Still going. level 23.
Upgraded the home base a bit. There was an image from alpha that showed a timer on upgrades. thats no longer a thing apparently? just paid the price, instant upgrade.
loot is pretty decent honestly. its not PoE drop a thon. but, you do get 2-5 pieces per run.
it has a bit of a weird upgrade system. like copies of items let you upgrade. And presumably swap? like each item has 3 mods. a base mod, and two random ones. I think copies are supposed to let you swap out mods. but, haven't figured that out quite yet.
But some of them are good/interesting. I have a chest that summons a 6/1 lightning elemental when I use my "utility" skill for example.
The summoning in this is kindof remarkable. This has THE most varied and interesting summoning I've seen in an ARPG. just tons of them.
I am sick to fucking death of necromancers, necromancers, necromancers in Arpgs.
like atm, I have creature spells:
Blue: homarid warrior. 3/3 crab
stiched drake 3/1 zombie drake
Alchemic thaumature 2/2 human mage
Illusary allies 3 1/2 illusions
Acadamy wizard 3/2 human mage
Water elemental
White: banisher priest 2/2 human cleric
galewing Griffin 4/5
angel of vengeance 5/4 angel.
black:
darksworn cleric 2/2 human cleric
red:
juvenile kavu 2/2
green:
elvish rejuvinator 1/1 elf archer
spider nest 04/ spider
Enormous Baloth 6/6 beast.
And thats just what I found so far.
AND, didnt include the artifacts/gear procs. like the lightning elemental mentioned. I also spawn 1/1 clerics on primary attack kills, and 1/1 human soldiers when I summon an angel. and illusions when I get damaged.
the caveat...
Well, summons seem like total shit. I have 2 decks set up atm. one full blue spells, with just the water elem, and acad wizard. and, another azorious creature build.
im pretty sure the angel, water elem, griffen, and mages do less DPS combined, then just my auto attack. Nevermind, me actually using spells, or my spark ability.
The problems. raw damage of summons is low. A.I. of summons is a bit weak. Any melee creature is going to need to run up and attack. While most of those listed do have special skills, abilities, I didn't mention, they don't really leap into engage. Lots of 1/1s are going to body block units. you'll find your units standing there, doing nothing often. low hp units die fast. which, potentially you can just resummon, with card draw, and low mana cost... but really high toughness, with healing is clearly better. or high toughness and resummon them too..
Its possible they will scale into endgame differently. spell upgrades increase damage/hp. Gearing as well. there is "minion attack potency" and minion hp potency, which scales their damage/healing on gear.
I still don't know how attack relates to dps directly. toughness does seem to be relative to base hp. although, spell upgrades will pump that hp, without touching toughness. so, im not exactly sure how adding toughness vis spells/enchants relates exactly.
but, like that 3/3 crab. lists 188 dps atm. deals 2531 twice every 4s 4/4 water elem lists 190dps. deals 4500 damage per hit single target about 3s. 2/2 thaumage lists 216dps deals 2250 ever 3s or so.
4/5griffen 4505 every 3s or so, AND a 9k aoe strike every 10s or so. aca wizard. 216dps list 3/2.. 3375 every 3s or so. (spawns 1/1 copies on card draw. which do like 1k)
so, neither "attack" or dps seems to correlate to actual attack speed or damage..
and for reference, my pc auto attack is 1750 3 times per second. +33% every 3rd hit. telestrike is 46k crit.
minions do not stack on recast.. but also, do not immediately desummon. like cast water elemental. it stays up indefinately. draw water elemental again. if cast again, it summons a second water elemental. the first water elem will stick around for about 10seconds.
Card draw is decent. they stack beyond your 4 slots. like, if your 4 spellslots are full, and you draw 3 cards, you'll see a 3 pop up by your hp. using a spell, then will instantly replace it will one of those predrawn cards.
Voice acting is well enough. but the writing is garbage.
like just did Benalia final boss, josu vess. its like a carbon copy of that shitty d3 baal. "you'll never beat my zombie horde!" you beat my zombie horde, but you'll never beat my zombie lich. you beat my zombie lich but you will never beat my lich knight!.
none of the characters are really written with a unique voice. so, like, while the voice acting is fine, and unique.. if I quoted Nessa, and quoted lyra. you would never be able to tell which is which just from the dialogue.