Yawn and stretches, what did I miss. Let’s see.
Golden Sister:
Celestial
6 Mana
4/3 Lifesteal
When I am summoned, summon a Silver Sister
Silver Sister:
Celestial
6 Mana
4/3 Elusive
Ok, this is simply insane value. For 6 mana you 8/6 worth of stats split in 2 4/3 unit, one with Lifesteal and the other with Elusive. That is sick value. Absolutely awesome card.
Cosmic Inspiration:
Celestial
7 Mana
Slow
If you Behold celestial, grant your units +2/+2 everywhere and refill your spell mana.
Damn, easy requirement in a Behold deck, and pretty big effect, and refills spell mana so effectively a 4 mana spell. We are getting into finisher territory and this is what you can expect from am7 mana slow spell. Although beside Deny, there’s no way to interact with this. I’m starting to understand why there’s so many silence now.
The Destroyer:
Celestial
7 Mana
7/7 Overwhelm and Spellshield
When I'm summoned, grant me +1|+0 for each Celestial you played this game.
At this stage of the game you will have played a few Celestial, this should easily come in with 10+ attack on a unit with overwhelm that will end a lot of games, especially with Spellshield which means you need at least 2 cards to deal with it.
Tomb of the Universe
Celestial
8 Mana
Slow
If you Behold a Celestial, Obliterate all enemy Units with Power 3 or less EVERYWHERE.
Ok, ridiculous this basically ends the game. I’m not sure I like this design, allows for a complete reversal of a game no matter what happened previously in the game. You could completely outplay your opponent and this comes out and it’s game over. This is going to be so toxic For the game.
The Immortal Fire
Celestial
8 Mana
6/5 Elusibe
When I'm summoned, grant me +1|+0 for each Celestial card you played this game. The first time I would die, fully heal me instead.
Damn these are getting ridiculous, a 6/5 elusive you need to kill twice. Again a crazy finisher.
Four more to be revealed with Mogwai being last, I wonder if they gave him the Champion that interact with Invoke. That would be pretty cool to see.
I’m scared to see what the last few cards will be like, some of the last one are crazy, and possibly could make the game very toxic and unfun as there’s going to be so few ways to counter them. I’ll say this too, there’s far more Celestials than I expected we’re looking at close to 20 and I thought we would get around 10 or so. The level of RNG is going to be a lot bigger than I thought, and I’m not sure this will be good. Now with some of the Invoke cards limiting what can be drawn to cost 3 or less or cost 4,5,6 means getting some of the high cost crazy card is going to be extremely unreliable. Heck, the entire archetype is going to be pretty unreliable I think.