gauze
Molten Core Raider
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Is it 10 years too late? Tarkov didn't really start exploding til about 2019/18ish, which would line up to when most of the extraction shooters started coming out that follow the formula(23,24,25). Hunt came out around 2018, but it's fundamentally a different game that is more about a character ticket rather than loot gain. The most egregious problem really is that it's hard to "simplify" the thing that makes Tarkov, Tarkov. The complexities are really what make tarkov so, argubly "approachable.." for a lot of people. Tarkov has almost everything for everybody.. I've played with spreadsheet junkies who optimize the best craft to make the most roubles on the flea and/or optimal farm routes, i've played with gun nerds who just love the gun mechanics and customization, i've played w/ epsort sweats that just wanna run and gun labs 8 hrs a day, and i've played with people who are rpg fanatics that want to quest, and level, and skill up. It's literally just playing D2 with Hostile permanently on, doing meph and baal runs round clock.the biggest issue is this game is like 10 years too late
I am personally down for it visually..but some red flags are coming out of the "enjoyment" criticisms.. the most obvious was no proximity; its pretty much a must now.. but its falling into the same pitfall that the cycle did where when in Tier 4 gear, you are near impervious to anything lesser. Making "clutch" moments or "saves" nigh impossible because of the gear differential. It's not incredibly hard to rock a guy in Lv6 and an Altyn in Tarkov with a Mosin and a handful of bullets. I strictly run budget kits because its way more fun to lose nothing, and gain 200x profit. This, so far doesn't have it. Solo'ing is a horrible experience, and MnK AA is awkward.
Lol yeah, vectorheart is half of it.. I usually just say y2k aesthetic because of some of the advert, product, and interior design that don't particularly use the vectorheart style but still fit the overall y2k era.. but it's all utopian optimistic futurism through corpo aestheticism.. liquid metal galore, jamiroquai virtual insanity, blood rave ect.. I was also a big JSR and Parappa fan as a kid. I still listen to the RRT4 soundtrack on occasions. I also loved Jet Moto, and while not racing I get that vibe somewhat.. ontop of I get a lot of Reboot with the character designs. Have you played Bomb Rush Cyberfunk or look at Nightrunners?After doing more research the style is call vectorheart, it's that late 90s y2k style but bungie missed the mark. It should be more wild and interesting, jet set radio, a game i played a lot as a kid super puzzle bobble, Wipeout, Ridge Racer Type 4. the character miss the mark
also didn't dmz get shutdown, or all development stop
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