuff personally. Since there isn't really any oversight for the team owners they can pretty much do whatever they want. They cashed in on the surprise worlds appearance and got the transfer money for three fifths of their team from NiP. Then they bailed after getting some exposure in the biggest e-sport in the world. They also possibly (just rumor) were paid to not do the paper work properly by NiP because Riot blocked the outright purchase of the spot by NiP with the latest rules changes to the LCS ownership format.
 

Khane

Got something right about marriage
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If that rumor is true (about NiP paying Lemondogs to not submit the paperwork) both teams should be disqualified for the entire season and not just this split.
 

Lumi

<Banned>
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We didn't refute him because you don't feed the Lumie. Anyone with knowledge of the game knew his comment was wrong, so why bother correcting him?
Lol this guy is fucking stupid. Anyone with knowledge of the game knew my comment was wrong? Sorry but what part is wrong you dumb fuck? There is no skill shots in dota 2 except for literally like 3 abilities. In terms of individual mechanics, league is another level entirely than dota 2.

Some heroes are about the skillshots(for example mirana), some aren't, that's really all there is to it, there's more champions with skillshots in lol, but that doesn't mean the skillshots themselves require more skill or the champions are easier/harder to play than dota heroes.
Holy fucking delusional. Mirana is about the skill shots? LOL? ONLY ONE OF HER ABILITIES IS A SKILL SHOT. And skill shots don't mean that they take more skill? Lol wtf?? That's exactly what the fuck they mean idiot. Why the fuck do you think they are called SKILL shots? Not only does this add the aspect of needing to be highly accurate with your abilities but you can also dodge enemy skill shots which adds an insane level of counter play that dota 2 does not have in the slightest.

That's like me coming here and stary talking about how LoL is a fucking retarded easy game cause there's no micro.
Ya except that would make no fucking sense because microing isn't really that difficult in dota, it's really just an extremely watered down version of star craft and league combined. The majority of skill in dota 2 involves remembering to click shit. Microing becomes a lot easier once you know about all the hotkeys and shortcuts which is mostly what ends up being the skill part of the game. There are no hotkeys or short cuts with skill shots. You are literally 100% in control of landing them and dodging them at all times.

I just seriously don't get how insanely delusional the dota 2 community is and I don't see why there's so much animosity towards league. I personally like dota 2 and think it's a good skill based in depth game. However from a competitive stand point there are seemingly countless flaws with dota 2. One being there is almost no counter play to a majority of abilities. They are auto aimed and have a pretty ridiculous range and the effects are devastating and last RETARDED amounts of time. Perfect examples are life leacher who has a 70% slow that lasts 8 seconds. Naga Siren has an AOE mez ability that lasts 7 seconds lol, like wtf? Seven fucking seconds? Like seriously? She also has another retarded ability, an ensnare that makes you incapable of moving or using blink abilities for 5 seconds. Like what the fuck are you suppose to do against this? It's not even an ability you can skillfully dodge, nope. If you're in range and she clicks on you, good fucking game unless your team is there to bail your ass out and even then you'll still probably die to random aoe retardation.

I mean so many clear examples of blatantly unbalanced abilities with zero counter play. The only real counter play comes in whoever the fuck manages to click their ability first. League is simply on another level entirely in terms of balance and skill. I Like dota 2 and all but please get your fucking head examined if you think it's a deeper competitive and more skill based game than league.
 

Pyros

<Silver Donator>
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All your examples are shit. But you're right that dota has longer duration CC, there's no question about that, it punishes bad positionning. It's also mostly countered by BKB as an item. Or by force staff. Or by support abilities. Or by proper timing of certain abilities. Basically, by playing better as a team.

On your examples, Naix slow lasts 8secs but only starts at 70% then is reduced by 10% per sec over the duration. It is also just a slow, on a melee hero that has no gap closing ability. Know a champion that's just like that in lol(or was last time I played), Olaf. Spammable slow with the axes, cannot be CCed, no gap closer. Granted the axes are a skillshot omg so hard to land. Only that if you land them once, then you have perma slow at full strength, and they have much much better range than open wounds has(even at max rank, at rank1 it's actually pretty much a melee range spell).

Naga Siren song is an invuln mez. You mez everything, but they are invulnerable to everything for the duration. It lets you position and time some abilities to hit at the end of the song, IF you time them correctly(and in this case direct targetted abilities are worse since you can't bypass the cast point by casting before the song ends). The song itself has a cast point of about half a second to make things harder. Her net is an immobilize, you can cast spells or attack while netted, it has some good uses, mostly the fact it's physical so it goes through magic immunity, but that also makes it counterable by a cheaper item than bkb, ghost scepter. Can still force staff away with it on. As most projectiles, it can be dodged by disjointing it with a timely usage of blink, invis, banish or manta style.

Your assessments are flawed which is why no one bothered answering to you. The whole skillshots argument is, as I said, retarded. A hero doesn't require skill if she has only one skillshot and not 4? What about invoker then, he has 6skillshots and 10spells. Meepo is up to 5 units to control which all possess a skillshot, wow skillz MLG420blazeit. But the thing is landing a single skill like mirana's arrow is harder than landing 90% of the lol skillshots. Landing Lina's or Leshrac's stun without a setup requires more skill that pretty much anything in lol from back when I played. They might have added a harder skillshot since then. Not counting crossmap Ashe arrow since those are entirely reliant on your opponent not moving from where you assume he'll be(that is unless you're sniping a guy running away so you can actually plot his course and aim there, I mean like shooting from bot to top for your jungler gank). Ezreal ulti maybe, slow cast time and global range so pretty good. But don't act like every lol champion is really skill based and shit, because a lot are simply not. They require skill in terms of positionning, timing abilities right, choosing the right targets and such, but not because their skills are skillshot. Annie spells are skillshots but don't require any fucking skill to land.

Anyway sorry for the shit derail, I'll just put him back on ignore, I was wondering what he posted here since he came back in the dota thread to have the last word and mock a new player asking for help in the process. Look forward to the LoL mod in dota2 engine once Valve releases the tools though. Garen vs Juggernaut.
 

Khane

Got something right about marriage
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Annie spells are skillshots but don't require any fucking skill to land.
Ahem, she has 2 AE's. They aren't skill shots. But who cares which games someone thinks are "harder" or "more strategic". Can't we just make a Dota 2 vs LoL thread and be done with it?
 

Ravishing

Uninspiring Title
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I never played DoTA nor care about the debate between DoTA and LoL but regarding skill shots in LoL: I don't know how you can say a skill shot is "easy" to land. It is completely up to your opponent whether it is easy or not. Skillshots are a 2way street. If my opponent sucks than I can land shit 99% of the time, harder opponents would make that success rate plummet. I think it's very narrow minded and ignorant to simply say they are all easy to land. There is also a big difference between the varying skill shots with regard to how easy they are to land.
 

Oloh_sl

shitlord
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0
You heard it hear first. If you play support. Play Malphite. He isn't being banned now, and with the ancient gold coin he can easily complete his standard build. I started playing him after theorycrafting which supports would be OP in the current game, and I think we have lost our lane 1 time in the last 40 games. He is dumb good at the moment.
 

Arbitrary

Tranny Chaser
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I was doing some support Malphite games before the S4 items went in and it seemed plenty viable. People bitched constantly about it so I moved on but with the new masteries and more reliable gold generation it makes sense it would be good. He should be a very strong pick against anyone that relies less on abilities and more on auto attacks (Draaavan, Cait) verus the castery ADCs.
 

Khane

Got something right about marriage
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I like malph support as well but I don't usually start coin, I start shield for the extra hp. I prefer to max Q first when playing support for the extra harass and slow/speed. I like to go chain vest -> giant's belt -> sheen then standard build (sunfire, frozen gaunts, abyssal).

I have no idea if that is optimal or not but it seems to work well.
 

WhatsAmmataU_sl

shitlord
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I never played DoTA nor care about the debate between DoTA and LoL but regarding skill shots in LoL: I don't know how you can say a skill shot is "easy" to land. It is completely up to your opponent whether it is easy or not. Skillshots are a 2way street. If my opponent sucks than I can land shit 99% of the time, harder opponents would make that success rate plummet. I think it's very narrow minded and ignorant to simply say they are all easy to land. There is also a big difference between the varying skill shots with regard to how easy they are to land.
Pyros lost all credibility in this debate when he said claimed that LoL's heightened skill cap via Skill Shots was matched by Dota's awful turn rate design flaw (sorry, sorry, "mechanic").
 

Sidian

Lord Nagafen Raider
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Will you dota2 fucks get out of here. So much jealousy because your game blows compared to League. The best part is, if you ever badmouth DoTA2 the whole fucking DoTA2 thread comes in here and bitches up a storm. There's what...like 5 DoTA2 guys in here right now bitching up random shit? GJ, we don't care. Sorry your game blows in comparison.

About League, I've been playing a lot of Fiddle lately and holy shit I absolutely love him in the jungle. Even though his fear got nerfed it's still a 2.5 second CC that it's pretty ridiculous especially considering how many assassins are in the game right now. Fear + Silence is so strong against them. Also, if they dont have ignite (or a grievous wounds) you can just drain tank so well and since Zhoynas is core on him you can do that as well. So sick.
 

Oloh_sl

shitlord
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What's ur in game name? How do u build him and what type of labe? Harass? Or farm?
0loh with a zero. We have been doing normals because we replaced our top and jungle, but you can see my previous matches with him. Armor reds, Armor yellows, Armor quints, Scaling MR blues. 21 Supp, rest in defense. Start coin + 2 pots + ward + yellow trinket. Max Q first. Then E. Get control of the bush by leveraging your shield passive. Walk out, and Q somone, walking to them and autoing until your shield is down, then go back in the bush and wait for it to come back up again. Play with Jinx or Lucian for the best effect, but anyone that can poke is good. The best part about it is that its not really a timing lane or anything. Just Q them and attack them every time shield is up. You will back them off the lane and then zone them.

As for items, buy the first upgraded coin first. Then first ward item, then rush Frozen heart for the armor, mana and CDR. After that, buy Merc threads and then just buy what makes sense, but usually Sunfire or Abyssal.

Just Q, auto. Dont waste mana on your other stuff until its time to all in.

Enjoy your elo. Im not even good support, but its so easy that I have been playing it.
 

Delly

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I never played DoTA nor care about the debate between DoTA and LoL but regarding skill shots in LoL: I don't know how you can say a skill shot is "easy" to land. It is completely up to your opponent whether it is easy or not. Skillshots are a 2way street. If my opponent sucks than I can land shit 99% of the time, harder opponents would make that success rate plummet. I think it's very narrow minded and ignorant to simply say they are all easy to land. There is also a big difference between the varying skill shots with regard to how easy they are to land.
Wat.
 

Khane

Got something right about marriage
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What's so hard to understand? Good players can dodge skillshots. Skill shots in LoL all have animations and flight times, some are very slow. If you play against someone who sucks they don't dodge shit. Not difficult to understand.
 

Delly

Trakanon Raider
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He countered his own argument. He said he didn't understand how they're easy, but said there is a big difference between varying skill shots. Meaning SOME are easy to land and some aren't. Sure the other player's retardation comes to effect as anyone who has played any game with aiming/teamwork could tell you.

So you're right bro.
 

Lumi

<Banned>
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He countered his own argument. He said he didn't understand how they're easy, but said there is a big difference between varying skill shots. Meaning SOME are easy to land and some aren't. Sure the other player's retardation comes to effect as anyone who has played any game with aiming/teamwork could tell you.

So you're right bro.
No, you're just an idiot and apply your misinterpretation of what's being said and then base a conclusion on that. There is no such thing as an easy skill shot. Some are easier than others but that doesn't mean you should automatically assume that they are easy in general. Also it varies greatly based upon who you are matched up with so if you're playing vs total newbs, even landing the hardest of skill shots becomes "easy". However, step into a high level diamond tier game and watch how even landing the easiest of skill shots becomes a very difficult task because at my level of play people are often dodging MULTIPLE skill shots simultaneously or consecutively, let alone just single shots.

Skill shots are in general what make league a more difficult and deep competitive game. You can just tell how obvious it is by watching a player like Faker who plays the best players in the world and completely obliterates them. It's like just when you think someone can only get so good at a game and then you watch a dude like Faker and then you realize holy fuck, league is ridiculously hard. Like, you could play 16 hours a day for the next 3 years straight and still not even be able to touch someone like Faker with a 10 foot pole. You could take the easiest fucking skill shot in the game to land and I guarantee Faker would dodge at least 99 of them if not all 100.

Not to mention that unlike Dota 2, league is virtually 100% skill based. The only random element in the entire game is critical strikes which generally only 1 player on each team even ever gets the ability to do. Dota 2 has a RIDICULOUS amount of unnecessary random elements that make luck a pretty massive factor in the game play itself. There are so many abilities and items in the game, that, if you're lucky, will get you kills you could not have otherwise gotten or if you're unlucky, missed a kill you otherwise would have. This is just really poor game design, especially in terms of competitive play. It's like playing a fucking FPS and having the bullets do random amounts of damage. Imagine shooting someone 5 times and they don't die but they shoot you in the same exact spot that you shot them, the same amount of times and you die. That is the literal exact equivalent of what occurs in dota 2 on a regular basis through each and every game.