Diana was my main for like 3 years but I don't play her much anymore.
She's an all-in assassin with some survivability (pale cascade is a shield ability that adds orbs around her and if the orbs pop by an enemy they deal aoe damage
So seems fitting her survivability in this game will come from the same thing and it has potential to add a lot of damage to her attack.
She is completely all-in, once you engage you have no escape, so you kill or be killed.
Quick attack also mimics her passive in lol, she has/had attack speed passive, and also deals aoe damage every 3 attacks.
They may have removed her attack speed but building attack speed on her is usually they preferred route.
And challenger matches her ultimate where she can pull nearby enemies toward her.
Pretty interesting
That's really cool. I always wanted to play LoL but the insane amount of time many friends put in was off-putting. I used to do that a lot and I prefer not to go back to that kind of gamer. I might still give it a go sometime.
I really like how they design these cards especially now with how they find ways to somewhat fit a champion's abilities into the card game without major issues. I don't know how many champions they have but I hope it's a lot. This game deserves to have a long lifespan.