League Of Legends

Himeo

Vyemm Raider
3,263
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I like how even in diamond 2 people are calling each other bads. What tier must you achieve where you are no longer bad? You know the one where you are actually good but the other team just did a little bit better or had a better composition.
Challenger in Korea. Everyone else is trash.
 

Draegan_sl

2 Minutes Hate
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So I think I found my preferred Yasuo item build.

Doran Blade(1 or 2 early) --> Stattik Shiv --> IE --> Merc Treads --> LW --> BotRK --> GA

Runes/Masteries I'm still tweaking with. I am currently using the setup that Tortfeasor posted:


Last night I was carrying a game so damn hard but ended up losing due to a DC. (2nd time losing from DCs with Yasuo in past 2 days. It's ruining my stats! I would have over 50% win rate if not for that).

I decided to browse some streams and ended up watching Vman7 play Yasuo. He was using the same exact items and was carrying all of his games. Definitely affirms that the build works if Diamond 1 players can succeed with it. However, I think Vman is going 21/9/0 with Runes. For now I'm sticking with the 9/21/0.
Are you playing him mid or is this universal? I've been play Yasuo top all day and I typically build him bruiser and not glass cannon. I would build him your way if I was going glass cannon.

I've been playing him D.Shield then D.Blade. Then work into Shiv - Defensive Item - IE ... and play him like a bruiser. Once I get Banshee's veil it's GG.

I also don't see the point of AS marks. It equates to like a 3% CDR on your Q, or two levels worth of AS. It doesn't effect it really imo. I prefer the extra AD for last hitting early. I'm also running a bit of a hybrid mastery build, 17/13/0 so I get that one point into perseverance and it really works well for sustain.

On the way into work today, I was thinking about a different type of build though. If you're against a sustain champ top, build into Executioner's Calling first after a Dorans start. Then build into bork - Defensive item - Shiv.

Then thinking about runes, I'm thinking about running 6 hybrid pene marks, 3 crit marks, armor yellow mr blues then 2ad quints 1crit quint. I have to test it out though.

edit:
What about build paths? I've been experimenting with QEW then E > Q > W. Getting that CD on your E is amazingly good for trades early. I'm going to stop leveling my ult after the first point too I think. It's too unreliable if you don't have knockup comps. As I get better with Yasuo's Q, I'll probably revert back.

Playing Bruiser might make W more important than Q though due to the passive. Your E fills up 20% of your flow just by using it before distance traveled. It essentially makes your E do 27% flow fill up, with a shorter cooldown, you can fill up your shield all day easily at max rank.
 

Ravishing

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Are you playing him mid or is this universal? I've been play Yasuo top all day and I typically build him bruiser and not glass cannon. I would build him your way if I was going glass cannon.
TBH, when I play assassins, regardless of lane, I normally focus on damage. I normally call Top/Mid in champ select and will play him whichever is open. It seems like I get stuck mid lane more often than not, though, but I don't predict I would be changing my items much regardless. If I want to play a bruiser I'll pick a champ that scales better with bruiser items. That's not to say I won't pick up a 2nd defensive item if im falling behind. I've purchased Randuins on him as 3rd item (after IE) a few times as well as Spirit Visage. I always rush Shiv+IE and I always start Dorans blade.

I go R-->Q-->E-->W. His Q just does too much damage. Burst > * for assassins. His R gives you armor pen which is necessary for killing tanks. Ranking it shaves off a ton of time on cooldown. It might make sense to only put 1 point into it if you find yourself unable to proc it often, or if you don't need the armor pen. I never really considered it before.
 

Draegan_sl

2 Minutes Hate
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My only problem with him as that he is squishy as all fuck without any defenses especially since he is very vulnerable during his E dash. Toss in that during team fights your E is limited to other targets.

I haven't really tried playing him full on glass cannon assassin build so I'll have to give it a try. I think he's more valuable as a bruiser so you have more time to get those Q's off. He's really amazing late game as a tankish character one you have your full build going with two defensive items.

Have you been playing vs. comps without decent CC?
 

Ravishing

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Bruisers normally have a form of CC that keeps them valuable or they have True Damage or execute ult (darius) that keeps them threatening. Yasuo has almost none of that, his main threat is being a high damage champion.

Yasuo is squishy but so are other Assassins like Kha Zix and Zed. Team fights are problematic for all of them. Mobility and quick kills help keep assassins safe. I definitely find myself getting bursted in team fights at times when I don't position properly or forget to use my W or get CC chained or whatever else. His W definitely helps a lot, I've saved myself and team members quite often with it. Also getting GA will help a lot.
 

Draegan_sl

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My reasoning is that Yasuo does not have a unconditional escape like those assassins do. He can only Dash in a fixed distance in the direction of a target and sometimes you can find yourself in a sticky situation, especially on it's limited distance which is why I think he needs some tankyness to go with him otherwise he reminds me too much like Master Yi.

Yasuo has plenty of utility as a bruiser though. His W as you have mentioned along with his Ult that is a mean CC if you play it correctly. Just last night in a 3 item +boots build I was able to get a triple kill off a Q -> ult that snagged three people. It was glorious and lulzy.

The problem with Yasuo is that he is kind of a combination Bruiser (flow shield) and Assassin due to his crit and AD ratios on his Q. His E is more of a manual Yi's Q that lets you get hit and CC'd in it's duration. I kind of tend to lean towards some survivability as a general rule.

But yeah, if you can survive until the late game and build all damage then the motherfucker is scary. Our build philosophies are differ by like 1 item. I like going Shiv, DEF, IE, DEF, BORK/LW + boots. You go Shiv, IE, LW, BORK, DEF + boots.

I haven't really gotten to a 6 item build game yet though to test out that 6th item. Because IE+SHIV is so devastating on him, I haven't had time to test out if Frozen Mallet is fun on him or not with a Bruiser build. I'm 90% sure that it's not worth it, but I'd like to try it. But BORK is probably a 100% better in every situation.
 

Ravishing

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Not having MR per level is a bitch.
I like MR/Level. I was using them with Yasuo but with me going mid lane more often I changed them out for flat MR. I might switch back or make another rune set option next time im in game.

Our build philosophies are differ by like 1 item. I like going Shiv, DEF, IE, DEF, BORK/LW + boots. You go Shiv, IE, LW, BORK, DEF + boots.
Yea, his escape is harder to pull off than the others to an extent but can be just as good, it depends how minion waves are aligned and shit. Unlimited low-CD dashes can be better than the higher CD escape from other assassins, the distance per dash being shorter is the hard part.

We are off 1 item but that 2k+ defensive item will really set you behind in damage considering IE is a 3k+ item. It delays your power spike by probably ~15+minutes. Ive managed to get to 6 items like 3 times now and I find he is VERY strong once he has full glass-cannon build. He is like a Riven or Jax hyper carry imo. Early/Mid game he might suffer but he is a monster late game champ.
 

Ravishing

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I mean the champion doesn't get MR/level. It's kind of a bitch.
Gotcha. That does suck. I don't understand why they would do that. Other assassins have MR/Level and some of them have more Armor/Level too... If yasuo remains a sub-50% win rate champ perhaps they'll relook the stats.
 

Draegan_sl

2 Minutes Hate
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I like MR/Level. I was using them with Yasuo but with me going mid lane more often I changed them out for flat MR. I might switch back or make another rune set option next time im in game.




Yea, his escape is harder to pull off than the others to an extent but can be just as good, it depends how minion waves are aligned and shit. Unlimited low-CD dashes can be better than the higher CD escape from other assassins, the distance per dash being shorter is the hard part.

We are off 1 item but that 2k+ defensive item will really set you behind in damage considering IE is a 3k+ item. It delays your power spike by probably ~15+minutes. Ive managed to get to 6 items like 3 times now and I find he is VERY strong once he has full glass-cannon build. He is like a Riven or Jax hyper carry imo. Early/Mid game he might suffer but he is a monster late game champ.
True on the delay of the build. I haven't tried going Shiv IE DEF DEF yet. I might have to give it a go tonight. I've been going all top and I've been going sustain versus full damage. I'll have to try it.

Let me know if you give penetration runes a shot at some point. I just wish I had more time to play more games to really test out the stats. I might have to go run a dozen or so more bot games just to test out the first 5 minutes of laning a bunch of times. Yasuo's last hitting is a pain in the ass at times.
 

Khane

Got something right about marriage
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Man I really, really suck at click to move AND choose target style games when I'm trying to be competitive. It's so frustrating.

Is there any secret to auto attack animation cancelling/moving other than time it correctly by clicking to move somewhere in the animation? And is there anyway to stop AND attack via a keybind that I am missing to be able to "strafe attack" (i.e. as a ranged ADC can I click to move then hit a key to stop and attack then click to move again or do I have to click to move, click the target to attack, then click to move again?)
 

Khane

Got something right about marriage
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Does that work the way I want it to? Will it preserve my last target? The problem lies mostly in that I really suck at clicking on a specific target (not so bad in 1v1 situations, terrible in team fights).

I've played this game very casually for a long time and never really cared about this kind of stuff.
 

Arbitrary

Tranny Chaser
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It'll do most of you want but not all of what you want.

My micro is also piss-poor so I do my best to avoid playing ADC completely.
 

Ravishing

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I suck at micro too which is why i normally stick with champs that dont require great micro. However learning Yasuo goes completely against that concept. Apparently I don't like winning.
 

Arbitrary

Tranny Chaser
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Brute force repetition. Then when you are happy with your Yasuo play you'll be frustrated how you still suck with other micro intensive characters.
 

Amzin

Lord Nagafen Raider
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Sadly attack-move does not preserve your previous target very well. It's fairly random. And if you lose sight of your target for any length of time attack move will just start hitting minions. There are guides out there about some specialized way to bind your mouse keys in League for kiting as an ADC but I never bothered to try it, even though I play a lot of ADC. I thinkthis is it. It looks like it's helpful for running away and kiting but attack-move isn't very useful for chasing because of enemy minions fudging things up. Unless you can attack-move with champions-only toggle on but I am pretty sure that doesn't work.
 

Denaut

Trump's Staff
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Sadly attack-move does not preserve your previous target very well. It's fairly random. And if you lose sight of your target for any length of time attack move will just start hitting minions. There are guides out there about some specialized way to bind your mouse keys in League for kiting as an ADC but I never bothered to try it, even though I play a lot of ADC. I thinkthis is it. It looks like it's helpful for running away and kiting but attack-move isn't very useful for chasing because of enemy minions fudging things up. Unless you can attack-move with champions-only toggle on but I am pretty sure that doesn't work.
I did that even though I don't (or rarely) play ADC and I really like it. Takes some getting used to but I even find it helpful in last hitting better. The trick is attack move for the most part goes after the nearest target so you maneuver in such a way that you keep your intended target the "closest". It isn't great for aggression but I find it ridiculously handy when kiting or last hitting while dodging skill shots.

I suck though, so you shouldn't really take my advice.
 

Penance

Silver Baronet of the Realm
7,802
11,572
What do you guys think of multiple ban phases. Lat pick could ban right before there pick. Or something.